Vice City Multiplayer
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News: VC:MP 0.3z r2 is released! http://vicecitymultiplayer.com
 
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1  VC:MP / General Discussion / Re: Discussion of features and bugfixes of 0.4 on: April 27, 2011, 04:57:43 pm
What are the limits for vehicles/objects/pickups/players?

Max Vehicle limit : 500
Max Model limit : 200


about Players & Pickups i have no idea, may be max will reply for it  Smiley
2  VC:MP / Support / Re: How to kick on: April 25, 2011, 02:08:11 pm
when i kick  like this /kick 1 lolz then it just kick dont give reason and give me fulll COmmands of VC-MP server

You need to script if you want reason and other stuffs to be displayed, you have a choice of using Pawno / mIRC (which is obsolete atm).

/kick command is a RCON cmd, so it just kicks the player based on the given plr id, you can't display reason or any other statements over there.
3  VC:MP / General Discussion / Re: Suggestions for Version 0.4 on: April 24, 2011, 08:52:18 pm
Any new beta test video about object placing/adding/moving?
refer that post  Wink
http://forum.vicecitymultiplayer.com/index.php?topic=2639.msg20244#msg20244
4  VC:MP / General Discussion / Re: Discussion of features and bugfixes of 0.4 on: April 24, 2011, 08:50:23 pm
the remote grenade will work?
That's definitely a useful hand-held weapon. Will it? Cheesy

nope, they aren't synced atm  Lips sealed
5  VC:MP / Videos and Screenshots / Re: 0.4 Videos and Screenshots on: April 24, 2011, 08:48:13 pm
  Smiley incase you want some random shots of 0.4 beta testing, feel free to catch them up @
Code:
http://www.xfire.com/profile/dskill3r/screenshots/gtavc/
6  VC:MP / General Discussion / Re: Discussion of features and bugfixes of 0.4 on: April 10, 2011, 04:20:53 pm
the chat lines limit for the console is 1000 lines  Smiley
7  VC:MP / General Discussion / Re: New year fireworks [2011] on Argonath RPG! on: January 04, 2011, 12:18:37 pm
nicely planned and well done  Smiley
8  VC:MP / Script Showroom / Re: WSV v0.3 by Windlord and VRocker on: December 19, 2010, 11:52:34 pm
Can you make WSV for R2 servers Undecided

Why are you so fascinated with WSV?

WSV is a good script, so why not?
9  VC:MP / mIRC/pawn Scripting / Re: still props invalid plz help me on: December 19, 2010, 11:47:29 pm
http://forum.vicecitymultiplayer.com/index.php?topic=866.msg6203#msg6203

and lol @ deshi requesting for admin level Cheesy
10  VC:MP / mIRC/pawn Scripting / Re: reset weapons for fbs on: December 18, 2010, 09:56:48 am
 hmm try this

Code:

elseif ($3 == lms) {
    if (%lms == on) vcmp.say $1 ** LastManStanding already in progress!
    else {
      set %lms on
      vcmp.say $1 ** LastManStanding has started! Type !join within 20 seconds.
      .timer 1 20 set %lms off
    }
  }

  elseif ($3 == join) {
  var %id = $2
    if (%lms == off) vcmp.say 1 **  $vcmp.name($1, %id) LastManStanding is not active!
    else {
    vcmp.say $1 ** $vcmp.name($1, %id) has joined LastManStanding!
    vcmp.setlocation $1 %id -754.187866 -1602.638916 23.734970
    vcmp.setarmour $1 %id 0
    vcmp.sethealth $1 %id 100
vcmp.setweapon $1 %id 0 0
    vcmp.setweapon $1 %id 21 500
    vcmp.msg $1 %id Taking you to LastManStanding. Enjoy!
      timer 1 1 vcmp.setcontrols $1 %id 0
      timer 1 2 vcmp.say $1 LastManStanding starting in:
      timer 1 5 vcmp.say $1 ---- 1 ----
      timer 1 6 vcmp.say $1 ---- 2 ----
      timer 1 7 vcmp.say $1 ---- 3 ----
      timer 1 8 vcmp.say $1 ---- GO! ----
      timer 1 8 vcmp.setcontrols $1 %id 1
  }
    }

11  VC:MP / mIRC/pawn Scripting / Re: reset weapons for fbs on: December 17, 2010, 03:26:13 pm
exactly what Devian said, just use some vars to define the player id

eg:

var %id = $2

and use the vcmp.setweapon first before setting the weapons, as it will disarm all the current weps that the plr holds Smiley
12  VC:MP / mIRC/pawn Scripting / Re: props id invalid''''wtf!!!help plz on: December 16, 2010, 04:34:22 pm
FBS=Fail Basic scripts Wink  Shocked

Oh
it happens to me also but i leave FBS and i made BBS now ..Smiley





so you fail aswell, then stop blaming the scripts Tongue

P.S: 2 official servers ie. VCHA and BFVC are running on FBS  Cool
13  VC:MP / mIRC/pawn Scripting / Re: props id invalid''''wtf!!!help plz on: December 15, 2010, 04:08:02 pm
O_o o_O OMG sure FBS IS GOOD Grrr

it is  Wink, if you know how to use it  Grin

VCHA is running on FBS v0.2
14  Official Servers / Hunting-Arena Server / Re: Thanks for unban our subnets on: October 13, 2010, 04:09:54 pm
np and subnet ban removed from echo and discussion channel
15  Official Servers / Hunting-Arena Server / Re: Give us reply.. Why Kill3R and StriKe tell us... on: October 13, 2010, 02:36:16 pm
Unbanned!  Sad
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