Vice City Multiplayer

VC:MP => General Discussion => Topic started by: Call_me_Dad on January 02, 2011, 07:27:20 PM

Title: New year fireworks [2011] on Argonath RPG!
Post by: Call_me_Dad on January 02, 2011, 07:27:20 PM
http://www.youtube.com/watch?v=H8Rjn7oqAWo

Recorded in an empty test server...so less interruption from newbs :)
-[VU]aXXo

PS: Klaus!!! Where is your vid??????
Title: Re: New year fireworks [2011] on Argonath RPG!
Post by: [AoD]NC on January 02, 2011, 08:48:05 PM
Very nice!

But this topic should be in the pictures/videos thread.
Title: Re: New year fireworks [2011] on Argonath RPG!
Post by: Call_me_Dad on January 02, 2011, 10:20:27 PM
Quote from: [AoD]NC on January 02, 2011, 08:48:05 PM
But this topic should be in the pictures/videos thread.
Wanted to discuss more about the script + creativity of the fireworks rather than the visual :)


btw, thats 4800 consecutive timers....it did actually lag when it was Live, though it didnt lag on the test server.
So......it didnt went that good as i expected.
Title: Re: New year fireworks [2011] on Argonath RPG!
Post by: OutlawZ on January 03, 2011, 12:57:58 PM
Prepare one for my Birthday Bash :D with buses. :o
Title: Re: New year fireworks [2011] on Argonath RPG!
Post by: Aaron on January 04, 2011, 03:09:51 AM
very nice considering how its done
Title: Re: New year fireworks [2011] on Argonath RPG!
Post by: Kill3R on January 04, 2011, 12:18:37 PM
nicely planned and well done  :)
Title: Re: New year fireworks [2011] on Argonath RPG!
Post by: Charleyutton on January 04, 2011, 01:57:57 PM
Nice aXXo, that was awesome.
Title: Re: New year fireworks [2011] on Argonath RPG!
Post by: [AoD]NC on January 06, 2011, 09:12:06 PM
Probably a SCM wait function would help you very much instead creating timers for everything if would be available in PAWN/mIRC/Squirrel (http://www.gtamodding.com/index.php?title=0001).

What about changing car colours or turning car lights on/off (if possible in VCMP)?
Title: Re: New year fireworks [2011] on Argonath RPG!
Post by: Call_me_Dad on January 06, 2011, 10:37:03 PM
Quote from: [AoD]NC on January 06, 2011, 09:12:06 PM
Probably a SCM wait function would help you very much instead creating timers for everything if would be available in PAWN/mIRC/Squirrel (http://www.gtamodding.com/index.php?title=0001).

What about changing car colours or turning car lights on/off (if possible in VCMP)?

No idea how to use external functions like that in PAWN scripts  :(

The PAWN timer is not bad, (though we cant pass parameters into timed functions :( , but that is adjustable )......
But yeah, those fireworks had like 4800 timers (non repeating) and 2 infinite timers....So there was a little lag in the scripts when more players joined. Otherwise, no other issue :)

Changing car colors is not possible in PAWN (the function is bugged),
Lights is possible, never thought about it really...could have made them better :)
Title: Re: New year fireworks [2011] on Argonath RPG!
Post by: Charleyutton on January 07, 2011, 12:30:31 PM
How long did it take you to script?
Title: Re: New year fireworks [2011] on Argonath RPG!
Post by: Call_me_Dad on January 07, 2011, 04:22:48 PM
dunno...
started scripting 5 days in advance