• Welcome to Vice City Multiplayer.
 
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - OKStyle

#1
VC:MP Clans / Re: VC:MP clans
January 31, 2011, 07:51:49 AM
Alliance of Cheater's Fighters

• Country: Russia
• Owner: OKStyle
• Leaders: Martiny
• Co-Leader: OnlyFan
• Clan tag: [ACF]
• Website: http://acf.clan.su
• IRC: irc.gtanet.com/#ACF
#2
mIRC/pawn Scripting / Re: Animations
January 25, 2010, 06:45:25 PM
Quote from: thijn on January 24, 2010, 03:55:35 PM
nothing needed for it, just playerdid and the number ;)
Captain Evidence ;) Strange but any animation has not worked ???
#3
mIRC/pawn Scripting / Re: Need some Scripts
January 24, 2010, 07:10:29 AM
Quote from: Boss on January 24, 2010, 12:07:10 AM
The usage of these commands is shown in the default mode (mode.pwn) located in your server's "gamemodes" folder.
Not sure... He asks the concrete commands...

Quote from: Mr_Duck on January 23, 2010, 10:50:38 PM
place and take away a object in game done by a Player Class.
For example class 1 can type /c Gate or !Gate and a gate will go away or Come back.
You want that gates moves? Create team by classes and check it in moved command.

Quote from: Mr_Duck on January 23, 2010, 10:50:38 PM
Also am looking for a !Taze ID or /c taze ID  which again can only be done by PlayerClass 1 and would do the same as Slapping the player or freezing him. Also would like it to set the players weapons to Fist and nothing else so if a player has a M4 a Cop can taze him and his guns will go away and be slapped.
Smth like this:
if(!strcmp(cmd,"taze",true))
{
new tmp[30];
tmp = strtok(cmdtext,idx);
new otherplayer = strval(tmp);
if(IsPlayerConnected(otherplayer))
{
 RemovePlayerWeapons(otherplayer);
 SendClientMesage(otherplayer,0xFF0000AA,"You have slaped!");
}
else { SendClientMessage(playerid,0xFF0000AA,"Invalid player ID."); }
return 1;
}
#4
mIRC/pawn Scripting / Re: Animations
January 24, 2010, 06:12:29 AM
Thanks... Should I loaded library of animations before to use a command? Command has no effect.
#5
mIRC/pawn Scripting / Animations
January 23, 2010, 06:00:08 PM
I'm trying use animation command, but it's don't return any result...
SetPlayerAnimation(playerid, anim);

I'm decompile main.scm of Vice-City and found some anims:
Quote02E6: set_cutscene_anim $208 'AIRPLAN'
02E6: set_cutscene_anim $131 'BRFCASE'
02E6: set_cutscene_anim 7@ 'CGONA'
02E6: set_cutscene_anim $140 'COLPHON'
02E6: set_cutscene_anim $148 'CS_CHOP'
02E6: set_cutscene_anim 10@ 'CSALSB'
02E6: set_cutscene_anim $145 'CSASSA'
02E6: set_cutscene_anim $146 'CSASSB'
02E6: set_cutscene_anim $147 'CSASSC'
02E6: set_cutscene_anim $149 'CSAVERY'
02E6: set_cutscene_anim $177 'CSBJ'
02E6: set_cutscene_anim $165 'CSCANDY'
02E6: set_cutscene_anim $150 'CSCOLO'
02E6: set_cutscene_anim $143 'CSDEAL'
etc.

What anim? Library or numbers? I think, this command must be modificated like fo SA-MP, but some coordintates are not necessary:
ApplyAnimation(playerid,"anim_library","anim_name");

Also i found in script anims by numbers, but in game it's not give a result.
#6
mIRC/pawn Scripting / Re: Interiors
January 23, 2010, 05:40:37 PM
Em... Help doc of Sanny Builder says:
Quote0  outside
1  hotel
2  mansion
3  bank
4  mall
5  stripclub
6  lawyers
7  cafe robina
8  concert
9  studio
10  shooting range
11  apartment/bikerbar
12  policeHQ
14  stadium1
15  stadium2
16  stadium3
17  Malibu club
18  Print Works
#7
What marker? Default player have marker on the radar (and u can set it manual):
SetPlayerMarker(playerid,colour);

Also you can remove it:
RemovePlayerMarker(playerid);

If u want create map icon, u can't do this i think, cause this command don't included in a_vcmp.inc:
SetPlayerMapIcon(playerid,#,x,y,z,iconid,color);
#8
Thanks ;)

And:
Quote from: Forze on September 26, 2009, 10:38:59 AM
Great work! I thank it a lot  :D

A little bug I found:


There are a few servers, players... But it says here are no players, servers or slots.
Hope I have helped  :P
Try select some server  ::)
#9
Support / Re: vc-mp browser bug?
January 22, 2010, 10:24:18 AM
The bug of "Updated Server Browser" arises after closing of the client too.

#10
Support / Re: Not so F AQ
January 13, 2010, 07:31:25 PM
And one more interesting moment: if the message goes through a SendClientMessage the colour specified in function changes colour of the previous deduced messages for the.

Ex:

In the mode:
1st message: hello
2nd message: it's me
3rd message: with money

In the game:
When 1st message is outputed: hello

When 2nd message is outputed: hello
it's me


When 3rd message is outputed: hello
it's me
with money