hi , i want self-heal when hp drops ... example:
When 50 HP Heal To 100 with scripts ...
i want to GUS please .
(P.D):Sorry my bad english , i from argentina :D
eeeh?? If i understand it right, U want to auto-heal when a player's healt get below 50?
with the new DLL U can just use the player.health.change signal ;)
With the old one, U need an timer
where can i get the new dll ?
and can u give me this command? please
thanks
1)With new DLL u need to convert your whole GUS..which i think not possible for u..
2)No need of that command unless u convert your GUS script..
Regards
Amenine
and where i paste this :
.timer 1 30 vcmp.setheal %id 100
?
please help me XD
Just Make an alias like this:
alias vcmp.autoheal {
If ($vcmp.hp($1) =< 50) vcmp.sethp $1 100
}
And put:
.timer 0 30 vcmp.autoheal Id%
In the join signal.
That's all :)
Hi all ;D
but if I want for my WSV can.
Just add this in ur healthchange signal:
on *:SIGNAL:vcmp.player.healthchange:{
if ($4 <= 50) {
WSV.sethealth $2 100
}
}
tranks man :).
one last question which I paste: s
on *:SIGNAL:vcmp.player.healthchange: vcmp.sethealth $2 100
just that lol
tranks :).
modify the SIGNAL:
on *:SIGNAL:vcmp.player.healthchange:{
on *:SIGNAL:vcmp.player.healthchange:{ WSV.sethealth $2 100
Tranks all!! :D