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Messages - heekz.shadow

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31
General Discussion / Re: VC:MP Configuration Manager v0.1
« on: January 26, 2014, 09:46:00 pm »
Awesome job NewK !

32
0.4 Public Beta #3 / Re: bug
« on: January 26, 2014, 08:05:42 pm »
This happens if VC:MP doesn't start after 10 seconds.

33
0.4 Public Beta #3 / Re: VC:MP 0.4 Public Beta #3
« on: January 26, 2014, 01:15:32 pm »
* heekz.shadow drags out his chainsaw, puts on his hockey mask and assaults the people


34
General Discussion / Re: Search Button Suggestion
« on: January 23, 2014, 05:47:25 pm »
We don't program search functionality.

Take your suggestion here.

35
Vice City / Re: VC:MP Patches ASI
« on: January 21, 2014, 05:35:27 pm »
As you can see that's fixed in the new version ( 1 or 2 pages back ).

If you haven't seen, I have not updated since the first version was released.

36
Vice City / Re: VC:MP Patches ASI
« on: January 19, 2014, 12:59:10 am »
That's due to the round nature of the radar.

I guess that's what VC means by 'unused function', hhhh.

37
Vice City / Re: VC:MP Patches ASI
« on: January 16, 2014, 06:27:30 pm »
Any suggestions :D ? I'd like to hear from you guys.

38
Vice City / Re: VC:MP Patches ASI
« on: January 14, 2014, 11:54:14 pm »

39
Vice City / Re: How to login rcon?
« on: January 14, 2014, 10:15:21 pm »
/admin password

40
Vice City / Re: VC:MP Patches ASI
« on: January 14, 2014, 06:36:49 pm »
I will release it as soon as I clean up the code.

That means it's not released yet. You'll have to wait till I look out and get rid of any possible exploits or advantages one player could gain using my module.

41
Vice City / Re: VC:MP Patches ASI
« on: January 13, 2014, 07:15:03 am »
It's customizable, still I don't have the address for X position so there's only X scale.





Customizable fonts!

Current commands: /setfont , /setfontsize (the commands are clientside)

Setting font to something unknown won't crash your game, instead it will default to arial.

Big thanks to Juppi who helped me debug one issue and fix another.

42
Vice City / Re: VC:MP Patches ASI
« on: January 11, 2014, 05:04:11 am »
Bump!



Great news everybody! The module can now parse an INI file and customize your VC experience!
It can modify HUD position and even VC loading bar colour!

This is how the INI file looks
Code: [Select]
[settings]
showChatbox = 1
debugCommands = 1

[gamesettings]
barColourR = 0
barColourG = 0
barColourB = 255
loadingbarColourR = 255
loadingBarColourG = 0
loadingBarColourB = 255
radarX = 1125
radarY = 120
radarShape = 0
radardiscX = -1
radardiscY = 5000
timetextX = 30
timetextY = 420
healthandarmourY = 420
moneyX = -1
moneyY = 400
wantedlevelX = -1
wantedlevelY = 380
weaponiconX = -1
weaponiconY = -1

-1 means default, so the plugin won't change the game settings.

Also, the update fixes the chatbox, instead of detecting keypresses, it gets VCMP's chat linemode and will never display improperly again!

I was going to add more features before releasing, so what are your ideas ?

More pics:


43
Vice City / Re: VC:MP Patches ASI
« on: January 05, 2014, 02:05:06 pm »
That's wrong.
I can say that both devs and testers ( and I can name maxorator, Stormeus, VRocker, Hanney, Castagna, Murdock, Zeke, me, etc.. ) have contributed directly to Public Beta #2 and #3 scripts and client&server.

44
Vice City / Re: Re: VC:MP Enhancement ASI
« on: January 05, 2014, 04:27:30 am »
Bump!

Here's what (a late) santa has for you!



Yes! What you're seeing is multicoloured messages in VCMP 0.3z R2!

I will release it as soon as I clean up the code.

Big thanks to eeew for helping me with some code issues!

Also, big thanks to Seby for the idea!

Note: This server is not mine, it was randomly chosen.
Note2: In order to add colours, a loop replacing ASCII characters was NOP'd, thus I cannot guarantee stability but as long as the server messages are fine, it should all work.

45
General Discussion / Re: Just Joined
« on: December 18, 2013, 07:08:05 pm »
Welcome Tucker, hope you enjoy the mod! ;)

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