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mIRC/pawn Scripting / Efficient ranking system?
« on: February 04, 2011, 01:50:47 am »
I'm working on a clan scores system where players can use !clanstats and !topclans (idea from XE european server). I'm currently using the GUPS gamemode, and want to add this feature on. How would I go about making it efficiently? Any chance I could use the current GUPS method of .ini files? Basically, I want to assign each clan a score value, and then pull up the data and give it a rank based on all the other scores.