• Welcome to Vice City Multiplayer.
 
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Mex

#61
mIRC/pawn Scripting / Re: Scripting
October 02, 2007, 03:04:50 AM
Quote from: tuntis on September 23, 2007, 02:51:29 PM
I'm just wondering how you're supposed to run the mIRC scripts;

You can connect to the server in the actual mirc window,
If you look at the [0.3z] General Use Script, it connects to the server 5 seconds after you load the script. Which is linked to a DLL file.

About MTA-MA, afaik, this is a bunch of mIRC Dialog, which probably uses a DLL file to connect too.
#62
mIRC/pawn Scripting / Re: Are Addban / Subnetban possible?
September 20, 2007, 12:45:46 AM
Quote from: bakasan on September 13, 2007, 11:13:23 AM
i think you can just use banip:

dll rcondll.dll rconcommand banip 127.0.*.*


Ok thanks alot, ill try this soon.

Quote from: Watti on September 13, 2007, 08:39:15 AM
The script is Made Mate :).. yea i do believe its possible.. add to ini and remove from ini... :))))

hmm thanks but ini != DLL
#63
VC:MP Clans / Re: VC:MP clans
September 07, 2007, 10:37:54 PM
hey Juppi,

If you could change some info for The New Skills Clan please:
Country: International
Contact: [email protected]

Thanks,
Mex
#64
Quote from: GTA-Roloboy on August 26, 2007, 02:41:40 AM
Picture: Click

oh yeh ill just pick up a tree :D

Also nice one dave5, these are really useful
#65
mIRC/pawn Scripting / Are Addban / Subnetban possible?
August 26, 2007, 02:41:15 AM
Hey,
Does anyone know if its possible to create a addban or subnetban command?

The alias "vcmp.ban" will send the Player ID to the DLL file, not the IP.

I tried sending the IP to the DLL, using "vcmp.ban $vcmp.ip($vcmp.name(%a))"
But it didnt work :(

"vcmp.unban" sends the IP to the DLL and works fine.

So does anyone know if its possible with the current DLL?
#66
mIRC/pawn Scripting / Re: Getting The Player Skin
August 19, 2007, 12:36:38 AM
Sorted on MSN, Thanks Tommis.

For anyone that wants to know,
you need to put a timer to an alias.
#67
mIRC/pawn Scripting / Getting The Player Skin
August 18, 2007, 02:03:33 PM
Ok I need to get the players skin, for a !skin command and other reasons

So I thought, simple..

on *:SIGNAL:vcmp.spawn:{
  vcmp.say $vcmp.name(%id) Spawned As A ' $+ $readini(SkinLocations.ini,Skins,$vcmp.location(%id)) $+ '.
}

Obviously the ini would contain skin spawns locations and their names..
like:
[Skins]
Location=SkinName

So I tested it, but the problem was it was reading the location too early :\
only a few miliseconds, but enough to read the wrong location..

So I thought ok ill do area instead of location.

This time I had the same problem with it reading the area to early.

So I tried a timer:
.timerspawn 1 1 vcmp.say $vcmp.area(%id)
also
.timerspawn 1 20 vcmp.say $vcmp.area(%id)

I found out it reads the area at the start of the timer.. then says the area at the time specified.

Which is useless as I need it to read the area after the specified time.

If anyone can help me with this I would really apreciate it,

Thanks,
Mex.
#68
Quote from: matthiasvegh
whats "!unset" ??

It unsets the variable.

Sirrich it looks like u have tried to copy bits from another script,
try to understand what all the terms in the script mean as u have put a few unnecessary bits in there.

But what exactly are you trying to do? set your location to a variable? or write it to a ini? or what?
#69
mIRC/pawn Scripting / Re: BASIC mIRC Tutorial
August 13, 2007, 08:46:13 PM
Quote from: AdTec_224 on August 13, 2007, 08:33:15 PM
$2 has no use whatsoever in the vcmp.msg alias

Thanks for your answer.
#70
mIRC/pawn Scripting / Re: BASIC mIRC Tutorial
August 13, 2007, 04:36:09 PM
ok thanks..

but to PM in MTA, the command is "mta.msg $1 $2"
$1 being the server, $2 being the Player, which makes sense.

and to PM in VCMP, the command is "vcmp.msg $2 %id"
$2 being the command typed, %id being the player to PM to.

Ok now why would you need the $2 in the VCM PM?
#71
mIRC/pawn Scripting / Re: BASIC mIRC Tutorial
August 12, 2007, 09:28:56 PM
Quote from: matthiasvegh on July 26, 2007, 07:04:06 PM
$2 %id specifies who to send the message to.

Ok just a small question here,

vcmp.msg $2 %id Hello World!

Can you explain what the '$2' bit is for in that code?
As surely that would send a PM to the command the player typed?

Thanks,
Mex