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Messages - thijn

#16
Support / Re: Hey I allways had this question
April 15, 2011, 08:49:07 AM
I guess they are working on it, or it's for their clan only.. Who knows...
#17
General Discussion / Re: VC:MP Player Count Charts
April 15, 2011, 08:47:49 AM
Yeh true, also at night and in weekends it goes up (pretty logical, but still funny it's very noticeable)
#18
General Discussion / Re: VC:MP Player Count Charts
April 14, 2011, 03:52:39 PM
It now also creates a static image located here:

http://thijn.vrocker-hosting.co.uk/Stats/Players.png

#19
General Discussion / Re: Server Hosting !
April 14, 2011, 08:09:53 AM
Quote from: sseebbyy on April 09, 2011, 02:06:54 PM
Work hosting pawn server on this site ?

https://www.serverffs.com/gameservers/11/VCMP_Server/

No idea, But serverffs sucks anyways so...
#20
General Discussion / Re: VC:MP Player Count Charts
April 14, 2011, 08:07:40 AM
Quote from: Zegro on April 13, 2011, 05:45:35 PM
samp have faked player count WAY too many times for me to accept 30k as a legitimate number :P

lol ;D
#21
General Discussion / Re: VC:MP Player Count Charts
April 13, 2011, 02:24:15 PM
Quote from: Skirmant on April 12, 2011, 07:23:03 PM
Nice :) Does the master server record this or do you have a little 24/7 running thingy that records the data?
Running a cron job that runs a script every 5 mins, the script gets the masterlist (or uses a cached copy if its down) and queries all servers and counts that up.

Also, As some of you already saw there is specific server charts at the bottom, fill in ur IP and Port and boom a chart :D
#22
General Discussion / VC:MP Player Count Charts
April 11, 2011, 03:15:24 PM
Posted this yesterday on the Vice Underdogs Forum and though it would be nice here too.

You can find it here: Clicky!
#23
Nice copying there, Try to get your own ideas and not copying ours and put a 2 behind it like it's version 2 of our server.
If you release your so-called sharks vs marios 2 I will make sure you'll regret it ;D
#24
ShowRoom (pawn) / Re: Warchiefs v1.0 by Madara
March 15, 2011, 04:20:31 PM
Quote from: Skirmant on March 15, 2011, 08:49:44 AM
If you REALLY want to put some effort into protecting your code then keep it in a DLL file. While the entire code is in the DLL, the pawn file acts like a bridge between the DLL file and the server. Simple, effective and perhaps even faster! Of course this would require some C++ skills.
Which can be decompiled too.

Nothing is save in this world.
#25
Quote from: Charleyutton on February 22, 2011, 01:11:41 PM
Quote from: [AoD]NC on February 20, 2011, 08:51:48 PM
AN IMPORTANT POLL FOR THE FUTURE OF VCMP!

Why exactly is it so important? Are the devs thinking of dropping either one of the servers?
Lol ofc not, He's just trying to get attention...
#26
Support / Re: Server memory leak
January 22, 2011, 04:15:15 PM
Quote from: Charleyutton on January 11, 2011, 08:21:51 PM
I would rather the devs fix this and then not release anything else for 5 years than slowly moving towards a new version that has a couple of new features.
Yes indeed.

Bump!
#27
At least bring a patch for servers that fixes the memleak, that will keep the servers alive and players ingame :'(
And full servers attracts more players to join, "Oh this server has a lot players, it has to be fun" -> Join.
#28
Script Showroom / Re: VC-MP Server Explorer v1
October 28, 2010, 09:48:44 PM
Maybe you should add textboxes instead of those buttons to "convert" it, So you can copy it right away. Makes it faster to get the results instead of going to the folder, opening the file and copying the line.
#29
ShowRoom (pawn) / Re: GUPS 1.16a
October 16, 2010, 07:52:46 PM
Quote from: TheRevenge on October 03, 2010, 04:55:49 PM
link broken :/
Link has been fixed now.
#30
lol that doesn't work since you never made the var %how :P
I guess you mean:

alias vcmp.getrank {
  var %1n
  var %1k = 0
  var %2n
  var %2k = 0
  var %3n
  var %3k = 0
  var %max = $ini(vcmp.stats.ini,KILLS,0)
  var %a = 1
  while (%a <= %max) {
    if ($readini(vcmp.stats.ini,KILLS,$ini(vcmp.stats.ini,KILLS,%a)) >= %3k) {
      if ($readini(vcmp.stats.ini,KILLS,$ini(vcmp.stats.ini,KILLS,%a)) >= %2k) {
        if ($readini(vcmp.stats.ini,KILLS,$ini(vcmp.stats.ini,KILLS,%a)) >= %1k) {
          var %1n = $ini(vcmp.stats.ini,KILLS,%a)
          var %1k = $readini(vcmp.stats.ini,KILLS,$ini(vcmp.stats.ini,KILLS,%a))
        }
        else {
          var %2n = $ini(vcmp.stats.ini,KILLS,%a)
          var %2k = $readini(vcmp.stats.ini,KILLS,$ini(vcmp.stats.ini,KILLS,%a))
        }
      }
      else {
        var %3n = $ini(vcmp.stats.ini,KILLS,%a)
        var %3k = $readini(vcmp.stats.ini,KILLS,$ini(vcmp.stats.ini,KILLS,%a))
      }
    }
    !inc %a
  }
  var %how = $1
  %how The 3 best players:
  %how 1: %1n - %1k
  %how 2: %2n - %2k
  %how 3: %3n - %3k
}


elseif ($3 == rank) {
  $vcmp.getrank(vcmp.say $1)
}

IRC:
elseif ($1 == !rank) {
  $vcmp.getrank(msg $chan 3)
}