Sure, if that can be proven to work.
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Show posts MenuQuote from: ULK.HeAD on April 16, 2011, 11:46:52 PM
also, most other servers pop out of nowhere one day from some scripters brain, and once he finds out it takes much more than his ideas alone to make a popular server, they abandon their efforts, begin ragging on VCMP and blaming the game for the shortcomings of their server.
Quote from: SugarD on April 14, 2011, 12:43:58 PMQuote from: Charleyutton on April 14, 2011, 10:29:01 AMActually it's only desynced in VC:MP then, because it works fine in MTA:VC, and there's obviously no way to check that in singleplayer being that it's just that...singleplayer. As for the type of desync you're describing, that seems to happen a lot in VC multiplayer clients in early development regardless. It's just a animation sync bug.Quote from: SugarD on April 14, 2011, 02:23:48 AM
I had a player do it with a joystick in MTA:VC
Talking of which, joysticks analog controls are desynced in Vice City, you see the player moving but it doesn't play the run animation. (It is as if they player is bugged). They can still shoot though. I don't know the ins and outs as I don't own a joystick, but perhaps this is something that could be fixed?
Quote from: Castagna96 on April 13, 2011, 07:41:02 PM
We are all waiting for 0.4 , but there's a little detail..... HOW and WHEN we know if that version will fix all the bugs ?? This 0.4 had been annouced since a few years I think , so... and??? Stay for this new realise , ins't good choise . I recomend u to stay in Mirc , specially in psyQLite . Squirrel is good but , there isn't many functions like ResetPlayerWeapons , etc.. The other possibility is lear LUA language , witch for me is the best (lua=VCO scripting) , but very dificult too.
QuoteResetPlayerWeapons
Quote from: SugarD on April 14, 2011, 02:23:48 AM
I had a player do it with a joystick in MTA:VC
Quote from: aXXo on April 12, 2011, 06:59:41 PM
Squirrel also misses ResetPlayerWeapons
Quote from: BIG[H] on April 11, 2011, 09:59:24 AM
XE Uses Laggy Mirc scripts
Quote from: Skirmant on April 11, 2011, 10:56:30 AMQuote from: BIG[H] on April 11, 2011, 09:03:23 AM
Learning Squirrel is Much Easier than Pawn I will make Tutorial Video Soon as i can! and ITS MUCH BETTER 90 % stability no crasher has been made for it and its Has ALOT OF FUNCTIONS THAN PAWNo It can even change it's Server name / Mode Name while Server is Running no Need of Restart and it can Even Connect IRC with out mIRC dll or PSA MUCH MUCH MORE!!
But it can't SetWepDamage or SetPlayerTeam which makes me very sad.
QuoteThe playercount rising doesn't necessarily mean players are staying to play.
QuoteThe player dedication I've seen has been overall from the same general users in the same servers for some time.
Quote from: Xtreme* on April 08, 2011, 03:27:38 PMHaha, well I'll take that as a compliment. But you are in no way affiliated with us and you never will be
and also cominG Soon Shark Vs Mario 2
Quote from: SugarD on April 09, 2011, 04:08:29 AM
Why are there THREE wikis?
Quote from: SugarD on April 09, 2011, 04:08:29 AM
1) I already answered the "you can help by playing the mod" thing in my original post. I do play, but it's extremely difficult for me to because of all the bugs in it. Most other users would have given up by now.
2)You guys are losing an unbelievable amount of players just by not fixing such small things. Most people don't even know what URL the website uses. You
3) All these huge things only need simple fixes, and would improve the mod's playerbase immensely.
4) Right now you only have dedicated users playing, and that can only last so long with all of this information hidden.