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Messages - -TriX-

#16
ShowRoom (pawn) / Re: Location code for pawn
February 07, 2010, 02:16:09 PM
Quote from: [AoD]NC on January 14, 2010, 07:47:45 PM
Aww thx Trix :). But i still dont understand why the gravity should be always changed to 100 for all, when a player joins :/.
If you need help i can script a cmd to change gravity ingame  ;D
#17
you can do only /c mycommand and not /mycommand (that is only for client cmds) zorry  :-\
#18
VC:MP Clans / Re: Vote for the Best Deathmatching Clan
February 06, 2010, 10:39:02 PM
ehm CG and UCG?  >:(
#19
Support / Re: OMG HELP ME PLEASE, ANYONE !!! :(
February 06, 2010, 10:18:15 PM
Moved to General Discussion
#20
General Discussion / Re: Help to the country Haiti
February 06, 2010, 10:04:11 PM
Quote from: FreakWay on February 06, 2010, 03:06:56 AM
Quote from: Edward_RD on January 30, 2010, 07:53:09 PM
Hya all ..

Donation done from Edward_RD to Haity brothers  ..

Helping Haity country .


pfft...-.- xD
#21
-to add or edit a class a class
 AddPlayerClassEx(COLORID,SKINID,x,y,z,angle,wep-id,wep-ammo,wep2-id,wep3-ammo,wep4-id,wep4-ammo);

*coords x,y,z and angle are included when you save a location with /s

-about strcmd
else if (strcmp(cmd, "!mycommand", true) == 0)
{
tmp = strtok(cmdtext, idx);
if (!strlen(tmp)) {
           //do something here insert an event for this cmd
   SetPlayerPos(playerid, 495.7786,-83.4285,10.0299);
           SendClientMessage(playerid, COLOR_GREEN, "Hello this is a text!!!");
           //now i have insert setplayerpos and u will be teleported to the coords(malibu)
}
return 1;
}

;)
#22
Public Beta / Re: [Crash]0x00535256
January 15, 2010, 03:56:33 PM
dont post here your crash ricardo post in another topic with the format plz
#23
O.o wut?
#24
ShowRoom (pawn) / Re: Monkey Scripts 0.1
January 15, 2010, 02:38:57 PM
ROFL plz dont use Caps Lock  ;)
#25
ShowRoom (pawn) / Re: Monkey Scripts 0.1
January 14, 2010, 07:53:28 PM
 :D xD thx NC
#26
ShowRoom (pawn) / Re: Monkey Scripts 0.1
January 14, 2010, 05:33:45 PM
 ;) Im waiting another pawno tutorial  :-\
#27
mIRC/pawn Scripting / Re: Fixed included new.pwn
January 14, 2010, 05:32:59 PM
Nice work  ;)
#28
ShowRoom (pawn) / Re: Monkey Scripts 0.1
January 13, 2010, 07:09:22 PM
 :P
#29
ShowRoom (pawn) / Re: Location code for pawn
January 13, 2010, 05:45:06 PM
1.Work for all
2.GetPlayer name is the definition of event getplayername when somebody join the server for others use
3.If u dont put return1 the Event will be not finished yet
#30
ShowRoom (pawn) / Re: Monkey Scripts 0.1
January 12, 2010, 06:31:21 PM
I set it for me all can set your... ::)