VC:MP 0.4 (Beta) > General Discussion

[Suggestion] Remove the *success* message of "announce" module

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sseebbyy:
Since you implemented the master list, servers should use the new module called "announce", to make them appear in that list.
Something that we all could not miss, is the success message received in console at every 2.5 seconds. (or something like that)

I really think it would be a better idea if you make the console receive just the errors. What you think ? :D
If we see no error in the console, then it is successfully added to the master list, but if we see an error, then we should try to fix it. :)

Cheers,
Seby

ysc123:
I think it's a bug in this module. It isn't use multithread. So every 2.5 minute it will obstruct the server. Now I use my own announce.exe.

stormeus:

--- Quote from: ysc123 on September 05, 2014, 06:45:24 am ---I think it's a bug in this module. It isn't use multithread. So every 2.5 minute it will obstruct the server.

--- End quote ---

This is by design. Any plugin which uses threads is going to be unreliable by nature because the server only operates on two threads, RakNet's packet handling thread and everything else.

Repeating the success message every 2.5 minutes is also by design so that players can see that their server is regularly being updated instead of assuming that something happened to the plugin that caused it to stop. However, if there is interest in removing it because it's a major obstruction, it can be done easily.

sseebbyy:
I still think it's a better idea to leave only the messages about errors...
or, is it easier to find a problem that could appear, if you leave the success messages ? Would be easier for developers, or something like that ?

thijn:
Could do with a server.cfg option to enable or disable the success message.

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