Vice City Multiplayer
VC:MP 0.3 => mIRC/pawn Scripting => Topic started by: Fuzzy168 on June 16, 2011, 06:40:10 am
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Is there anything wrong with this command? I try it and it says
VC-MP Mode has cloak activated
[pawn] else if (strcmp(cmd, "cloak", true) == 0)
SendClientMessage(playerid, COLOR_GREEN, "You have been cloaked!");
SendClientMessage(playerid, COLOR_GREEN, "Your cloak will only be available until your death.");
SendClientMessageToAll(COLOR_GREEN, "%s has cloak activated!");
RemovePlayerMarker(playerid);
return 1;
}[/pawn]
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[pawn]
SendClientMessageToAll(COLOR_GREEN, "%s has cloak activated!");
[/pawn]
%s won't automatically substitute the player's name in. SendClientMessageToAll also won't format the message by itself. You need to do this:
[pawn]
new string[48];
format(string, sizeof(string), "%s has cloak activated!", gPlayers[playerid]);
SendClientMessageToAll(COLOR_GREEN, string);
[/pawn]
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[pawn] else if (strcmp(cmd, "cloak", true) == 0) // <- here "{" not implemented
SendClientMessage(playerid, COLOR_GREEN, "You have been cloaked!");
SendClientMessage(playerid, COLOR_GREEN, "Your cloak will only be available until your death.");
SendClientMessageToAll(COLOR_GREEN, "%s has cloak activated!");// <- "SendClientMessage" or "SendClientMessageToAll" are not functions for consult a argument or arguments. Only text or strings text wrapped, in thid case a format.
RemovePlayerMarker(playerid);
return 1;
}[/pawn]
Line 1 of that code: have not implemented a key start, so, if you implement:
return 1;
}
Would need a "{" go above where the code starts.
Line 4 of that code: "SendClientMessage" or "SendClientMessageToAll" are not functions for consult a argument or arguments. Only text or strings text wrapped.
Fixed code:
[pawn] else if (strcmp(cmd, "cloak", true) == 0) {
new stmp[256];
SendClientMessage(playerid, COLOR_GREEN, "You have been cloaked!");
SendClientMessage(playerid, COLOR_GREEN, "Your cloak will only be available until your death.");
format(stmp,256,"%s has cloak activated!",gPlayers[playerid]);//<- or other consult player name
SendClientMessageToAll(COLOR_GREEN, stmp);
RemovePlayerMarker(playerid);
return 1;
}[/pawn]
Hope this helps and regards ;)