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Messages - JohnKimble

#1
General Discussion / Re: /me has annoying color
January 19, 2010, 06:11:26 PM
Removing the hardcoded commands would be good.

Say for example /kill would be removed then you could make it so player's can't use /kill on certain places or not be able to use /kill at all (rp servers?), or not able to use /kill near other players or whatever. Besides it's very easy to make /kill or /me yourself :)

/c should definitly be removed it does not make sense to me at all.. it should just be /command ^^

#2
General Discussion / Re: Suggestion's / Idea's
January 19, 2010, 06:01:14 PM
Thanks for your comments.

Quote from: Boss on January 19, 2010, 05:27:36 PM
Quote from: JohnKimble on January 19, 2010, 03:26:33 PM
1) Remove player going back to class selection after each time they died, instead make it so that a player can press F4 (or something..) like SA-MP and only if they pressed F4 make them go back to class selection after they died.
That is useless. A force spawn function would be in handy though.

How is this useless? Because say you've got a gamemode with 5 teams and you can select a team on class selection, you choose team 3, now everytime you died you have to re-select that team, wouldn't it be much better if players just instantly respawn with the same team skin you choose the first time after they died instead of having to re-select that team? Same goes for skins, say you always use skin 25 and there are 50 skins to choose from, now you'd have to keep reselecting the skin you want after each time you died :<

About the server package, I downloaded the one from the front page.. it still included SA-MP callbacks and stuff like #include <a_samp> maybe thats fixed now, I haven't checked.

About the wiki link you gave me, is this a official wiki?

Quote from: Boss on January 19, 2010, 05:27:36 PM
Quote from: JohnKimble on January 19, 2010, 03:26:33 PM
Remove death messages so scripters can add their own.
Was suggested. System messages can't be removed now because non-pawn servers will have none then. They will probably be removed once everybody switches to pawn servers.

Okay, I didn't know some people are still using non pawn ;)

Quote from: Boss on January 19, 2010, 05:27:36 PM
Quote from: JohnKimble on January 19, 2010, 03:26:33 PM
Proper scoreboard, like SA-MP.
It's fine this way. Though both scoreboard and chat could use a bigger/bolder font.

Well I have to disagree, having a scoreboard in the middle of the screen with maybe an transparent background or something similair like SA-MP would be way better IMO, it would give you a better overview then the current one..
#3
General Discussion / Re: Suggestion's / Idea's
January 19, 2010, 03:35:25 PM
Oh sorry I didn't know.. I am new here :-*

Anyways about the point 5 I don't see why there is a /c it doesn't make sense, having /commands /like /this would be make more sense right?

Another suggestion, at the moment SetWorldBounds is needed to make the player not randomly move around after he spawned, what about making 5000.0,-5000.0,5000.0,-5000.0 the standard world bounds instead of server owners having to add this?

Edit: some more suggestions:

Remove death messages so scripters can add their own.
Proper scoreboard, like SA-MP.
#4
Support / Re: Some bugs
January 19, 2010, 03:27:40 PM
Okay thanks :)

Edit:

I had to add:

SetWorldBounds(5000.0,-5000.0,5000.0,-5000.0);
SetWaterLevel(6.0);
SetGamespeed(100);
SetGravity(100);


Under OnGameModeInit, this fixed my problem with not spawning properly, like I said here maybe this should be added standard instead of server owners having to add it themself?  :o
#5
General Discussion / Suggestion's / Idea's
January 19, 2010, 03:26:33 PM
I have some suggestions and idea's for the next release/VC-MP.

1) Remove player going back to class selection after each time they died, instead make it so that a player can press F4 (or something..) like SA-MP and only if they pressed F4 make them go back to class selection after they died.

2) Fix the the server package, new.pwn etcetera.. it still includes <a_samp> and has SA-MP callbacks there ::)

3) Create a wiki.vicecitymultiplayer.com for pawn documentation and explanation of functions.

4) Make page up and down scroll the chat instead of F7 which just changes the chat position or I don't know whats up with that but it looks weird.

5) Remove "/c" from commands, instead of /c commandname just make it /commandname

Well I don't have anymore suggestions or idea's but anyways.. post your idea's here :)
#6
Support / Some bugs
January 19, 2010, 03:14:39 PM
1)

When using the 0.3rz2 client and leaving the game it crashes with an error message on Vista & Windows 7. Then after closing the VC-MP client it starts spamming "access violation" messages, I'm currently using this client as a fix.




2)

I've got this:

#define Command(%1) if(strcmp(cmd, %1, true) ==0)


public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[128], tmp[128], idx;
cmd = strtok(cmdtext, idx);

Command("test")
{
    SendClientMessage(playerid, COLOR_WHITE, "This is a test!");
    return 1;
}

Command("me")
{
    new tString[128];

    tmp = strtok(cmdtext, idx);

     if(!strlen(tmp))
         return SendClientMessage(playerid, COLOR_RED, "You did not supply a message!");

    format(tString, sizeof(tString), "* %s %s",PlayerName(playerid), tmp);
            SendClientMessageToAll(COLOR_PINK, tString);
    return 1;
}

return 1;
}


When typing /c test it outputs "This is a test!" in the color WHITE, after typing /c me (without params) it says "You did not supply a message!" in RED however it also turns "This is a test!" and my custom 'JohnKimble joined the server' message which is gray to RED, see:

Typing /c test:

http://files.uploadffs.com/d/c/5c09cda3/vcmp002.jpg

After typing /c me:

http://files.uploadffs.com/d/9/61e4926a/vcmp003.jpg




3)

I've got this:


public OnGameModeInit()
{
SetGameModeText(SERVER_MODE);

ShowPlayerMarkers(1);

AddPlayerClassEx(1,61,335.570099,-233.904694,29.646601,164.184799,0,0,17,500,21,500);
AddPlayerClassEx(2,56,-540.355713,806.634583,97.510399,222.869095,0,0,17,500,21,500);
AddPlayerClassEx(3,68,-1037.172729,80.577003,11.579200,87.457100,0,0,17,500,21,500);
AddPlayerClassEx(4,27,327.972198,-222.016098,35.881302,157.274796,0,0,17,500,21,500);
AddPlayerClassEx(5,14,-758.352966,-1584.810913,18.566093,332.000000,0,0,17,500,21,500);
AddPlayerClassEx(6,21,-746.899353,-1589.474365,18.566097,342.200012,0,0,18,70,27,360);
AddPlayerClassEx(7,28,-995.121887,185.130905,12.434000,5.948400,0,0,17,500,21,500);
AddPlayerClassEx(8,69,-1013.162109,-858.580383,17.954100,157.357300,0,0,17,500,21,500);
AddPlayerClassEx(9,93,-597.619446,653.861145,11.071777,13.400000,1,1,24,800,19,50);
AddPlayerClassEx(10,94,-539.271362,696.654358,11.084653,247.699997,1,1,24,800,19,50);
AddPlayerClassEx(11,43,80.921997,-1456.618530,11.606800,247.754898,0,0,17,500,21,500);
AddPlayerClassEx(12,57,63.919201,-1450.336914,10.565500,353.467896,0,0,17,500,21,500);
AddPlayerClassEx(13,49,72.817001,-1445.638916,11.312300,53.248798,0,0,17,500,21,500);
AddPlayerClassEx(14,6,-696.673706,941.201782,11.084600,217.990601,0,0,17,500,21,500);

SetCameraPos(-493.191803, 806.907104, 97.510437);
SetCameraLookAt(-493.191803, 806.607104, 97.510437);
SetPlayerStartPos(-493.775269, 800.124634, 97.510437);
return 1;
}


When joining the server it SOMETIMES takes me to the correct position where I put SetCameraPos and, other times it takes me to some random place (see screenshots above), when trying to spawn it doesn't work 80% of the time, when it does work it spawns me but I can not move. Maybe I missed something or maybe this is a Windows 7 bug? I'm not sure.




I'll report more bugs if I find them..