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Messages - bakasan

#32
General Discussion / Re: VC:MP History
May 21, 2008, 08:12:33 AM
Quote from: bakasan on May 21, 2008, 12:49:14 AM
VC:MP Development continues...  The VC:MP developers and betateam are committed to making VC:MP the best it can be.  Hopefully this helps a little.

;D
#33
General Discussion / Re: VC:MP History
May 21, 2008, 12:49:14 AM
good idea ._.

let me see if i can help some...

i cant remember exactly, but i think 0.1d was released by the original team (kyeman, spookie, jax, mikechml, cam, and some others) sometime around September 2005.  someone should probably post more accurate info about 0.1a, 0.1b, 0.1c, and 0.1d.

i seem to recall, at some point, the team decided to release the 0.1c source and stop developing VC:MP, then decided to proceed with development and released 0.1d.  around the time SA for the PC was released, kyeman decided to let Falcon lead the new VC:MP dev team.  Falcon recruited me to help him out soon afterward.

0.2a was released on Fri Sep 22, 2006.  it was the first release that the new dev team(Falcon and bakasan) made, after working with the 0.1d source for about 6 months i guess.

0.3 was released on Mon Jan 01, 2007.  the dev team added Jeranamo before that release.

0.3x was released Wed Feb 14, 2007.  it had a bunch of upgrades from 0.3, and provided support for lcmp.

0.3z was released Fri Dec 14, 2007.  it is the latest released version at the moment.  it has more scripting features and some other things not available in 0.3x.


0.4 has been in development since early 2007 and will be having its first public beta sometime soon.  maxorator is now on the dev team as well as Y_Less.

VC:MP Development continues...  The VC:MP developers and betateam are committed to making VC:MP the best it can be.  Hopefully this helps a little.
#34
Quote from: Ricardo Diaz on May 15, 2008, 07:04:52 AM
Hi guys,
plz can someone help me when i connect sansan to my server, then when i type 3 times i get auto kickiked!
I just need to remove that thing.
Best Regards,
Tony

find this:

on *:SIGNAL:vcmp.event.chat:{
  var %name = $left([ $1 ],-1),%id = $vcmp.nameid(%name), %team = $iif($vcmp.hgetteam(%id) != -1,$v1,255), %cname = $iif($vcmp.hgetteam(%id),$vcmp.nickcolor(%name $+ $par(%team)) $+ :,01 $+ $1 $+ )
  $iif($($+(%,antispam.,[ %name ]),2) == 5,vcmp.kicknow %id flooding,inc -u5 $+(%,antispam.,[ %name ]))




on *:SIGNAL:vcmp.event.chat:{
  var %name = $left([ $1 ],-1),%id = $vcmp.nameid(%name), %team = $iif($vcmp.hgetteam(%id) != -1,$v1,255), %cname = $iif($vcmp.hgetteam(%id),$vcmp.nickcolor(%name $+ $par(%team)) $+ :,01 $+ $1 $+ )
;---commenting out this line prevents spam/flood protection
;  $iif($($+(%,antispam.,[ %name ]),2) == 5,vcmp.kicknow %id flooding,inc -u5 $+(%,antispam.,[ %name ]))





_______________



Quote from: GTA-Roloboy on May 16, 2008, 08:33:19 PM
I need to remove: "Please wait 4 seconds " :P

change:

on *:SIGNAL:vcmp.event.chat:{
  var %name = $left([ $1 ],-1),%id = $vcmp.nameid(%name), %team = $iif($vcmp.hgetteam(%id) != -1,$v1,255), %cname = $iif($vcmp.hgetteam(%id),$vcmp.nickcolor(%name $+ $par(%team)) $+ :,01 $+ $1 $+ )
  $iif($($+(%,antispam.,[ %name ]),2) == 5,vcmp.kicknow %id flooding,inc -u5 $+(%,antispam.,[ %name ]))
  vcmp.enforcelogin %id
  vcmp.enforcestfu %id
  vcmp.enforce.censor %id $2-
  if ($left($2,1) == !) {
    if ($($+(%,anticmdspam.,[ %name ]),2) > 0) { vcmp.adminmsg %id ** Error: You must wait 4 seconds between commands. }
    else { inc -u4 $+(%,anticmdspam.,[ %name ]) | .signal vcmp.event.gamecmd $1- }
  }
  if (%echolevel > 2) vcmp.echo %cname $2-
}



to something like:

on *:SIGNAL:vcmp.event.chat:{
  var %name = $left([ $1 ],-1),%id = $vcmp.nameid(%name), %team = $iif($vcmp.hgetteam(%id) != -1,$v1,255), %cname = $iif($vcmp.hgetteam(%id),$vcmp.nickcolor(%name $+ $par(%team)) $+ :,01 $+ $1 $+ )
  $iif($($+(%,antispam.,[ %name ]),2) == 5,vcmp.kicknow %id flooding,inc -u5 $+(%,antispam.,[ %name ]))
  vcmp.enforcelogin %id
  vcmp.enforcestfu %id
  vcmp.enforce.censor %id $2-
  if ($left($2,1) == !) .signal vcmp.event.gamecmd $1-
  if (%echolevel > 2) vcmp.echo %cname $2-
}

#35
that was for 0.2 and was removed since
#36
LC Server was server moved to this ip: 66.79.167.26:5198
a couple weeks back, top post updated too -_-
#37
Support / Re: private server
April 06, 2008, 09:30:29 PM
remove or rename the announce.exe before launching the server to avoid reporting its ip to the browser.  if you want the ip removed permanently from the list (once added, simply removing the announce will not remove it), pm me here at the forum with the ip:port of the server.
#38
Script Showroom / Re: New VC-MP mIRC Admin
March 31, 2008, 03:36:48 AM
excellent work!  ;D

pinned
#39
General Discussion / Re: [SoP]Vinnie
March 28, 2008, 06:03:08 PM
Quote from: Juppi on March 28, 2008, 05:39:54 PM
All righty ;) Thanks baka&co.

Any possibility to get this one moved to the right place (might serve as a master clans list)?

done :)
#42
General Discussion / Re: Im new
March 19, 2008, 02:18:24 AM
click the "Internet" tab, toward the bottom of the browser (default tab is "Favorites")

also: make sure you have VC:MP version 0.3z - it has the current server browser
http://www.vicecitymultiplayer.com/?page=downloads

#43
Support / Re: Help!!!
March 09, 2008, 12:13:27 AM
servers in the legacy tab are probably version 0.3x
#44
mIRC/pawn Scripting / Re: 2 questions =P
March 08, 2008, 03:11:36 AM
add them in this section:

;--- handle in-game [chat] commands
on *:SIGNAL:vcmp.event.gamecmd {
  var %id = $vcmp.nameid($left($1,-1))
  ;--- something like this
    if ($2 == !command) {
      if ($vcmp.loggedin(%id) < 5) vcmp.adminmsg %id You must be Admin Level 5 or higher to attempt this command.
      else {
        ;--- your command executes here here
        vcmp.adminchat ** blah command
      }
    }
}
#45
LC:MP / Re: HI guys i got a problem
March 08, 2008, 03:02:35 AM
Quote from: Tigas on March 08, 2008, 12:11:57 AM
guys i created on server of LCMP and i cant see it and play it my friends cant why???

here the ip:
192.168.1.64

can anyone help me?

192.168.1.64 is a local network ip, not your internet ip.  try going to www.whatismyip.com to find your internet ip.

btw the UMS LC:MP Server is back online now as well -_-