Vice City Multiplayer
VC:MP 0.3 => mIRC/pawn Scripting => Topic started by: Falcon on July 22, 2007, 03:59:27 pm
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Hope this helps you scripters out there.
Full list of rcon commands.
kick <id> (explains itself)
ban <id> (explains itself)
banip <ip> (explains itself)
unban <ip> (explains itself)
password <newpassword> (sets password)
maxplayers <newmaxplayers> (sets max player limit)
gethp <id> (outputs players health to [gethp] <id> <health>)
getarmour <id> (outputs players armour to [getarmour] <id> <armour>)
getmoney <id> (outputs players money to [getmoney] <id> <money>)
getloc <id> (outputs players health to [getloc] <id> <pos.x> <pos.y> <pos.z>)
gethr (outputs current hr to [gethr] <currenthour>)
getmin (outputs current minute to [getmin] <currentminute>)
getweather (outputs current weather to [getweather] <currentweathervalve>)
getspectators (outputs current amount of people in spectator mode to [getspectators] <amount>)
adminchat <text> (Display text in server)
adminmsg <id> <text> (Sends text to id only)
sethr <newhour> (explains itself)
setmin <newminute> (explains itself)
setweather <valve> (Changes weather to new valve)
settimerate <rate> (changes rate time counts)
set 1 <id> <pos.x> <pos.y> <pos.z> <interourid> (sets players position and interour)
set 2 <carid> <health> (sets vehicle health)
set 3 <carid> <status> (sets car door status etc 4 = locked)
set 4 <id> <money> (sets players money)
set 5 <id> <weaponid> (sets players weapons .. note 0 will remove all weapons)
set 6 <id> <state> (sets players control state)
set 7 <id> (removes marker from player)
set 8 <carid> <pos.x> <pos.y> <pos.z> (sets car location)
set 9 <id> <carid> (put player into car)
set 10 <id> <health> (sets player health)
set 11 <id> <colour> (show player marker and change colour)
set 12 <id> <armour> (set players armour)
set 13 <id> <text> (display text centre .. note this uses std gxt)
set 14 <id> (set player non imune to other players)
set 15 <id> (set player imune to other players)
set 16 <marker> <pos.x> <pos.y> <pos.z> (set icon and posation)
set 18 <carid> (kils car engine)
newpickup <type> <pos.x> <pos.x> <pos.y> (creates pickup at position and outputs too [newpickup] <pickupid> <type> <pos.x> <pos.y> <pos.z>)
deletepickup <pickupid> (explains itself)
spawnpickup <pickupid> (respawns pickup)
spickupplayer <playerid> <pickupid> (spawns pickup for player only)
do <playerid> <anim> (set players animation)
players (returns this info in order - id,playername,ip,port,playerhealth,playerarmour,coord-x,coord-y,coord-y,carid,currentweapon,currentcarhp,players,currentmoney)
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Thanks a lot Falcon ;)
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WOW just what i needed thank you falcon! ;D
just a quick question :P
set 16 <marker> <pos.x> <pos.y> <pos.z> (set icon and posation)
set 18 <carid> (kils car engine)
is there a set 17? and if so what is it?
Thanks again
-AdTec_224
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Thanks, dude! This'll help us scripters a lot :)
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Oh Thanks =D
how to use this in mirc script?
bye
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Look into Tommis GUS. You need to understand how it works. It's really hard to exlpain it to someone who doesn't speak english...
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WOW just what i needed thank you falcon! ;D
just a quick question :P
set 16 <marker> <pos.x> <pos.y> <pos.z> (set icon and posation)
set 18 <carid> (kils car engine)
is there a set 17? and if so what is it?
Thanks again
-AdTec_224
set 17 is another marker/icon w/o sphere how ever is alittle buggy so don't recommend you use it.
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ok i wont bother using it ;) thanks again for the info
-AdTec_224
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loly finaly ll the commands thnx falcon..
cyas
Pluisje
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set 16 <marker> <pos.x> <pos.y> <pos.z> sets a new icon to the map. Is there any command to delete the icon? I have noticed that rejoining the server deleted it, but if you want to remove the marker while being in the server?
And set 2 <carid> <health>, what are the values for car hp? I have tried almost everything, but all i get is that either the car explodes or hp gets very high (for example 5 674 136 % :( )
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Ye i got that also on set car health :o
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Does anyone know that set 2 <carid> <health> thing? I would need that in my script project
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Hmm, there lots of rcon commands not working.. like
setcarhp, password, imune, nonimune, icons on map are buggy, remove player marker, show player marker and color, spawn pickup for player only, etc :S
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yup, u got to have the cmds in order for them to work :)
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What?
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WTF it is crashing while using some rcon commands
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thnks
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Hope this helps you scripters out there.
Full list of rcon commands.
kick <id> (explains itself)
ban <id> (explains itself)
banip <ip> (explains itself)
unban <ip> (explains itself)
password <newpassword> (sets password)
maxplayers <newmaxplayers> (sets max player limit)
gethp <id> (outputs players health to [gethp] <id> <health>)
getarmour <id> (outputs players armour to [getarmour] <id> <armour>)
getmoney <id> (outputs players money to [getmoney] <id> <money>)
getloc <id> (outputs players health to [getloc] <id> <pos.x> <pos.y> <pos.z>)
gethr (outputs current hr to [gethr] <currenthour>)
getmin (outputs current minute to [getmin] <currentminute>)
getweather (outputs current weather to [getweather] <currentweathervalve>)
getspectators (outputs current amount of people in spectator mode to [getspectators] <amount>)
adminchat <text> (Display text in server)
adminmsg <id> <text> (Sends text to id only)
sethr <newhour> (explains itself)
setmin <newminute> (explains itself)
setweather <valve> (Changes weather to new valve)
settimerate <rate> (changes rate time counts)
set 1 <id> <pos.x> <pos.y> <pos.z> <interourid> (sets players position and interour)
set 2 <carid> <health> (sets vehicle health)
set 3 <carid> <status> (sets car door status etc 4 = locked)
set 4 <id> <money> (sets players money)
set 5 <id> <weaponid> (sets players weapons .. note 0 will remove all weapons)
set 6 <id> <state> (sets players control state)
set 7 <id> (removes marker from player)
set 8 <carid> <pos.x> <pos.y> <pos.z> (sets car location)
set 9 <id> <carid> (put player into car)
set 10 <id> <health> (sets player health)
set 11 <id> <colour> (show player marker and change colour)
set 12 <id> <armour> (set players armour)
set 13 <id> <text> (display text centre .. note this uses std gxt)
set 14 <id> (set player non imune to other players)
set 15 <id> (set player imune to other players)
set 16 <marker> <pos.x> <pos.y> <pos.z> (set icon and posation)
set 18 <carid> (kils car engine)
newpickup <type> <pos.x> <pos.x> <pos.y> (creates pickup at position and outputs too [newpickup] <pickupid> <type> <pos.x> <pos.y> <pos.z>)
deletepickup <pickupid> (explains itself)
spawnpickup <pickupid> (respawns pickup)
spickupplayer <playerid> <pickupid> (spawns pickup for player only)
do <playerid> <anim> (set players animation)
players (returns this info in order - id,playername,ip,port,playerhealth,playerarmour,coord-x,coord-y,coord-y,carid,currentweapon,currentcarhp,players,currentmoney)
The pickup thing not working mmmm
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Which pickup thing? What DLL & script base are you using?
Here's a documentation on the R2 DLL
http://forum.vicecitymultiplayer.com/index.php?topic=1586.0
Personally, I think that the topic above should be pinned and have the DLL attached to it.
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some commands are not working like password or newpickup or spawnpickup ...... a lot more :S
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How are you using these commands? Note that typing /newpickup in your server will NOT spawn a pickup. A lot of these commands must be sent directly to the server via Pawno or mIRC script to work.
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but how can i do it ??????
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SendRconCommand doesnt work for me.
You guys work hard with this VCMP thing but you seriously need to fix some of these bugs