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#1
mIRC/pawn Scripting / Animations
January 23, 2010, 06:00:08 PM
I'm trying use animation command, but it's don't return any result...
SetPlayerAnimation(playerid, anim);

I'm decompile main.scm of Vice-City and found some anims:
Quote02E6: set_cutscene_anim $208 'AIRPLAN'
02E6: set_cutscene_anim $131 'BRFCASE'
02E6: set_cutscene_anim 7@ 'CGONA'
02E6: set_cutscene_anim $140 'COLPHON'
02E6: set_cutscene_anim $148 'CS_CHOP'
02E6: set_cutscene_anim 10@ 'CSALSB'
02E6: set_cutscene_anim $145 'CSASSA'
02E6: set_cutscene_anim $146 'CSASSB'
02E6: set_cutscene_anim $147 'CSASSC'
02E6: set_cutscene_anim $149 'CSAVERY'
02E6: set_cutscene_anim $177 'CSBJ'
02E6: set_cutscene_anim $165 'CSCANDY'
02E6: set_cutscene_anim $150 'CSCOLO'
02E6: set_cutscene_anim $143 'CSDEAL'
etc.

What anim? Library or numbers? I think, this command must be modificated like fo SA-MP, but some coordintates are not necessary:
ApplyAnimation(playerid,"anim_library","anim_name");

Also i found in script anims by numbers, but in game it's not give a result.