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Messages - Fuzzy168

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1
Support / Re: Broken build mode
« on: April 06, 2014, 07:45:01 am »
Build mode in 0.3z R2 is bugged. You can use the 0.3x version I believe but I don't have any links for that version or wait for 0.4. Well, if there is a build mode in 0.4.

2
General Discussion / Re: ~STormeus~
« on: March 19, 2014, 09:12:01 am »
Can you please send a message to stormeus next time instead of creating a completely useless topic which makes you look like a retard.

3
0.4 Public Beta #3 / Re: VC:MP 0.4 Public Beta #3
« on: March 18, 2014, 04:08:26 pm »
I don't think so.

4
Servers / Re: Grand Theft Auto Deathmatch and War
« on: March 15, 2014, 12:30:41 pm »
Technically, he isn't releasing a script with removed credits. He is just using GUPS for his server.

5
Videos and Screenshots / Re: time lapse
« on: March 06, 2014, 10:11:44 am »
It looks beautiful.  :)

6
Argonath RPG server / Re: Server IP: 149.210.148.192:5192
« on: March 02, 2014, 03:37:13 pm »
Commands in Argonath are bugged  :(
It's not bugged. Just not finished scripted.

7
Incase you are wondering how big Unicode is, click here.

PS: Scrolling down the page crashed my Google Chrome..

8
ShowRoom (pawn) / Re: GUPS 1.17
« on: February 28, 2014, 12:54:14 pm »
You guys should really stop your whining before a moderator comes here.

9
Quote
Personally I don't see the need for Unicode. The chat already ends up as a complete mess with spam in English (or attempted English) so all adding Unicode would do is allow nabs to spam in more ways that nobody understands and use more bandwidth. Plus the majority of the players use English or languages that don't have their own characters which require Unicode (such as Spanish)
For these and other things VCMP is failing. No offer decent support players. Developers full of themselves with their English. Many have gone to the samp, because this little thing here never throws a decent update. When you finally make your 0.4 already be too late. Almost nobody plays. In as sometimes we have a 50 player in samp have 10,000 or more. Let's face facts and say that these guys make a multiplayer for himself, and not for the players.
Well then hope you have a good time at SA:MP. I personally prefer to be in a community as small as VC:MP since we can know one and another. The only reason you are seeing servers in VC:MP having little players is because Vice City alone is an old game and San Andreas was released like what 2 years after Vice City. Rockstar also made San Andreas with better functions than Vice City/III because they used DirectX 9 while Vice City/III uses DirectX 8. The developers here are trying their very best to give us a stable client and server for us to use in the future. They even rewrote the whole code just for the sake of stability. I heard once that the developers of SA:MP are paid while VC:MP here aren't. In addition to that, I am myself a developer and I have learned how to make games using the DirectX API. I can say this with confidence that making or reverse engineering games aren't that easy as it sounds. Don't believe me, try making a game like Vice City in a month.

10
Snippet Showroom / Re: Anti-Owner-Ban System[Snibbet][ByMe]
« on: February 19, 2014, 04:45:47 pm »
This makes it such that anyone can join with your name and hack as much as they want, and they won't be able to be banned.
Stormeus is right.

+I don't see the point of this script.
If the player is actually the owner of the server, he should be an admin right ? actually the biggest admin.
So what should you do ? Just make the "ban" command to ban players with lower (or the same) rank than the admin that uses the command.
not be able to ban admins.

(because they are admins, I assume you trust them)
+1
Shouldn't the owner discourage hacking themselves..... I don't think this script would be useful.

11
ShowRoom (pawn) / Re: GUPS v1.18
« on: February 14, 2014, 08:34:28 am »
You are hijacking someone's script and re-releasing it without permission.

12
Vice City / Re: Please i want help
« on: February 13, 2014, 02:43:31 pm »
Re-install your vice City.
Thank for reply,but problem is on gta-vc.exe i think,in gta vice city i see blood but in VCMP i can't see anything
It is strange how you only see blood in single player and not in multiplayer since multiplayer uses the same files and physics as the single player version. I don't think the blood patch will do much help. If I'm not mistaken, the blood patch will update the gta-vc.exe file to 1.1. The 1.0 version is needed to play VC:MP.

13
Support / Re: Problem Joining Servers.
« on: February 12, 2014, 03:38:57 pm »
Are you using any anti-virus? If yes, what anti-virus are you using?

14
Snippet Showroom / Re: Timing System!!!!! [ Working By Me ]
« on: February 11, 2014, 03:42:16 pm »
pawno code s**ks
Quote of The Year 2014.  ::)

15
VC:MP Clans / Re: HOW TO MAKE A CLAN
« on: February 09, 2014, 02:18:03 pm »
Many clans have websites/forums where their members can discuss topics there. It is optional though.

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