http://www.youtube.com/watch?v=H8Rjn7oqAWo
Recorded in an empty test server...so less interruption from newbs :)
-[VU]aXXo
PS: Klaus!!! Where is your vid??????
Very nice!
But this topic should be in the pictures/videos thread.
Quote from: [AoD]NC on January 02, 2011, 08:48:05 PM
But this topic should be in the pictures/videos thread.
Wanted to discuss more about the script + creativity of the fireworks rather than the visual :)
btw, thats 4800 consecutive timers....it did actually lag when it was Live, though it didnt lag on the test server.
So......it didnt went that good as i expected.
Prepare one for my Birthday Bash :D with buses. :o
very nice considering how its done
nicely planned and well done :)
Nice aXXo, that was awesome.
Probably a SCM wait function would help you very much instead creating timers for everything if would be available in PAWN/mIRC/Squirrel (http://www.gtamodding.com/index.php?title=0001).
What about changing car colours or turning car lights on/off (if possible in VCMP)?
Quote from: [AoD]NC on January 06, 2011, 09:12:06 PM
Probably a SCM wait function would help you very much instead creating timers for everything if would be available in PAWN/mIRC/Squirrel (http://www.gtamodding.com/index.php?title=0001).
What about changing car colours or turning car lights on/off (if possible in VCMP)?
No idea how to use external functions like that in PAWN scripts :(
The PAWN timer is not bad, (though we cant pass parameters into timed functions :( , but that is adjustable )......
But yeah, those fireworks had like 4800 timers (non repeating) and 2 infinite timers....So there was a little lag in the scripts when more players joined. Otherwise, no other issue :)
Changing car colors is not possible in PAWN (the function is bugged),
Lights is possible, never thought about it really...could have made them better :)
How long did it take you to script?
dunno...
started scripting 5 days in advance