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Pawn SUX!!

Started by BIG[H], April 01, 2011, 09:30:30 AM

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tato

Quote from: Skirmant on April 02, 2011, 03:52:29 PM
Quote from: Charleyutton on April 02, 2011, 12:52:46 AM
I believe onPlayerFall actually detects whether the fall animation is being played, Skirmant. ie. when you get hit down by a shotgun or do /fall

So it detects when a player has already fallen? Pff... Why didn't anyone tell me about that earlier?
Even in this case it can still be detectable if you fall from height.
damn that's koooool!!!





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BIG[H]

and You can Detect Jet pack Flying hack with it if player is falling more than 4  - 5 second AUTO BAN!!
My Guru FORUM MUST VISITmegavcmp.freeforums.org

BIG[H] = BIG HaLL

tato

Quote from: BIG[H] on April 02, 2011, 08:23:25 PM
and You can Detect Jet pack Flying hack with it if player is falling more than 4  - 5 second AUTO BAN!!
wooow that's cool but i need to lern how to do it D:





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[SUK]vivamexico


Robd

Hehe, admit it. Pawn functions suck but pawn scripters KICK ASS.
Hello, this is Robd from the past.
If you are seeing this I have either posted something stupid, forgotten something, started a stupid topic, or a combination of the three.

Please forgive us for this mistake.

Regards, management

BIG[H]

QuoteHehe, admit it. Pawn functions suck but pawn scripters KICK ASS.
;) Teh Scirpters  :D
My Guru FORUM MUST VISITmegavcmp.freeforums.org

BIG[H] = BIG HaLL