Hi ;)
Ok, here I gotta 3 questions about VCMP markers.
1. Deleting a marker
Let's say I've created a marker
vcmp.setmarker $1 9 361.73 -513.53 1.32
[it's bellow the terrain so ppl can't see it, but it's only for the icon on the hud ;) ]
And how to delete it now? I've tried with
vcmp.removemarker $1
And
vcmp.removemarker $1 9
And this...
vcmp.removemarker $1 9 361.73 -513.53 1.32
I dont know how to delete this marker now ::) . No one of this works.
2. Action with markers
I want to do smthnig like, if u enter the marker, it will do an action f.e. display a text. How to do this?
3. Markers=crash, lag?
The markers are shown only if u are logged or u login. Let's say 20 ppl join the server. And if everyone log-in, the script will make 20 markers? And is it possible, that so many markers could crash players or the server?
Thx for help :D
[my 1st post here 8) ]
1) This is not possible :(
2) You can put an Pickup at the marker, Just use vcmp.newpickup and use the same coords. Then you can use it in your script with the right signal.
3) I had this marker thing on logging in, And it didnt lagg/crash, So i think it should work (btw it were 11 players, But i think it doesnt lagg for 20 ppl)
Hope that helps, And welcome to the VCMP Forum ;)
Ok big thxx to you :)
Good idea with this marker & pickup thing :D
So, if the vcmp.removemarker doesn't delete markers, for what is this command good?
nothing :-\ It's bugged. But i thought with the new DLL it was possible to remove the Player marker on the Radar with it. (But i'm not 100% sure)