Poll

You understand how put this in a script??

Not understand please make a video
8 (38.1%)
Yes i understand
4 (19%)
Great system
6 (28.6%)
Bad System
3 (14.3%)

Total Members Voted: 19

Author Topic: Register And Login System  (Read 6156 times)

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Offline aledark24

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Register And Login System
« on: May 07, 2013, 08:19:35 pm »
Hello all... in this day i give "alone" my register and login system...


[pawn]#define REGISTERS "/Registers/%s.ini"[/pawn]
[pawn]new INFO[256];[/pawn]
[pawn]#define AMARILLO 0xFFFF00AA[/pawn]


[pawn]public OnPlayerConnect(playerid)
{
new string[128];
    SetSpikes(playerid,1);
    SetLogueo(playerid,0);
     GetPlayerName(playerid,gPlayers[playerid],MAX_PLAYER_NAME);
   format(MSN,256,"%s",gPlayers[playerid]);
   format( string, 128, "** [%d] %s is entered in server.", playerid, gPlayers[ playerid ] );
   print( string );
   SetWaterLevel(6.0);
   SetGamespeed(100);
   SetGravity(100);
   {
   if (ObtenerLevel(playerid) == 0) {
    SendClientMessage(playerid,AMARILLO,"Register or to stay frozen");
    SendClientMessage(playerid,AMARILLO,"See the commands availables Whit !cmds");
    }
       SetLogueo(playerid,0);
       if (ObtenerLevel(playerid) >= 1) {
   SendClientMessage(playerid,AMARILLO,"Login or to stay frozen");
   SendClientMessage(playerid,AMARILLO,"See the commands availables Whit !cmds");
   }
   }
   return 1;
 }[/pawn]


[pawn]public OnPlayerCommandText(playerid, cmdtext[ ] )
{
    new cmd[256];
   new tmp[256];
   new szMsg[256];
   new idx, newvar;
   new Float:x, Float:y, Float:z;
   new level[ 128 ], money[256];
   new plr;
   format(INFO,256, REGISTERS, gPlayers[playerid]);
   cmd = strtok(cmdtext, idx);[/pawn]

[pawn]//======================================Register and login of players =====================================[/pawn]

[pawn]        if (strcmp(cmd, "login", true) == 0) {
       tmp = strtok(cmdtext, idx);
         if (ObtenerLevel(playerid) == 0) SendClientMessage(playerid, AMARILLO,"[Error] - This nickname is not registered!");
       else if (!strlen(tmp)) SendClientMessage(playerid, AMARILLO,"[Error] : /c login [Password].");
         else if (GetLogueo(playerid) == 1) SendClientMessage(playerid, AMARILLO,"[Error] - Already logged!.");
         else {
              if (strcmp(hash(tmp), ObtenerClave(playerid), true) == 0) LogueoJugador(playerid,tmp);
              else SendClientMessage(playerid, AMARILLO,"[Error] - Incorrect Password");
       }
       return 1;
   }

      else if (strcmp(cmd, "register", true) == 0) {
       tmp = strtok(cmdtext, idx);
       new str[256];
         if (!strlen(tmp)) SendClientMessage(playerid, AMARILLO,"[Write] - /c register: [Password]");
         else if (ObtenerLevel(playerid) >= 1) SendClientMessage(playerid, AMARILLO,"[Error] - This nickname is already registered!");
         else if (GetLogueo(playerid) == 1) SendClientMessage(playerid, AMARILLO,"[Error] - Already logued.");
         else if( AntiNick ( gPlayers[ playerid ] ) )
      {
         format( str, sizeof( str ), "Error: Nickname whit invalid characters, remove for register" );
         SendClientMessage( playerid, AMARILLO, str );
      }
        else {
              RegistroJugador(playerid,tmp,INFO);
       }
       return 1;
   }[/pawn]

[pawn]//===============Register player================================================================
public RegistroJugador(playerid,clave[ ], xD[ ])
{
new szMsg[256];
   dini_Create(xD);
   dini_Set(xD,"Nombre", gPlayers[playerid]);
   dini_Set(xD,"Clave", hash(clave));
   dini_Set(xD,"Banco","1000");
   dini_Set(xD,"Dinero","0");
   dini_Set(xD,"Level","1");
   dini_Set(xD,"Logueo","1");

           format(szMsg,sizeof(szMsg),"Registered- Password --> [%s]",clave);
            SendClientMessage(playerid,AMARILLO, szMsg);
            TogglePlayerControllable(playerid,1);

   return 1;
}
//==============================================================================
public LogueoJugador(playerid, clave[ ])
{
new szMsg[256];
     format(szMsg,sizeof(szMsg),"Login Whit Password [%s]",clave);
    SendClientMessage(playerid,AMARILLO, szMsg);
         format(szMsg,sizeof(szMsg),"Name:[%s]  Level:[%d][%s].",gPlayers[playerid],ObtenerLevel(playerid),LevelJugador(ObtenerLevel(playerid)));
    SendClientMessage(playerid,AMARILLO, szMsg);
    TogglePlayerControllable(playerid,1);
    SetLogueo(playerid,1);
    return 1;
}
//==============================================================================
public GetLogueo(playerid)
{
    format(INFO,256, REGISTERS, gPlayers[playerid]);
   new logueo; logueo = dini_Int(INFO,"Logueo");
   return logueo;
}
//==============================================================================
public SetLogueo(playerid,logueo)
{
    format(INFO,256, REGISTERS, gPlayers[playerid]);
   dini_IntSet(INFO,"Logueo",logueo);
}
//==============================================================================
public ObtenerClave(playerid)
{
    format(INFO,256, REGISTERS, gPlayers[playerid]);
   new clave[256]; clave = dini_Get(INFO,"Clave");
   return clave;
}
//==============================================================================
public ObtenerLevel(playerid)
{
    format(INFO,256, REGISTERS, gPlayers[playerid]);
   new level; level = dini_Int(INFO,"Level");
   return level;
}
//==============================================================================
//==============================================================================
public LevelJugador(level)
{
   new lvl[256];
    if (level == 0) lvl = "Not registered";
   if (level == 1) lvl = "Registered Player";
   if (level == 2) lvl = "Bronze Account";
    if (level == 3) lvl = "Silver Account";
    if (level == 4) lvl = "Gold Account";
   if (level == 5) lvl = "Premium Account";
   if (level == 6) lvl = "Moderator Level 2";
   if (level == 7) lvl = "Administrator Level 1";
   if (level == 8) lvl = "Administrator Level 2";
   if (level == 9) lvl = "Scripter";
   else if (level >= 10) lvl = "Scripter-Owner";
   return lvl;
}
//=======================================================[/pawn]
[pawn]//==============================================================================
stock AntiNick(c [ ])
{
   if (strfind(c, "*", true) != -1 || strfind(c, "?", true) != -1 ||
       strfind(c, ">", true) != -1 || strfind(c, "<", true) != -1 ||
       strfind(c, "¡", true) != -1 || strfind(c, "@", true) != -1 ||
       strfind(c, "-", true) != -1 || strfind(c, "#", true) != -1 ||
       strfind(c, "%", true) != -1 || strfind(c, "ñ", true) != -1 ||
      strfind(c, "\\", true) != -1 || strfind(c, "\32", true) != -1 ||
        strfind(c, "{", true) != -1 || strfind(c, "\162", true) != -1 ||
        strfind(c, "}", true) != -1 || strfind(c, "\47", true) != -1 ||
        strfind(c, "´", true) != -1 || strfind(c, "\658", true) != -1 ||
        strfind(c, "`", true) != -1 || strfind(c, "\47", true) != -1 ||
        strfind(c, "'", true) != -1 || strfind(c, "(", true) != -1 ||
        strfind(c, "\33", true) != -1 || strfind(c, "\39", true) != -1 ||
        strfind(c, "\34", true) != -1 || strfind(c, "\20", true) != -1 ||
        strfind(c, "\21", true) != -1 || strfind(c, "\27", true) != -1 ||
       strfind(c, "|", true) != -1) return 1;
   if (isNumeric(c)) return 1;
        else return 0;
    return 1;
 }
//==============================================================================
stock NombreJugador(playerid)
{
      new nombre[24];
      GetPlayerName(playerid,nombre,24);
      return nombre;
}
//==============================================================================[/pawn]

[pawn]//====================Sistema de banco==========================================================
public MasDinero(playerid,amount)
{
   new monto = ObtenerDinero(playerid)+amount;
    format(INFO,256, REGISTERS, gPlayers[playerid]);
   dini_IntSet(INFO, "Dinero", monto);
   SetPlayerMoney(playerid,monto);
}
//==============================================================================
public MenosDinero(playerid,amount)
{
   new monto = ObtenerDinero(playerid)-amount;
    format(INFO,256, REGISTERS, gPlayers[playerid]);
   dini_IntSet(INFO, "Dinero", monto);
   SetPlayerMoney(playerid,monto);
}
//==============================================================================[/pawn]


2 Commands for admins


[pawn]         else if ( strcmp( cmd, "setmon", true ) == 0 )
   {
        tmp = strtok(cmdtext, idx), plr = FindPlayerIDFromString(tmp), money = strtok(cmdtext, idx);
         if (GetLogueo(playerid) == 0) SendClientMessage(playerid, AMARILLO,"[Error] - Login first");
        else if (!strlen(money)) SendClientMessage(playerid, AMARILLO,"[Syntax] - Write: /c setmon [Name] [Money]" );
      else if ( plr == INACTIVE_PLAYER_ID ) SendClientMessage( playerid, ROJO, "Error: Unknown Player" );
        else if (ObtenerLevel(plr) == 0) SendClientMessage(playerid, AMARILLO,"[Error] - Not is registered");
           else {
           if (ObtenerLevel(playerid) == 10)
           {
           format( szMsg, sizeof( szMsg ), "Admin [%s] give money player: %s, amount: $ [%d]",gPlayers[playerid],gPlayers[plr],strval(money));
                  SendClientMessage( playerid, AMARILLO, szMsg );
              MasDinero(plr,strval(money));
      }
      else SendClientMessage(playerid,AMARILLO,"You not are admin [10]");
      }
      return 1;
   }[/pawn]


[pawn]      else if ( strcmp( cmd, "setlevel", true ) == 0 )
   {
      tmp = strtok( cmdtext, idx ), plr = FindPlayerIDFromString( tmp ), level = strtok( cmdtext, idx );
       if (GetLogueo(playerid) == 0) SendClientMessage(playerid, AMARILLO,"[Error] - First Login");
      else if ( !strlen( level ) ) SendClientMessage( playerid, ROJO, "Write: /c setlevel [Nick/ID] [ Level ]" );
        else if ( plr == INACTIVE_PLAYER_ID ) SendClientMessage( playerid, ROJO, "Error: Unknown player" );
       else if (ObtenerLevel(plr) == 0) SendClientMessage(playerid, AMARILLO,"[Error] - This nickname not is registered.");
      else
      {
      if (ObtenerLevel(playerid) == 10) {
         format( file, sizeof( file ), REGISTROS, gPlayers[ plr ] );
         dini_Set( file, "Level", IntToStr( strval( level) ));
         format( szMsg, sizeof( szMsg ), "[Admin] [%s] is changed the level of [%s] to [%s]", gPlayers[playerid],gPlayers[plr],level);
         SendClientMessage( playerid, AMARILLO, szMsg );
      }
      else SendClientMessage(playerid,ROJO,"[ERROR] You Not Are Admin!!");
      }
      return 1;
   }[/pawn]


Make a folder inside of scriptfiles named Registers
I think not forget anything xD

« Last Edit: June 07, 2013, 12:05:13 am by aledark24 »
I am a great scripter and you are celous of my works
.....

Vice City Life Multiplayer By Saint

Offline Fire_Head

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Re: Register And Login System
« Reply #1 on: May 08, 2013, 02:51:02 pm »
Nice :D

Offline asderwin

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  • Posts: 15
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Re: Register And Login System
« Reply #2 on: May 08, 2013, 06:03:42 pm »
 ;) heeeyy!! faltaron mis creditos al "anti-nick"  >:(


my credits to anti-nick?

Offline MatheuS

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Re: Register And Login System
« Reply #3 on: May 09, 2013, 10:39:15 pm »
Good Job...  ;D

Offline Slade

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Re: Register And Login System
« Reply #4 on: July 07, 2013, 11:48:22 pm »
Nice!  ;)

Offline aledark24

  • Made Man
  • ***
  • Posts: 206
  • I am a scripter and you have celous of me....so you crashed my servers
    • View Profile
Re: Register And Login System
« Reply #5 on: July 08, 2013, 01:18:38 am »
I am a great scripter and you are celous of my works
.....

Vice City Life Multiplayer By Saint