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Messages - Jancis_LV

#16
ShowRoom (pawn) / Re: Vehicle array
February 20, 2010, 03:55:53 PM
Something for me dont work, nothing happens just shows: Spawned a PCJ-600!
#17
mIRC/pawn Scripting / Re: ! Three Questions !
February 15, 2010, 03:18:47 PM
1. I can't help
2. WTF?
3. Use programm TrayIt i use that too.
#18
General Discussion / Re: fix this
February 13, 2010, 03:28:57 PM
I have that bug too
#19
Vice City / Re: GTA Vice City wont run!
February 10, 2010, 07:14:45 PM
He tried everything, them not workin'
#20
Vice City / Re: GTA Vice City wont run!
February 10, 2010, 06:58:07 PM
Without any crashes, just nothing happens

Like this:
Quote
   

Problem #11:
Vice City will not run after installation - instead, when clicking the icon to start, the Play CD spins and the pointer icon turns into a spinning-CD symbol, but the game never starts (and the pointer may not go back to normal until restarting Windows).

Solution: End all running non-essential processes - whether it be an anti-virus, Window Blinds, whatever. This fix has also been reported to work by closing Folding@Home and a startup program called "BigFix".

Alternatively: If you notice a new piece of hardware called "secdrv" attempting to install itself, Windows may be mistaking some software for hardware. Go to Device Manager and look for a big yellow question mark (indicating hardware with no driver). If one stands next to "secdrv", delete it.

Alternatively: Set the compatibility mode of the executable file to 'Windows 98'. Do so by: right-clicking gta-vc.exe (default: C:\Program Files\Rockstar Games\Grand Theft Auto Vice City\gta-vc.exe) -> Properties -> Compatibility tab -> check 'Run this program in compatibility mode for:', and select 'Windows 98 / Windows Me' from the drop-down menu. Apply, OK. And as pictures speak a thousand words, click here.

Alternatively: Instead of the original EXE, use a no CD crack. Note that providing links to any such cracks is strictly prohibited here at GTAForums.com.

Yes game is downloaded illegally.
#21
Vice City / GTA Vice City wont run!
February 10, 2010, 06:43:37 PM
My friend installed GTA Vice City, but when opens gta-vc.exe nothing happens. He has only problems with VC all other games, including San Andreas runs.
Where could be problem?
#22
VC:MP Clans / Re: VC:MP clans
February 10, 2010, 10:51:51 AM
  Latvian Clan
  * Country: Latvia
    * Leader(s): Jancis3
    * Clan tag: [LAT]
    * Homepage: -
    * Clan server: Latvian Vice City Server (78.84.47.75:5192)
#23
mIRC/pawn Scripting / Re: Need some help with strcmp.
February 08, 2010, 06:15:56 PM
Thanks, Boss.
#24
mIRC/pawn Scripting / Need some help with strcmp.
February 08, 2010, 04:01:11 PM
kteam = GetPlayerTeam(killerid);
pteam = GetPlayerTeam(playerid);


  if(strcmp(kteam,pteam, true ) == 0 ) {
// Do stuff

}


Where is problem?

error 035: argument type mismatch (argument 1)
#25
LC:MP / Re: LC:MP 0.3z Released!
February 06, 2010, 09:13:03 AM
there arent
#26
mIRC/pawn Scripting / Re: "if" is not working.
February 05, 2010, 07:59:37 PM
I use GUPS 1.15 as base

And there is lot of problems:

else if (strcmp(cmd, "!duel", true) == 0) {
if(PlayerInfo[playerid][Logged] != 1) { SendClientMessage(playerid, COLOR_RED, "You need to login first!"); }
else {
SendClientMessage(playerid, COLOR_RED, "Duel commands: !duelj - Joins duel    !duell - Leaves duel if second player does suicide or drown in water");
}
return 1;
}

else if (strcmp(cmd, "!duelj", true) == 0) {

if(PlayerInfo[playerid][Logged] != 1)  {
SendClientMessage(playerid, COLOR_RED, "You need to login first!");
}
  else if (strcmp(PlayerInfo[playerid][Duel], "1", true) == 0)
  {
SendClientMessage(playerid, COLOR_RED, "You already is in duel!");
}

else {
DuelStart(playerid);
if (strcmp(GetFileText("Duel/place.txt"), "0", true) == 0) {
new string[128];
ResetPlayerWeapons(playerid);
SetPlayerWeapon(playerid, 21, 100);
SetPlayerPos(playerid, -349.444946, -1630.163452, 11.637629, 0, 0);
new File:duel=fopen("Duel/place.txt", io_append);
        format(string, 256, "1");
        fwrite(duel, string);
        fclose(duel);
SendClientMessage(playerid, COLOR_ORANGE, "Joining duel");
}
else if (strcmp(GetFileText("Duel/place.txt"), "01", true) == 0) {
new string[128];
ResetPlayerWeapons(playerid);
SetPlayerWeapon(playerid, 21, 100);
SetPlayerPos(playerid, -336.983032, -1646.011840, 11.637629, 180, 0);
new File:duel=fopen("Duel/place.txt", io_append);
        format(string, 256, "1");
        fwrite(duel, string);
        fclose(duel);
SendClientMessage(playerid, COLOR_ORANGE, "Joining duel");
}
else if (strcmp(GetFileText("Duel/place.txt"), "011", true) == 0) {
SendClientMessage(playerid, COLOR_ORANGE, "Duel is full!");
  }
  }
return 1;
}


else if (strcmp(cmd, "!duell", true) == 0) {
if(PlayerInfo[playerid][Duel] == 0)  SendClientMessage(playerid, COLOR_RED, "You aren't in duel!");
else if (strcmp(GetFileText("Duel/place.txt"), "0", false) == 0) SendClientMessage(playerid, COLOR_RED, "Wanted escape?");
else if (strcmp(PlayerInfo[playerid][Duel], "1", true) == 0) DuelWon(playerid);
return 1;
}


stock IncPlayerDuelWons(playerid)
{
format(file, sizeof(file), USERS_FILE, gPlayers[playerid]);
new duelw; duelw = dini_Int(file, "DuelWons");
dini_IntSet(file, "DuelWons", duelw +1);
}

stock IncPlayerDuelLoses(playerid)
{
format(file, sizeof(file), USERS_FILE, gPlayers[playerid]);
new duell; duell = dini_Int(file, "DuelLoses");
dini_IntSet(file, "DuelLoses", duell +1);
}

stock DuelStart(playerid)
{
format(file, sizeof(file), USERS_FILE, gPlayers[playerid]);
dini_IntSet(file, "Duel", 1);
}

stock DuelWon(playerid)
{
format(file, sizeof(file), USERS_FILE, gPlayers[playerid]);
dini_IntSet(file, "Duel", 0);
new name[MAX_PLAYER_NAME];
    GetPlayerName(playerid, name, sizeof(name));
    new string[MAX_STRING];
format(string,sizeof(string),"%s win in duel",name);
SendClientMessageToAll(ORANGE,string);
    IncPlayerDuelWons(playerid);
SetPlayerPos(playerid, -731.411499,-1526.219848,12.526686,120,0);
}



stock DuelLos(playerid)
{
    new string[128];
format(file, sizeof(file), USERS_FILE, gPlayers[playerid]);
dini_IntSet(file, "Duel", 0);
new name[MAX_PLAYER_NAME];
    GetPlayerName(playerid, name, sizeof(name));
    new string2[MAX_STRING];
format(string2,sizeof(string),"%s lost in duel",name);
SendClientMessageToAll(ORANGE,string2);
    IncPlayerDuelLoses(playerid);
    new File:duel=fopen("Duel/place.txt", io_write);
    format(string, 256, "0");
    fwrite(duel, string);
    fclose(duel);
}


Thanks for that people who helped me.
#27
Quote from: Tonys on February 04, 2010, 02:17:47 PM
Quote from: Jancis_LV on February 04, 2010, 08:22:39 AM
Could someone name other cars that often crashes?
I heard something about Cuban Hermes too. And about how much different cars i can add?

Rhino - Crashes just before spawn screen
Hotring & Bloodring - Same as Rhino

Also having too many of the same vehicles in one spot can cause crashes aswell I noticed this particuarly with the SWAT Vehicles.

Bloodring and Hotring for me do not crashed. And bloodring is even in default car locations.
#28
Could someone name other cars that often crashes?
I heard something about Cuban Hermes too. And about how much different cars i can add?
#29
Quote from: Skirmant on February 03, 2010, 02:52:05 PM
Well a voodoo crashes a lot so remove it. Try adding same cars. It crashes if you have too many different ones. 

Thanks.
#30
So without Voodoo i can add to 180 cars?