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Messages - Call_me_Dad

#1
mIRC/pawn Scripting / Re: help me
January 09, 2011, 11:38:33 PM
if(strcmp(cmd,"!fix",true) == 0)
{
if(!IsPlayerInAnyVehicle(playerid)) SendClientMessage(playerid,COLOR_GREY,"You're not in a vehicle!");
            else if ( (GetPlayerVehicleID(playerid) == 155) || ( GetPlayerVehicleID(playerid) == 177) ) SendClientMessage(playerid,COLOR_RED,"You cant fix this vehicle");
else {
SetVehicleTyre(GetPlayerVehicleID(playerid), 1);
SetVehicleLights(GetPlayerVehicleID(playerid), 1);
SetVehicleHealth(GetPlayerVehicleID(playerid),1000);
SendClientMessage(playerid,COLOR_YELLOW,"Your car has been fixed!");

}
         return 1;
}
#2
mIRC/pawn Scripting / Re: help me
January 09, 2011, 12:49:11 PM
Find out the vehicle ID of Hunter and Sea sparrow.

then add:
else if ((GetPlayerVehicleID(playerid)==HUNTER_ID) || (GetPlayerVehicleID(playerid)==SPARROW_ID)) SendClientMessage(playerid,COLOR_RED,"You cant fix this vehicle");

to ur command
#3
dunno...
started scripting 5 days in advance
#4
Quote from: [AoD]NC on January 06, 2011, 09:12:06 PM
Probably a SCM wait function would help you very much instead creating timers for everything if would be available in PAWN/mIRC/Squirrel (http://www.gtamodding.com/index.php?title=0001).

What about changing car colours or turning car lights on/off (if possible in VCMP)?

No idea how to use external functions like that in PAWN scripts  :(

The PAWN timer is not bad, (though we cant pass parameters into timed functions :( , but that is adjustable )......
But yeah, those fireworks had like 4800 timers (non repeating) and 2 infinite timers....So there was a little lag in the scripts when more players joined. Otherwise, no other issue :)

Changing car colors is not possible in PAWN (the function is bugged),
Lights is possible, never thought about it really...could have made them better :)
#5
Quote from: [AoD]NC on January 02, 2011, 08:48:05 PM
But this topic should be in the pictures/videos thread.
Wanted to discuss more about the script + creativity of the fireworks rather than the visual :)


btw, thats 4800 consecutive timers....it did actually lag when it was Live, though it didnt lag on the test server.
So......it didnt went that good as i expected.
#6
http://www.youtube.com/watch?v=H8Rjn7oqAWo

Recorded in an empty test server...so less interruption from newbs :)
-[VU]aXXo

PS: Klaus!!! Where is your vid??????
#7
General Discussion / Re: Bringing New Life Back To VC:MP
December 30, 2010, 03:11:59 PM
I dont think a new version will help much.
When a new player joins VCMP, he doesnt know anything about 0.4, PAWN vs mIRC , new scriptable features etc etc.
He just: either likes it, or does not like it....
i mean its still Vice City....most decent gamers around the world have a platform that can afford much better games.
So, new version or not....the rate of new players coming to VCMP will be the same.

Im not discouraging the release of 0.4 , it will bring some regulars back. :)


Quote from: Force on December 29, 2010, 07:58:19 PM
I hate to say it but there are more cheaters around now than there ever was.
Im more concerned about the illiteracy rate in VCMP....like 50% players these days dont speak english.
Its irritating to explain them anything,then they ask same stupid questions over and over again.
I guess well educated players play GTA4 these days *sob*


#8
Support / Re: VCMP issues
September 23, 2010, 04:15:17 PM
Never heard this before...

Though i doubt this will help....
Try pressing the function (Fn) key + F4 incase you are using a laptop.