Vice City Multiplayer

VC:MP => mIRC/pawn Scripting => Topic started by: szostol on July 30, 2008, 10:50:55 PM

Title: Auto-kick Failed to login
Post by: szostol on July 30, 2008, 10:50:55 PM
Hi guys. I've started to adding new stuffs to my script. I noticed that it should have auto-kick if some is registered spawned but not logged in.

Quoteon *:SIGNAL:vcmp.spawn:{
  var %name = $1
  var %id = $vcmp.getid($1)

if (($vcmp.setting.spawn == On) && if ($vcmp.pass(%id) != $null) && if ($vcmp.lin(%id) != 1)) vcmp.kick %id Auto-kick Filed to login   

But it isn't working... what's wrong?
Title: Re: Auto-kick Failed to login
Post by: Youpi! on July 30, 2008, 11:04:51 PM
Script ?
Title: Re: Auto-kick Failed to login
Post by: szostol on July 30, 2008, 11:36:26 PM
Based on gus
Title: Re: Auto-kick Failed to login
Post by: TanaX01 on July 31, 2008, 12:49:20 AM
Quote from: Youpi! on July 30, 2008, 11:04:51 PM
Script ?

nah. script ? WTF!!! LOOK IN TOPIC !! SCRIPTING!  :P
Title: Re: Auto-kick Failed to login
Post by: Nemesis2500 on July 31, 2008, 01:33:17 AM
is this sansan  ???
Title: Re: Auto-kick Failed to login
Post by: TanaX01 on July 31, 2008, 01:35:43 AM
Quote from: szostol on July 30, 2008, 11:36:26 PM
Based on gus

look  ;)
Title: Re: Auto-kick Failed to login
Post by: Nemesis2500 on July 31, 2008, 01:18:45 PM
wtf  :-\
Title: Re: Auto-kick Failed to login
Post by: thijn on July 31, 2008, 04:39:20 PM
Try this:
on *:SIGNAL:vcmp.spawn:{
  var %name = $1
  var %id = $vcmp.getid($1)

if (($vcmp.setting.spawn == On) && ($vcmp.pass(%id) != $null) && ($vcmp.lin(%id) != 1)) vcmp.kick %id Auto-kick Filed to login   [/quote]
Title: Re: Auto-kick Failed to login
Post by: szostol on July 31, 2008, 05:27:56 PM
Doesn't work
Title: Re: Auto-kick Failed to login
Post by: thijn on July 31, 2008, 05:54:17 PM
sorry need to be:

on *:SIGNAL:vcmp.spawn:{
  var %name = $1
  var %id = $vcmp.getid($1)

if ($vcmp.setting.spawn == On) && ($vcmp.pass(%id) != $null) && ($vcmp.lin(%id) != 1) vcmp.kick %id Auto-kick Filed to login
Title: Re: Auto-kick Failed to login
Post by: szostol on July 31, 2008, 06:15:35 PM
Doesn't work
Title: Re: Auto-kick Failed to login
Post by: thijn on August 01, 2008, 11:55:01 AM
try this:

on *:SIGNAL:vcmp.spawn:{
  var %name = $1
  var %id = $vcmp.getid($1)

if ($vcmp.pass(%id) != $null) && ($vcmp.lin(%id) != 1) vcmp.kick %id Auto-kick Filed to login
Title: Re: Auto-kick Failed to login
Post by: TanaX01 on August 02, 2008, 09:52:28 PM
lol szostol

Quote from: szostol on July 31, 2008, 06:15:35 PM
Doesn't work
Quote from: szostol on July 31, 2008, 05:27:56 PM
Doesn't work

much doesn't Work  :D
Title: Re: Auto-kick Failed to login
Post by: Youpi! on August 04, 2008, 03:45:08 AM
Quote from: TanaX01 on July 31, 2008, 12:49:20 AM
Quote from: Youpi! on July 30, 2008, 11:04:51 PM
Script ?

nah. script ? WTF!!! LOOK IN TOPIC !! SCRIPTING!  :P
Answer
Quote from: Nemesis2500 on July 31, 2008, 01:33:17 AM
is this sansan  ???
Quote from: thijn on July 31, 2008, 04:39:20 PM
Try this:
on *:SIGNAL:vcmp.spawn:{
  var %name = $1
  var %id = $vcmp.getid($1)

if (($vcmp.setting.spawn == On) && ($vcmp.pass(%id) != $null) && ($vcmp.lin(%id) != 1)) vcmp.kick %id Auto-kick Filed to login   [/quote]

Dude that is Sansan scripting and it doesn't work on gus
gus is completly different
Title: Re: Auto-kick Failed to login
Post by: Tommis on August 04, 2008, 04:28:29 AM
Hey,

Yes, make sure you do not get the scripts mixed up. As for my GUS scripts, I really recommend using VRockers new admin system for scripting off of for now.

I might be releasing my new scripts that are based off of VRockers new admin system, but am not sure. The new version I am making is totally recoded and differnet; made to be as simple as possible to understand, as organized as possible and with the best script-player sync. So far things have been going great.

Regards,
Tommis
Title: Re: Auto-kick Failed to login
Post by: TanaX01 on August 06, 2008, 01:20:33 AM
my script by rulk use Vrock System , Tommis Script Is Cool  ;)