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SendClientMessage(playerid,color,const string[]);

Started by ClaN_Tai, February 07, 2010, 12:58:10 AM

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ClaN_Tai

Whenever SendClientMessage is used it sends a message to a player.
If first message has color X it sends it...
Any following message with another color will change all previous messages
to the color of the last one.

I think it is not working as it is supposed to work :P

If I want a message in Grey and the 2nd in red should not make both red lol ^^

Also it changes the color of previous SendClientMessageToAll messages :)

Greetz, Tai

Force

This is a known bug and will be fixed in the next patch that will be released.