Author Topic: ===> 0.4 Suggestions - Post here your suggestions  (Read 23357 times)

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Offline -hotdogcat-

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Re: ===> 0.4 Suggestions - Post here your suggestions
« Reply #15 on: September 14, 2013, 01:14:53 pm »
ok i've an suggestion for pawn and squirrel:

GetTimeHour();
GetTimeMinute();
GetTimeSecond();
GetTimeMonth();
GetTimeHear();

this function need get real time in minutes second days months hours ecc.

Offline sseebbyy

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Re: ===> 0.4 Suggestions - Post here your suggestions
« Reply #16 on: September 14, 2013, 01:28:24 pm »
Quote from: stormeus
Quote
6. The animation player drags the driver of the vehicle out.
Not sure what this means or why it's needed.

I think he is talking about jacking

Quote
Painful/Noob scripters acts like: I Am The Best Scripter Because I Announce My Releases With Big Font Size Without Giving Too Much Info' In The Hope They All Will Download And Check It. I Ignore Bad Replies, Replies That I Could Learn From, And Replies With So Much Text.



Offline Fuzzy168

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Re: ===> 0.4 Suggestions - Post here your suggestions
« Reply #17 on: September 14, 2013, 01:48:12 pm »
ok i've an suggestion for pawn and squirrel:

GetTimeHour();
GetTimeMinute();
GetTimeSecond();
GetTimeMonth();
GetTimeHear();

this function need get real time in minutes second days months hours ecc.
I think both Pawn and Squirrel's have functions like those but I'm not quite sure.
I'm beginning to feel like a Lag God, Lag God

Offline heekz.shadow

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Re: ===> 0.4 Suggestions - Post here your suggestions
« Reply #18 on: September 14, 2013, 01:55:20 pm »
Squirrel has GetFullTime and AFAIK you have that in pawn..
« Last Edit: September 14, 2013, 03:31:53 pm by heekz.shadow »
Code: [Select]
[20:23] <habi> later only i heard that lu chatbox is customizable. On my first visit, it appeared ugly.
[20:23] <habi> May be that also be the reason why lu has no players

Offline stormeus

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Re: ===> 0.4 Suggestions - Post here your suggestions
« Reply #19 on: September 14, 2013, 07:50:41 pm »
Squirrel already has all of those functions. Look up the date() function on squirrel-lang.org
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Offline ysc3839

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Re: ===> 0.4 Suggestions - Post here your suggestions
« Reply #20 on: September 15, 2013, 03:59:17 pm »
Though it can't support Unicode, Can I use any ASCII based charset? Such as the Chinese charset GB2312 http://en.wikipedia.org/wiki/GB2312

Offline stormeus

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Re: ===> 0.4 Suggestions - Post here your suggestions
« Reply #21 on: September 15, 2013, 06:40:59 pm »
Though it can't support Unicode, Can I use any ASCII based charset? Such as the Chinese charset GB2312 http://en.wikipedia.org/wiki/GB2312

No, because that's not an ASCII based charset and requires two bytes.
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Offline Voyboy

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Re: ===> 0.4 Suggestions - Post here your suggestions
« Reply #22 on: September 20, 2013, 01:37:24 pm »
I have 2 Questions

1.  is it possible to Create Explosion in 0.4 ?
2. is it possible to see pickup cost like in single player ?
« Last Edit: September 20, 2013, 01:44:10 pm by Voyboy »

Offline sseebbyy

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Re: ===> 0.4 Suggestions - Post here your suggestions
« Reply #23 on: September 20, 2013, 03:28:37 pm »
2. is it possible to see pickup cost like in single player ?

or maybe to add our own text on a pickup ? :3 Like the T-Shirt pickup.

Quote
Painful/Noob scripters acts like: I Am The Best Scripter Because I Announce My Releases With Big Font Size Without Giving Too Much Info' In The Hope They All Will Download And Check It. I Ignore Bad Replies, Replies That I Could Learn From, And Replies With So Much Text.



Offline Voyboy

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Re: ===> 0.4 Suggestions - Post here your suggestions
« Reply #24 on: September 23, 2013, 01:57:58 pm »
I have 2 Questions

1.  is it possible to Create Explosion in 0.4 ?
2. is it possible to see pickup cost like in single player ?
bump!!!

Offline Zeke

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Re: ===> 0.4 Suggestions - Post here your suggestions
« Reply #25 on: September 23, 2013, 02:09:16 pm »
Quote
[16:11:03] <@Thijn> !quote
[16:11:04] <@VUBot> Random Quote: 15:49 <@Skirmant> thijn
[16:11:10] <@Thijn> How dare you nickalert me!
[16:11:12] * @Thijn slaps VUBot around a bit with a large trout

Offline Franklin

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Re: ===> 0.4 Suggestions - Post here your suggestions
« Reply #26 on: September 29, 2013, 06:03:25 am »
in the 0.3 some players cannot write on team mode because the pc is a laptop, then if the key T is for write in public, why not put the key Y for write on team.

Offline stormeus

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Re: ===> 0.4 Suggestions - Post here your suggestions
« Reply #27 on: September 29, 2013, 06:50:12 am »
in the 0.3 some players cannot write on team mode because the pc is a laptop, then if the key T is for write in public, why not put the key Y for write on team.

There is no hardcoded team chat in 0.4. Team chat must be scripted.
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Offline aXXo

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Re: ===> 0.4 Suggestions - Post here your suggestions
« Reply #28 on: October 02, 2013, 04:26:14 pm »
onPlayerAttack( player pPlayer, player victim, int weaponID )

areaObject area = CreateArea( float x1, float y1, float x2, float y2, float x3, float y3, .... )
onPlayerEnterArea( player pPlayer, areaObject area )
onPlayerExitArea( player pPlayer, areaObject area )

please!  ::)


Offline stormeus

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Re: ===> 0.4 Suggestions - Post here your suggestions
« Reply #29 on: October 02, 2013, 10:19:13 pm »
onPlayerAttack( player pPlayer, player victim, int weaponID )

areaObject area = CreateArea( float x1, float y1, float x2, float y2, float x3, float y3, .... )
onPlayerEnterArea( player pPlayer, areaObject area )
onPlayerExitArea( player pPlayer, areaObject area )

This is feasible and will be considered.
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