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Messages - Boss

#31
mIRC/pawn Scripting / Re: some questions
April 16, 2010, 02:26:06 PM
That is possible (never tried myself though).
#32
Support / Re: VC-MP Wiki
April 16, 2010, 08:17:20 AM
Site has been changed to http://famp.ru/wiki. I just thought wiki would move to official host before anybody notices. :x
#33
Support / Re: Please help me.
April 14, 2010, 07:35:57 PM
Except one (at the top), which is in Spanish.
#35
Public Beta / Re: VC:MP 0.4 Public Beta
April 12, 2010, 01:10:01 PM
Public beta closed mens.
#36
mIRC/pawn Scripting / Re: some questions
April 11, 2010, 09:16:20 PM
Quote from: thijn on April 11, 2010, 08:43:15 PM
thats why i keep saying pawn failed :-X
Instead of improving it as a tester.
#37
mIRC/pawn Scripting / Re: some questions
April 11, 2010, 03:22:37 PM
You can't set player's facing angle for the spawn screen, model will always face zero angle.
#38
Public Beta / Re: VC:MP 0.4 Public Beta
April 11, 2010, 12:56:49 PM
#39
General Discussion / Re: bug?
April 11, 2010, 08:15:51 AM
As Strike has already said, it's not weather, it's water level.
#40
mIRC/pawn Scripting / Re: some questions
April 10, 2010, 11:18:00 PM
Quote from: [AoD]NC on April 10, 2010, 10:45:22 PM
Emmmm?
SetWorldTime works only in OnGameModeInit and can only set hour. You can't make a working clock with it.
#41
General Discussion / Re: bug?
April 10, 2010, 09:13:51 PM
The only bug is that the water has some spaces in it. It allows players to ignore a sunken city (given they were in one of those spaces when the water was rising).
#42
General Discussion / Re: VC:MP losing easy players
April 10, 2010, 08:54:19 PM
That bluff failed much.
#43
mIRC/pawn Scripting / Re: some questions
April 10, 2010, 06:32:11 PM
Quote from: Gradl on April 10, 2010, 05:37:15 PM
a.) Why is the ingame clock not working with GUPS 1.15?
Functions to set time will only be avaliable in 0.4.

Quote from: Gradl on April 10, 2010, 05:37:15 PM
b.) Is it possible that nobody can see the commands with !
Um, what for? Their main purpose is to be visible to the main chat. But, anyway, the answer is "yes": you will have to just put "return 0" in OnPlayerText (added in 0.4 too).

Quote from: Gradl on April 10, 2010, 05:37:15 PM
c.) Can I make a "/c s" say command that only people arround someone can hear it. Like on SA:MP RP Servers.  
You can get distances of all the players to the target player and if distance < some value then SendClientMessage to them.
#45
mIRC/pawn Scripting / Re: Help in VC-MP mIRC Admin.
April 07, 2010, 09:09:32 PM
* Boss slaps Thijn
See, that's what I was talking about. Some unrelated symbols, unnamed variables... Programming cannot possibly be more fun!

2 Devian:
Anyway, I assume to enter the value yourself you would need to have

 elseif ($3 == gravity) {
   vcmp.setgravity $1 $4
 }