Well I did make a large version of the icon, haven't added it to server browser yet though.
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Show posts MenuQuote from: [AoD]NC on August 03, 2010, 02:29:16 AMNo, it is not related to that. For a player or a vehicle to have audio, the game attaches an audio entity to it. However, the limit of audio entities is 250 and increasing it is problematic.QuoteThere are some problems with that. Increasing it over 200 makes cars sometimes have no audio because of the silly audio system VC uses (only 250 things (players+vehicles) can have audio enabled). This is pretty difficult to fix, but I believe I could do it. I think I will raise it higher even if I don't fix this, because audio is not the most important part of the gameplay anyway. Increasing it over 254 however is problematic due to the current internal structure of VC:MP. It is changeable of course, but it takes some effort to do.
I had something similar! Probably after adding a "clothing pickup" to the game. However I pressed ESC twice and sound was ok.
Quote from: ULK.HeAD on August 03, 2010, 01:32:34 AM
fix the no-shooting bug or minimize it if possible.
Quote from: ULK.HeAD on August 03, 2010, 01:32:34 AMadd more vehicle placement options
Quote from: ULK.HeAD on August 03, 2010, 01:32:34 AM
maxorator, I know you already have enough to do... but I see these two as the least complex goals to approach with the largest payoffs, so I thought I'd suggest them as such. I say all this not knowing shit about anything else in the 0.4 release or how hard it would be to actually prevent the no-shoot bug or add cars... but just sayin' if ya make those two changes, everyone will get more from VCMP, more players, more gameplay and scripting variety... and as someone who has been working on those goals(more players, more balanced gameplay variety available) for 2 years now and planning on going longer, I really hope you take the time to read and consider my suggestions. thanks for your time
Quote from: [Saint] on August 02, 2010, 11:31:04 PM
if the VC: MP was at least half of the scripting capabilities in SA: MP
it would have attracted many new players and new people to create game modes.
even from the same SA: MP communities in the (like me for example)
And if you think that the game GTA VC small fans you're wrong.
Quote from: [Saint] on August 02, 2010, 11:31:04 PM
such as too many players that infuriates some in the chat can not communicate in Russian (only English characters)
in SA: MP as possible. because of this VC-MP loses potential players.
Quote from: [Saint] on August 02, 2010, 11:31:04 PM
VC-MP too slowly develops .........
Quote from: tomsen25 on July 28, 2010, 05:29:13 PMWe can't really help unless you tell what error you got.
I have been playing GTA3 Multiplayer for over 2 years and got tired of it.I always was interested to test VC-MP as Vice City is one of the coolest games created by Rockstar, I like it even more than GTA-IV. I tried to download the multiplayer client but I got some error and then game will stoped.
What is the solustion of it?
Quote from: Zegro on July 06, 2010, 09:18:28 PMI have never said there's something wrong with Squirrel. I just said adding a second scripting language is not a priority right now.
on the other hand, holding something against squirrel is stupid seeing as there is nothing directly wrong with it for developers to be complaining...
Quote from: [AoD]NC on July 06, 2010, 07:42:31 PMI'll be travelling a lot in the next weeks, once I get back I will try to update network library to get the memory leak fixed and then see if there are any other critical bugs.
2. And when should be the next "version update" ^?
Quote from: ULK.HeAD on July 06, 2010, 07:47:43 PMNo.
yeah, whether or not it is "officially supported" or whatever, I don't see how a forums section for squirrel placed here at a central communication point for the VCMP community can hurt anything... there's quite a few squirrel guys around, and this is really the only forums I see any of them alongside eachother.
Quote from: [AoD]NC on July 05, 2010, 10:16:37 PMMight even happen some day.
I WANNA A NEW THEME HERE
Quote from: [AoD]NC on July 05, 2010, 10:16:37 PMAnd why don't update this shitty smf forum script to 2.0?2.0 is still a release candidate, once a stable version is released I will update.
Quote from: Boss on April 10, 2010, 08:54:19 PMI forgot to check one checkbox when banning...
That bluff failed much.
Quote from: thijn on February 26, 2010, 04:23:34 PMNot sure why the include gives that amount, but the real maximum is 200.
Its defined in the include script, But indeed its the MAX so over 180 will be unstable too.