Author Topic: how to connect echo to a server?  (Read 3118 times)

0 Members and 1 Guest are viewing this topic.

Offline HawK

  • Street Thug
  • *
  • Posts: 17
    • View Profile
how to connect echo to a server?
« on: June 26, 2011, 05:03:08 pm »
I have a server and i wanna add that server to irc ..how i will connect it? its a pawn server
« Last Edit: June 27, 2011, 02:46:52 am by HawK »

Offline casique

  • Street Thug
  • *
  • Posts: 6
    • View Profile
Re: how to connect echo to a server?
« Reply #1 on: June 26, 2011, 09:48:00 pm »
squirriel, mirc or pawno? :S

Offline NicoArin

  • Street Thug
  • *
  • Posts: 12
  • http://www.nicoarin.com/
    • View Profile
Re: how to connect echo to a server?
« Reply #2 on: June 27, 2011, 04:59:05 am »
Its simple, just add a script and install it. Almost all scripts have echo.

Offline (SZ)Naruto

  • Street Thug
  • *
  • Posts: 33
  • PCS | European ProJect Counter Strike Server
    • View Profile
Re: how to connect echo to a server?
« Reply #3 on: July 03, 2011, 06:00:27 pm »
So Where Is Echo Channel In Pawno File

Offline thijn

  • LU testers
  • VC:MP Veteran
  • *
  • Posts: 667
  • Im proud to be pro.
    • View Profile
    • Vice Underdogs
Re: how to connect echo to a server?
« Reply #4 on: July 04, 2011, 01:14:16 am »
There is no good way to add an echo to your pawn scripts since pawn does not support sockets nor modules/plugins.
Switch to another language (squirrel/mIRC) or have a server without an echo...

Offline heekz.shadow

  • LU testers
  • Made Man
  • *
  • Posts: 249
    • View Profile
Re: how to connect echo to a server?
« Reply #5 on: July 12, 2011, 12:53:04 pm »
or use PSA xD
Code: [Select]
[20:23] <habi> later only i heard that lu chatbox is customizable. On my first visit, it appeared ugly.
[20:23] <habi> May be that also be the reason why lu has no players

Offline stormeus

  • VC:MP Developer
  • VC:MP Veteran
  • *
  • Posts: 1122
    • View Profile
Re: how to connect echo to a server?
« Reply #6 on: July 12, 2011, 02:29:53 pm »
Considering PSA relies on a bigass timer running every 100ms with dozens of I/O operations a second...

Yeah, that won't lag at all.
Do not PM me for support.