Here are the all the IDs for Pickups
This is very useful for RPG servers
ID Pickup Name Type
300 bar_gatebar01 (gate)
301 bar_gatebox01 (barrier)
302 barrier_turn (barrier)
303 Electricgate (gate)
304 fence_small (fence)
305 subwaygate (gate)
306 tunnel_entrance (tunnel)
307 sub_roadbarrier (metal)
308 tall_fence (fence)
309 Columbian_gate (gate)
310 phils_compnd_gate (gate)
311 towerdoor1 (door)
312 sub_roadright (metal)
313 sub_roadleft (metal)
314 airport_gate (gate)
315 helix_barrier (barrier)
316 bar_barrier12 (fence)
317 bar_barrier16 (metal)
318 bar_barriergate1 (fence)
319 bar_barrier10b (fence)
320 lhouse_barrier1 (metal)
321 lhouse_barrier2 (metal)
322 lhouse_barrier3 (metal)
323 Gdyn_barrier17 (metal)
324 bar_barrier10 (fences)
330 tiny_rock (rock)
331 washing_machane (machane)
332 junk_tyre (junk)
333 cooker1 (junk)
334 vending_machane (machane)
335 briefcase (case)
336 fire_hydrant (hydrent)
337 Money (generic)
338 mine (mine)
339 bollard (metal)
340 bollard_light (metal)
341 phonebooth1 (phone)
342 barrel2 (barrel)
343 barrel1 (barrels)
344 palette (woodpanels)
345 cardboardbox2 (boxes)
346 cardboardbox4 (boxes)
347 barrel3 (barrels)
348 lampost_coast (signs)
349 wooden_box (boxes)
350 barrel4 (barrels)
351 lamppost3 (signs)
352 bin1 (metal)
353 dump1 (bucket)
354 roadworkbarrier1 (barrier)
355 bussign1 (signs)
356 cardboard_box (boxes)
357 Streetlamp2 (signs)
358 Streetlamp1 (signs)
359 noparkingsign1 (signs)
360 phone_sign (signs)
361 waste_bin (wastebin)
362 rcyclbank01 (recycle)
363 strtbarrier01 (cones)
364 traffic_cone (cones)
365 info (icons6)
366 health (icons5)
367 adrenaline (icons8)
368 bodyarmour (icons7)
369 bouy (buoy)
370 petrolpump (petrol)
371 newramp (ramp)
372 line (icons)
373 rockpatch1 (rock)
374 rockpatch03 (rock)
375 bribe (icons9)
376 bonus (bonus)
377 faketarget (generic)
378 smashbarpost (smashbar)
379 smashbar (smashbarr)
380 barrelexpos (barrels)
381 glassfx_composh (generic)
382 camerapickup (camera)
383 killfrenzy (icons)
384 telgrphpole02 (telegraph)
385 lounger (lounger)
386 Stonebench1 (bench)
387 miami_phone (cellphone)
388 miami_hydrant (hydrant)
389 bustop (sign)
390 Mpostbox1 (postbox)
391 BillBd1 (Bill)
392 BillBd3 (Bill)
393 LODlBd2 (Bill)
394 MTraffic2 (traffic)
395 Miamibin (bin)
396 MTraffic4 (traffic)
397 MTraffic3 (traffic)
398 BlackBag1 (rubish)
399 BlackBag2 (rubish)
400 LODlBd3 (Bill)
401 BillBd2 (Bill)
402 LODlBd1 (Bill)
403 parkingmeter (signs)
404 parkingmeterg (signs)
405 gunbox (box)
406 property_locked (bluehouse_icon)
407 property_foresale (greenhouse_icon)
408 bigdollar (money)
409 clothesp (icons1)
410 package1 (package1)
411 pickup_save (icons4)
412 postbox1 (postbox)
413 newsstand1 (stand)
414 parkbench1 (benches)
415 papermachn01 (stand)
416 parktable1 (benches)
417 lamppost2 (signs)
418 garden_bench (benches)
419 Barrier (barrier)
420 newstandnew1 (stand)
421 newstandnew4 (stand)
422 newstandnew3 (stand)
423 newstandnew5 (stand)
424 newstandnew2 (stand)
425 lamppost1 (signs)
426 doublestreetlght1 (signs)
427 trafficlight1 (traffic)
428 MTraffic1 (traffic)
429 lamp_post (streetlights)
430 sea_light (docklight)
431 craig_package craigpackage
432 music_headsets (icons4)
440 veg_tree3 (gtavc_trees)
441 veg_treea1 (gtavc_trees)
442 veg_treeb1 (gtavc_trees)
443 veg_treea3 (gtavc_trees)
444 veg_palwee03 (generic)
445 veg_palm04 (generic)
446 veg_palm02 (generic)
447 veg_palm03 (generic)
448 veg_palwee01 (generic)
449 veg_palwee02 (generic)
450 veg_palmkb1 (generic)
451 veg_palmkb2 (generic)
452 veg_palmkb3 (generic)
453 veg_palmkb4 (generic)
454 veg_palmkb5 (generic)
455 veg_palmkb8 (generic)
Sorry i had to double post because the maxium characters was exceeded.
456 veg_palmkb9 (generic)
457 veg_palmkb7 (generic)
458 veg_palmkb10 (generic)
459 veg_palmkbb11 (generic)
460 veg_fern_balcny_kb1 (generic)
461 veg_fern_balcny_kb2 (plant)
462 kb_pot_1 (pot)
463 kb_planterbush2 (generic)
464 kb_planterbox (box)
465 kb_planter+bush (plant)
466 veg_ivy_balcny_kb3 (plant)
467 new_bushtest (plant)
468 kb_planter+bush2 (plant)
469 veg_palmkb13 (money)
470 kb_canopy_test (canopy)
471 kb_chr_tbl_test (canopy)
472 pot_02 (metal)
473 pot_01 (metal)
474 veg_palmbig14 (plant)
475 veg_palmkb14 (plant)
476 pot_03 (plant)
477 new_bushsm (plant)
478 veg_palm01 (plant)
500 lf_mediastage (mediastage)
501 trashcan (trash)
502 drug_white (drugs)
503 drug_orange (drugs)
504 drug_yellow (drugs)
505 drug_green (drugs)
506 drug_blue (drugs)
507 drug_red (drugs)
508 keycard (keycard)
509 lf_banner (banner)
510 pizzabox (pizzabox)
511 tar_gun2 (targets)
512 tar_gun1 (targets)
513 tar_civ2 (targets)
514 tar_civ1 (targets)
515 tar_frame (targets)
516 tar_top (targets)
517 tar_upright (targets)
518 tar_upleft (targets)
519 tar_downleft (targets)
520 tar_downright (targets)
521 plc_stinger (stinger)
522 chairsntable (chairsntable)
523 satdishbig (satelitedish)
524 satdishsml (satelitedish)
525 cntrlrsac1 (centralresac1)
526 beachball (ball)
527 fish1single (fish1)
528 fish2single (fish2)
529 fish3s (fish3)
530 jellyfish (jellyfish1)
531 jellyfish01 (jellyfish2)
532 fish3single (fish3)
533 fish1s (fish1)
534 fish2s (fish2)
535 dolphin (dolphin)
536 shark (shark)
537 turtle (turtle)
538 sandcastle1 (sandcastle)
539 sandcastle2 (sandcastle)
540 submarine (submarine)
541 nt_firehose_01 (alleyprop)
542 nt_alarm1_01 (alleyprop)
543 nt_alarm2_01 (alleyprop)
544 nt_securecam1_01 (alleyprop)
545 nt_aircon1_01 (alleyprop)
546 nt_aircon1_02 (alleyprop)
547 nt_vent1_01 (alleyprop)
548 nt_vent2_01 (alleyprop)
549 nt_vent3_01 (alleyprop)
550 nt_securecam2_01 (alleyprop)
551 nt_aircon3_01 (alleyprop)
552 nt_cablebox1_01 (alleyprop)
553 nt_cablebox2_01 (alleyprop)
554 nt_cablebox3_01 (alleyprop)
555 nt_alarm3_01 (alleyprop)
556 nt_cablebox4_01 (alleyprop)
557 nt_cablebox5_01 (alleyprop)
558 nt_cablebox6_01 (alleyprop)
559 waterjump2 (landjump)
560 waterjump1 (landjump)
561 landjump (landjump)
562 landjump2 (landjump)
563 nt_aircon1dbl (alleyprop)
564 rcbomb (bomb)
565 od_pat_hutb (beachstuff)
566 od_pat_hut (beachstuff)
567 od_vbnet (beachstuff)
568 beachtowel04 (beachstuff)
569 beachtowel03 (beachstuff)
570 beachtowel02 (beachstuff)
571 beachtowel01 (beachstuff)
572 lotion (beachstuff)
573 lounge_wood_up (beachstuff)
574 lounge_towel_up (beachstuff)
575 lounge_wood_dn (beachstuff)
576 groyne01 (beachstuff)
577 wglasssmash (glass)
578 petrolcan (can)
579 copwindows (copshop)
580 fence_haiti (fencehaiti)
581 fence_haitis (fencehaiti)
582 dynamite (explosive)
583 waterjumpx2 (landjump)
584 Esculator_step (steps)
588 ramp (ramp2)
590 nt_roadblockCI (studio1)
591 swivel_chair_B (policechair)
592 propwinebotl2 (barstuff)
593 propashtray1 (barstuff)
594 propbeerglass1 (barstuff)
595 propwineglass1 (barstuff)
596 propvodkabotl1 (barstuff)
597 propwinebotl1 (barstuff)
598 propcollecttable (barstuff)
599 swivelchair_A (policechair)
600 Gasgrenade (gasgrenade)
601 roadsign (sign)
602 lodxrefhse1 (wshxreflod)
603 wshxrefhse1 (wshxrefhse)
604 wash_gaspump (pump)
605 lodxrefhirise1 (wshxreflod)
606 wshxrefhirise1 (wshxrefhirise)
607 wshxrefhse2 (wshxrefhse2)
608 lodxrefhse2 (wshxreflod)
633 jw_coffin (jwcoffin)
634 chairsntableml (chairsntable)
635 LODjumbo_01 (ap_LODbit)
636 ap_learjet1_01 (ap_learjets)
637 ap_radar1_01 (ap_misc1bit)
638 ap_jumbo_01 (ap_jumbos)
****NOTE****
Some of these pickups can cause your server to be unstable or crash.
Nice Mattz Aport 8)
Nice list! :)
y00 thanks Mattz ;D
Thanks!
Wow!! That's excellent!
Thank you Mattz! :D
Nice ! Altough I already had a list like this but xD
UNBELIEVABLE WORK! xD
Good job!
LOL, thanks all :D
:D cool.But weapons pick ups can crashed the server too?
I hop not :(
big bump but yeah just found it and still useful
Most notable of them are listed here: http://tdhclan.ru/wiki/index.php/PickupIDs
*cough* Someone could bother to add them all with pictures. *cough*
This is a documentation topic and shouldn't be locked unless the information it contains becomes outdated. ;)
** Thijn wonders why this isnt pinned or added to Documentation topic
Quote from: Aaron on February 13, 2010, 04:22:54 PM
big bump but yeah just found it and still useful
Hey i was searching a day ago before you post this topic and i found it after 10 minutes ;c. Couldnt you post a day before :D?
Someone knows if every pickup is now working in r2? Or there are still crashes with e.g. clothes pickup?
still crashes for me
http://tdhclan.ru/wiki/index.php/ModelIDs
WIP yet, but you can already get an idea of what you are placing.
Holy. Shit.
Pretty awesome! Keep the good work man!
lifeless... lol jk
Quote from: Knucis on February 16, 2010, 12:12:22 AM
Keep the good work man!
Ty, but much of the credit belongs to Thijn for making the table and helping me with screening. ;)
hehe credits goes to you too, you made most of the images.
Table was just few mins work (** Thijn looooooves Scripts)
Ok, all the images (including weapon models and missing IDs 587 & 589) done. Enjoy!
Quote from: Boss on February 16, 2010, 01:24:04 PM
Ok, all the images done. 540+ are Thijn's. :x
YOU ARE CRAZY :O
big +
hmm and this?
(http://tdhclan.ru/wiki/images/a/aa/Pickup_432.jpg)
never seen before :x
Quote from: Only a Dude on March 13, 2010, 02:14:41 PM
hmm and this?
(http://tdhclan.ru/wiki/images/a/aa/Pickup_432.jpg)
never seen before :x
Mmmmmm..... i'm not sure, but maybe that isn't a pickup.
Not seen before does not mean its not a pickup.
These are model IDs. Any of them can be used as pickups, even buildings.
O btw. Boss just wanted to ask it in the near future :p. So does it mean, that if there will be 0.4 with objects stuff, we can use the IDs to create solid objects. Can be for example a health pickup a object too?
Quote from: [AoD]NC on March 13, 2010, 08:27:16 PM
if there will be 0.4 with objects stuff, we can use the IDs to create solid objects. Can be for example a health pickup a object too?
Yes.
Quote from: Boss on March 13, 2010, 08:43:47 PM
Quote from: [AoD]NC on March 13, 2010, 08:27:16 PM
if there will be 0.4 with objects stuff, we can use the IDs to create solid objects. Can be for example a health pickup a object too?
Yes.
OH YEAHH like in SA:MP