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Messages - VercettiG

Pages: [1] 2
1
Support / Re: Continueus Crash
« on: September 14, 2007, 06:30:44 pm »
ID 0 of what? Pickups, bribes? If so, it's VC:MP's fault.

2
Support / Re: Unhandled Exception, this is worse than i tought T_T
« on: September 12, 2007, 11:20:06 am »
Fixed edition was done for 0.3, not 0.3z. And it shouldn't do anything better than installing 0.3z only.

Be sure that you have no mods installed. VC-MP will only work without any modifications.
Also, the NO-CD crack must be 1.0 - since VC-MP only supports that.

Don't remember to set the correct path inside the server browser.

Further questions? Check out our FAQ first!
http://forum.vicecitymultiplayer.com/index.php?topic=18.0

3
Support / Re: i can`t Connect to lc:mp =(
« on: September 07, 2007, 08:54:27 pm »
It's complicated with LC-MP. First off, you need to be sure that you're using the version of LC built for use with LC-MP.

And for some people, LC-MP just doesn't work. It's Liberty City's fault, for some odd reason. In their FAQ it tells people that it may not work with third party mods, in this case: LC-MP.

4
Support / Re: cannot play vc-mp
« on: August 06, 2007, 01:08:38 pm »
Install VC-MP on a fresh installation of Vice City (No modifications at all).
Don't open VC-MP by using gta-vc.exe, but by using it's server browser: vcmp.exe. At the bottom of it, find the internet tab. Click it and it'll display all the available VC-MP servers.

5
Support / Re: Vcmp 0.3z frame limiter problem
« on: August 06, 2007, 01:06:49 pm »
System restore is useless.

Try to do a dxdiag (DirectX Diagnostic) on your card. Go to Start - Run - dxdiag.

Also, if you are forced to restart your windows when crashing in VC-MP (..and you can't use Taskmanager), then be sure that the resolution on your desktop differs with the game's.

6
Support / Re: How to disable a text of spectator mode?????
« on: August 06, 2007, 12:53:33 pm »
It's not possible.

Locked.

7
mIRC/pawn Scripting / Re: Personal messages?
« on: July 13, 2007, 11:06:53 pm »
The /msg command isn't related to mIRC scripting as far as I know. It's already there.

8
Tutorials / Re: How to add skins/vehicles into the configuration file
« on: July 07, 2007, 12:18:57 am »
The tank/rhino should not crash VCMP. It may make your server less stable, but it should not make it crash completely.

9
Support / Re: config.ini file
« on: July 01, 2007, 08:42:09 pm »
It may be that you have reached the vehicle limit.

10
Support / Re: config.ini file
« on: July 01, 2007, 07:47:41 pm »
Yeah, you can replace them with any car you want and at any place. No matter what the ammount is. :)

11
Support / Re: Server vulnerable?
« on: June 30, 2007, 09:32:06 pm »
I think we've encountered this problem too at Littlewhitey's. It can't track their IP address, for some reason.

12
Tutorials / How to add skins/vehicles into the configuration file
« on: June 30, 2007, 07:00:09 pm »
How to add skins/vehicles into the configuration file

Here's a little tutorial on editing or adding skins and vehicles to your configuration file. This is the configuration file every server uses for their gamemodes.

In this tutorial, we will be talking about the "config.vcmp.ini" file, that can be found inside the "VCMP" folder in the archive.

You can find it here:
Windows Server: http://vicecitymultiplayer.com/downloads/03z_r2/server0.3zr2(pawn)(win)(updated2).zip
Linux Server: http://vicecitymultiplayer.com/downloads/03z_r2/vc-mp-server0.3zr2(pawn)(linux)(updated2).zip
Anyway, let's get started...

Skin setup:
Try to open the "config" file in notepad, and go down to the place saying:

Code: [Select]
<<<<< START OF CLASSES >>>>>This is where player skins are identified and set.

If you go down a bit, you'll see a text saying:

Code: [Select]
ClassDescription = Working_Class
Class = -1 61 335.5701 -233.9047 29.6466 164.1848 1 1 17 250 21 100; constructionworker1

This is the first skin of the server. It defines where the player is located when spawning, it defines the players weapons, and it defines the skin of the player.

This is how the syntax works:

Code: [Select]
Class = (0 = team / -1 = independent) (skin id) (x spawn) (y spawn) (z spawn) (z angle) (weapon 1 ID) (weapon 1 ammo)  (weapon 2 ID) (weapon 2 ammo) (weapon 3 ID) (weapon 3 ammo)
How do I insert a vehicle on my server?
It's pretty much the same thing for vehicles. You just don't need the weapon syntax!

I have edited my config file and would like to run it. How?
Be sure to rename your file to "config". The server will be looking for a file with that name. Also be sure you have set an admin password inside the config file!

How do I get coordinates?
Quote
What is ?build mode? and how does it work?
Build mode is a part of VC-MP where you can get coords for specific vehicles and skins.
It comes with VC-MP, so you do not need to download it from anywhere.

To activate build mode: Rename your ?gta-vc? file into ?gta-vc -d?.
Double click it (like single player) and wait till you get through the loading screen.
When that's done, simply open the chat (by clicking T), and type: /build
This will activate build mode, and your camera will not be stuck anymore.
 
To spawn a vehicle in build mode, do: /vehicle <VehicleIDGoesHere>
Note: Do not use < and > in the syntax! This is just for demonstration usage.
When your vehicle has been spawned, please go into it and drive it to the place desired.

To select another skin (pedestrian), do: /skin <SkinIDGoesHere>
Note: Do not use < and > in the syntax! This is just for demonstration usage.
When found the desired skin, please go to the location you'd like to get coords from.

Saving vehicle and skin coordinates:
To get your coordinates, do: /save
This will save the coordinates for your vehicles and skins. They will be saved into a newly created file in your VC-MP directory (Usually Vice City directory).
The newly created file should be having the following name: ?savedpositions?
Ignore all the zeroes in the file. Just copy the coordinates and put them into the server configuration file, ?config?. Ofcourse you should know where to place them exactly, as vehicles and skins both have a specific syntax in the file.

Attention: After editing your ?gta-vc? file into ?gta-vc -d?, VC-MP will be unable to run. In order to make it run, change it back to default. ?gta-vc?, that is.

Where do I get the skin IDs and vehicle IDs?
Skin IDs: http://hunting-arena.in/files/vcmp/vcmp-skin-id-listing.pdf
Vehicle IDs: http://hunting-arena.in/files/vcmp/vcmp-vehicle-id-listing.pdf
Weapon IDs: http://hunting-arena.in/files/vcmp/vcmp-weapon-id-listing.pdf

If you have any further questions, then please ask me! I'll be more than happy to answer them!  ;)

Good luck!

13
Tutorials / Tutorial presentation
« on: June 30, 2007, 06:26:20 pm »

This board is intended to be a community project. This means that anyone from the VC-MP community, can contribute with their knowledge in basic stuff. These tutorials are basically meant to be "How to's".

Before you decide to create your own tutorials, we'd like you to read this topic and especially this one: The Rules.

Tutorial Presentation

Well first of, we don't expect that much from you. Other than these basic guidelines:
  • Proper English: You should be able to speak proper English, otherwise people will have a hard time understanding your tutorials.
  • Typography: The presentation of your tutorial, depends alot on it's typography. Make sure that your tutorials is good looking, that it's easy to read and that it has "steps" people can follow.
  • BBCode: To have a good typography, you also need to have a basic knowledge on using the BBCodes. You can find a quick description on BBCodes here: http://forum.vicecitymultiplayer.com/index.php?action=help;page=post#bbc
  • Decent VC-MP knowledge: If you decide to create a tutorial, you should atleast have a proper knowledge on using VC-MP. And especially, on what you're deciding to post about. If you are unsure or unaware about something you are posting, it would be better to investigate & understand it, than posting it even though you don't know about it.
These are the basic rules for a good tutorial. You may want to see some other tutorials, they can be great examples on "how to". :)

Have fun posting! :D

14
Tutorials / The rules
« on: June 30, 2007, 06:04:18 pm »

Before you start reading these forums, or contributing anything to them... Please make sure to check out these links:

The VC-MP documentation topic.
The Frequently Asked Questions topic.

Be sure that nothing you are about to post, can be found in one of the above links.

And before starting to post anything at all, you MUST check this topic:
The Tutorial Presentation topic.

If you wish to find information of mIRC scripting, you should check these boards:
http://forum.vicecitymultiplayer.com/index.php?board=8.0

Also, please refrain from asking ANY questions in this board. This board is intended for tutorials only.

ASK YOUR QUESTIONS HERE: http://forum.vicecitymultiplayer.com/index.php?board=6.0


The admins and moderators of this board, will have the right to remove any tutorials they deem as "poor".

15
Support / Re: I would like to ask here We question!
« on: June 26, 2007, 08:01:26 pm »
Thanks for the spam...

Locked.

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