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Messages - Honey.

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61
Snippet Showroom / Re: GetPlayerNameFromID
« on: September 14, 2014, 06:44:11 am »

62
Script Discussion / Re: Database Problems
« on: September 13, 2014, 11:54:46 am »
Thanks  ;) Topic Locked!

63
Script Discussion / Re: Database Problems
« on: September 13, 2014, 07:30:17 am »
Problem Solved, My DB Browser was either outdated or bugged so I installed a new and updated version of it but I still want to know how to get FPS?

64
Script Discussion / Re: Database Problems
« on: September 12, 2014, 07:26:02 pm »
Bump!

65
General Discussion / Re: Interest towards VC:MP
« on: September 12, 2014, 07:21:47 pm »
Is there any reason to Continue the topic anymore?

66
General Discussion / Re: Interest towards VC:MP
« on: September 10, 2014, 06:32:26 pm »
A year Ago : Release 0.4 Already!, 0.4!!!!!!!!!!,  What is the release date for 0.4?,  Blah blah.

Now : 0.4? Nevermind I'm sticking with 0.3.....



I agree 5 Years was a big time but VC:MP was not as popular as SA:MP and VC:MP is not more than just 20-30 people and only 5-6 Developers So 5 years should be expected!

0.4 is probably in it's last or second last beta right now so You're too late to make this topic.I suggest you to Forget The Past and See to the Future.

 

67
Script Discussion / Re: Database Problems
« on: September 09, 2014, 05:12:46 pm »
I don't have those files in the store folder.They're outside in the main directory.To Get More specific see this img:




68
Script Discussion / Re: Database Problems
« on: September 09, 2014, 02:08:00 pm »
I tried to make tables like this :

Code: [Select]
QuerySQL( db, "CREATE TABLE IF NOT EXISTS Account ( Name TEXT, Password TEXT, IP NUMERIC, Level NUMERIC, Cash NUMERIC, Bank NUMERIC, )" );

but the database is not affected.Secondly the database was not locked when I tried to save something in it, which proves that there was no connection between my server and database.

Dir Structure :


69
Script Discussion / Database Problems
« on: September 08, 2014, 07:16:24 pm »
Hello,

I was making a Register/Login System for my script but my database is not accessible by the vcmp server.I tried making Tables using my script but the database is not reached properly and when the server is ON the datbase should get locked as a default but my database doesn't get Locked.I have updated modules and Updated vcmp server client.There was a Bug in the modules where the modules cannot connect to the database but according to Stormeus it was Fixed.I do not know why I still have it.

OFF : How to know someone's FPS?

70
Resolved Bug Reports / Re: [Resolved][BUG] Player Dies Before Spawning
« on: September 06, 2014, 12:41:15 pm »
Bug Resolved.

Topic Locked.

71
Resolved Bug Reports / Re: [BUG] Player Dies Before Spawning
« on: September 06, 2014, 07:44:27 am »
Yes.That was the way I got to know that this module was the culprit.All of the other plugins are updated.

72
Resolved Bug Reports / Re: [BUG] Player Dies Before Spawning
« on: September 05, 2014, 10:46:52 pm »
Yes I have tried that too.

73
Servers / Re: Extreme Fighting Era 2013
« on: September 05, 2014, 08:00:54 pm »
A Very Late Update  :)

A 0.4 Version of EFE with a new forum will be released very soon.Please NOTE that the features will be the same as of the server I scripted of 0.3.Also NOTE that EFE for 0.3 was closed and now I'm planning to script it for 0.4.Let's see when I can finish it.

74
Resolved Bug Reports / Re: [BUG] Player Dies Before Spawning
« on: September 05, 2014, 07:38:23 pm »
The script on my VPS doesn't have this issue too.Only my PC has it.I have tried replacing the module but the problem was not solved.

75
Resolved Bug Reports / [Resolved][BUG] Player Dies Before Spawning
« on: September 05, 2014, 06:55:01 pm »
Hello,

Recently I started to script for 0.4 but I'm having a Issue.When I load the squirrel module and then join my server my player is Dead before spawning(lol).First I wasn't sure what was causing it so I did multiple tests and the conclusion was that the squirrel module makes this happen.All of the other modules load fine.There are no errors on the console.

Screenshot :


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