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Check Cmd

Started by Only a Dude, February 28, 2010, 05:56:40 PM

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Only a Dude

I've done this Check Cmd, it is right?

alias vcmp.checkhealth {
  if ($vcmp.health($1, $vcmp.getid($1, $4)) == 100) {
    vcmp.say $1 Status: Cheats Detected!
    vcmp.cheatsdetected $1 $4
  }
  else vcmp.cheatsnotdetected
}
alias vcmp.checkarmour {
  if ($vcmp.armour($1, $vcmp.getid($1, $4)) == 100) {
    vcmp.say $1 Status: Cheats Detected!
    vcmp.cheatsdetected $1 $4
  }
  else vcmp.cheatsnotdetected

}
alias vcmp.cheatsnotdetected {
  vcmp.setlocation $1 $vcmp.getid($1, $4) -871.455, -683.325, 10.250
  vcmp.say $1 No cheats found!
  vcmp.setcontrols $1 $4 1
}
alias vcmp.cheatsdetected {
  vcmp.setlocation $1 $vcmp.getid($1, $4) 391.282, -506.863, 8.415
  vcmp.say $1 Cheats Detected!
  vcmp.say $1 Waiting for admins.
}
on *:SIGNAL:vcmp.player.command:{
  if ($3 == check) {
    if (!$4) vcmp.msg $1 $2 Error - Correct Syntax: ! $+ $3 <id/nick>
    elseif (. isin $4) || (, isin $4) || vcmp.msg $1 $2 Error - No negative or decimal amounts
    elseif ($vcmp.name($1, $vcmp.id($4)) == $vcmp.name($1, $2)) vcmp.msg $1 $2 Error -  You cannot Check Yourself.
    elseif (%check == on) vcmp.msg $1 $2 Checking is already in progress, please try again later.
    else {
      var %check = on
      timer 1 3 vcmp.setlocation $1 $vcmp.getid($1, $4) -968.704, -1455.056, 44.168
      timer 1 3 vcmp.say $1 Checking $vcmp.name($1, $4) ...
      timer 1 3 vcmp.setcontrols $1 $4 0
      timer 1 5 vcmp.sethealth $1 $4 100
      timer 1 5 vcmp.setarmour $1 $4 100
      timer 1 6 vcmp.sethealth $1 $4 75
      timer 1 6 vcmp.setarmour $1 $4 75
      timer 1 7 vcmp.checkarmour $1 $4
      timer 1 7 vcmp.checkhealth $1 $4
    }
  }
}

------------------------------------------------

some oral sex ^^

[AoD]NC

If players HP is 100 == hax? Nononono. Change it to HP > 100.

thijn

== 100 would be fine, as he sets the health to 75


Javi

What if the player's hack sets the HP to +100?  :-X

thijn

ok, change it to

if ($vcmp.health($1, $vcmp.getid($1, $4)) > 75) {


Only a Dude

#5
thx thijn,

I changed it to

alias vcmp.checkhealth {
 if ($vcmp.health($1, $vcmp.getid($1, $4)) > 75) {
   vcmp.say $1 Status: Cheats Detected!
   vcmp.cheatsdetected $1 $4
 }
 else vcmp.cheatsnotdetected
}
alias vcmp.checkarmour {
 if ($vcmp.armour($1, $vcmp.getid($1, $4)) > 75) {
   vcmp.say $1 Status: Cheats Detected!
   vcmp.cheatsdetected $1 $4
 }
 else vcmp.cheatsnotdetected

}
alias vcmp.cheatsnotdetected {
 vcmp.setlocation $1 $vcmp.getid($1, $4) -871.455 -683.325 10.250
 vcmp.say $1 No cheats found!
 vcmp.setcontrols $1 $4 1
 var %check = off
 vcmp.setarmour $1 $4 0
  vcmp.sethealth $1 $4 100
}
alias vcmp.cheatsdetected {
 vcmp.setlocation $1 $vcmp.getid($1, $4) 391.282 -506.863 8.415
 vcmp.say $1 Cheats Detected!
 vcmp.say $1 Waiting for admins.  
 var %check = off
}
on *:SIGNAL:vcmp.player.command:{
 if ($3 == check) {
   if (!$4) vcmp.msg $1 $2 Error - Correct Syntax: ! $+ $3 <id/nick>
   elseif (. isin $4) || (, isin $4) || vcmp.msg $1 $2 Error - Invalid ID
   elseif ($vcmp.name($1, $vcmp.id($4)) == $vcmp.name($1, $2)) vcmp.msg $1 $2 Error -  You cannot Check Yourself.
   elseif (%check == on) vcmp.msg $1 $2 Checking is already in progress, please try again later.    
   else {
     var %check = on
     timer 1 3 vcmp.setlocation $1 $vcmp.getid($1, $4) -968.704, -1455.056, 44.168
     timer 1 3 vcmp.say $1 Checking $vcmp.name($1, $4) ...
     timer 1 3 vcmp.setcontrols $1 $4 0
     timer 1 5 vcmp.sethealth $1 $4 100
     timer 1 5 vcmp.setarmour $1 $4 100
     timer 1 8 vcmp.sethealth $1 $4 75
     timer 1 8 vcmp.setarmour $1 $4 75
     timer 1 10 vcmp.checkarmour $1 $4
     timer 1 10 vcmp.checkhealth $1 $4
   }
 }
}


But I am not sure for the working of %check

------------------------------------------------

some oral sex ^^

thijn

ye indeed, it has to be set %check


Only a Dude

thanks thijn, you are the best!

:P

the correct source: alias vcmp.checkhealth {
  if ($vcmp.health($1, $vcmp.getid($1, $4)) > 75) {
    vcmp.say $1 Status: Cheats Detected!
    vcmp.cheatsdetected $1 $4
  }
  else vcmp.cheatsnotdetected
}
alias vcmp.checkarmour {
  if ($vcmp.armour($1, $vcmp.getid($1, $4)) > 75) {
    vcmp.say $1 Status: Cheats Detected!
    vcmp.cheatsdetected $1 $4
  }
  else vcmp.cheatsnotdetected

}
alias vcmp.cheatsnotdetected {
  vcmp.setlocation $1 $vcmp.getid($1, $4) -871.455 -683.325 10.250
  vcmp.say $1 No cheats found!
  vcmp.setcontrols $1 $4 1
  set %check = off
  vcmp.setarmour $1 $4 0
  vcmp.sethealth $1 $4 100
}
alias vcmp.cheatsdetected {
  vcmp.setlocation $1 $vcmp.getid($1, $4) 391.282 -506.863 8.415
  vcmp.say $1 Cheats Detected!
  vcmp.say $1 Waiting for admins. 
  set %check = off
}
on *:SIGNAL:vcmp.player.command:{
  if ($3 == check) {
    if (!$4) vcmp.msg $1 $2 Error - Correct Syntax: ! $+ $3 <id/nick>
    elseif (. isin $4) || (, isin $4) || vcmp.msg $1 $2 Error - Invalid ID
    elseif ($vcmp.name($1, $vcmp.id($4)) == $vcmp.name($1, $2)) vcmp.msg $1 $2 Error -  You cannot Check Yourself.
    elseif (%check == on) vcmp.msg $1 $2 Checking is already in progress, please try again later.   
    else {
      set %check = on
      timer 1 3 vcmp.setlocation $1 $vcmp.getid($1, $4) -968.704, -1455.056, 44.168
      timer 1 3 vcmp.say $1 Checking $vcmp.name($1, $4) ...
      timer 1 3 vcmp.setcontrols $1 $4 0
      timer 1 5 vcmp.sethealth $1 $4 100
      timer 1 5 vcmp.setarmour $1 $4 100
      timer 1 8 vcmp.sethealth $1 $4 75
      timer 1 8 vcmp.setarmour $1 $4 75
      timer 1 10 vcmp.checkarmour $1 $4
      timer 1 10 vcmp.checkhealth $1 $4
    }
  }
}

------------------------------------------------

some oral sex ^^

thijn

the difference between set and var is that the var needs an =, set doesn't.

so, this should work:

alias vcmp.checkhealth {
  if ($vcmp.health($1, $vcmp.getid($1, $4)) > 75) {
    vcmp.say $1 Status: Cheats Detected!
    vcmp.cheatsdetected $1 $4
  }
  else vcmp.cheatsnotdetected
}
alias vcmp.checkarmour {
  if ($vcmp.armour($1, $vcmp.getid($1, $4)) > 75) {
    vcmp.say $1 Status: Cheats Detected!
    vcmp.cheatsdetected $1 $4
  }
  else vcmp.cheatsnotdetected

}
alias vcmp.cheatsnotdetected {
  vcmp.setlocation $1 $vcmp.getid($1, $4) -871.455 -683.325 10.250
  vcmp.say $1 No cheats found!
  vcmp.setcontrols $1 $4 1
  set %check off
  vcmp.setarmour $1 $4 0
  vcmp.sethealth $1 $4 100
}
alias vcmp.cheatsdetected {
  vcmp.setlocation $1 $vcmp.getid($1, $4) 391.282 -506.863 8.415
  vcmp.say $1 Cheats Detected!
  vcmp.say $1 Waiting for admins. 
  set %check off
}
on *:SIGNAL:vcmp.player.command:{
  if ($3 == check) {
    if (!$4) vcmp.msg $1 $2 Error - Correct Syntax: ! $+ $3 <id/nick>
    elseif (. isin $4) || (, isin $4) || vcmp.msg $1 $2 Error - Invalid ID
    elseif ($vcmp.name($1, $vcmp.id($4)) == $vcmp.name($1, $2)) vcmp.msg $1 $2 Error -  You cannot Check Yourself.
    elseif (%check == on) vcmp.msg $1 $2 Checking is already in progress, please try again later.   
    else {
      set %check on
      timer 1 3 vcmp.setlocation $1 $vcmp.getid($1, $4) -968.704, -1455.056, 44.168
      timer 1 3 vcmp.say $1 Checking $vcmp.name($1, $4) ...
      timer 1 3 vcmp.setcontrols $1 $4 0
      timer 1 5 vcmp.sethealth $1 $4 100
      timer 1 5 vcmp.setarmour $1 $4 100
      timer 1 8 vcmp.sethealth $1 $4 75
      timer 1 8 vcmp.setarmour $1 $4 75
      timer 1 10 vcmp.checkarmour $1 $4
      timer 1 10 vcmp.checkhealth $1 $4
    }
  }
}


Only a Dude


------------------------------------------------

some oral sex ^^

thijn



chn batista

i want to use it on pawno server thijn can you help me? thanks ;)

Ettans

I did an automatic HP/Armour check for you. It runs every minute and checks if the players HP or Armour is over 75.


/* Add to the top of your gamemode */
forward AntiCheat(playerid);

/* Add to OnGameModeInit callback */
SetTimer("AntiCheat",60000,1);

/* Add anywhere in your script */
public AntiCheat(playerid)
{
    for(new i = 0; i < 50; i++)
    {
        if(IsPlayerConnected(i))
{
    new Float:hp,
Float:armour;

    if(GetPlayerHealth(i,hp) > 75)
    {
        /* HP over 75, do your stuff here */
    }
    else if(GetPlayerArmour(i,armour) > 75)
    {
        /* Armour over 75, do your stuff here */
    }
        }
    }
    return 1;
}


Pastebin link: http://pastebin.com/BkRanF2a

chn batista

Quote from: Ettans on March 02, 2010, 01:57:16 PM
I did an automatic HP/Armour check for you. It runs every minute and checks if the players HP or Armour is over 75.


/* Add to the top of your gamemode */
forward AntiCheat(playerid);

/* Add to OnGameModeInit callback */
SetTimer("AntiCheat",60000,1);

/* Add anywhere in your script */
public AntiCheat(playerid)
{
    for(new i = 0; i < 50; i++)
    {
        if(IsPlayerConnected(i))
{
    new Float:hp,
Float:armour;

    if(GetPlayerHealth(i,hp) > 75)
    {
        /* HP over 75, do your stuff here */
    }
    else if(GetPlayerArmour(i,armour) > 75)
    {
        /* Armour over 75, do your stuff here */
    }
        }
    }
    return 1;
}


Pastebin link: http://pastebin.com/BkRanF2a
thank you very much! :)

chn batista

forward AntiCheat(playerid);
where i add that? top of gamemode? where?