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Messages - Zack

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1
mIRC/pawn Scripting / Re: Some Character location questions
« on: February 25, 2009, 10:35:21 pm »
And where did i have to add that 1st script?

2
mIRC/pawn Scripting / Re: how to decide car's location (X Y Z) and z_angle
« on: February 25, 2009, 10:33:15 pm »
With !saveloc you can goto to that location.

So when you type: !saveloc test
And you try then !gotoloc test you will go to the test-location.


3
mIRC/pawn Scripting / Re: Some Character location questions
« on: February 15, 2009, 03:37:09 pm »
You need a skin identifier and you cannot remove that white text.

It is a VC-MP thing.

Where can i find a skin identifier?

Can i move that white text then?

4
mIRC/pawn Scripting / Some Character location questions
« on: February 15, 2009, 11:31:38 am »
Hello.
I have some questions about the "character choose location".

My first question is:

Is it possible to change that text to another place? And how can i do that?


And can i show that text when i choose a character?
I mean, when i see "Lance" then i will see Lance on the screen.
And when i see "Ken Rosenberg" i will see Ken rosenberg on the screen,....

If it isn't possible i won't worry :P .


I hope you understand it ;D .

5
mIRC/pawn Scripting / Re: [help]Can some1 give Spidometer code?
« on: February 11, 2009, 04:42:55 pm »
Sorry, This script is only for the new DLL, And you use the old DLL, So this wont work for you :-\

Can i upgrade to a new DLL?

6
mIRC/pawn Scripting / Re: How can i show this? + Random Question
« on: February 11, 2009, 04:42:05 pm »
Woot! Thank you very much all. The server says now:
The choosen player is: Zack  ;D.

The only problem is that i am the only one in the server, so i am not 100% sure the server is choosing a random id.

7
mIRC/pawn Scripting / Re: [help]Can some1 give Spidometer code?
« on: February 10, 2009, 09:23:13 pm »
Add it under:
on *:SIGNAL:vcmp.player.move:{
Sorry, but where can i find that then?

8
mIRC/pawn Scripting / Re: How can i show this? + Random Question
« on: February 10, 2009, 09:17:44 pm »
Thank you, the alias is working now, but the script is still saying the same: Unknown.

Is it maybe becouse i am the only one in the server?

9
mIRC/pawn Scripting / Re: How can i show this? + Random Question
« on: February 10, 2009, 06:48:47 pm »
The scripts are working again... There's a problem with thijn's Alias.

 ;D . The scripts are fixed, the !fix-problem is fixed... I try soon again the Alias ??? .

10
mIRC/pawn Scripting / Re: How can i show this? + Random Question
« on: February 09, 2009, 09:48:12 pm »
When i add that script to "alias" MIRC says:


Code: [Select]
VCMP General Use Scripts v9.00 - Loaded/Started
VCMP General Use Scripts v9.00 - Attempting to Connect
-
* /vcmp.check.ini: not connected to server (line 33, vcmp.mrc)
-

11
mIRC/pawn Scripting / Re: How can i show this? + Random Question
« on: February 09, 2009, 08:20:19 pm »
What error message do you receive?

Its no error, Vista give me the error(i translate it from dutch): MIRC didnt work anymore(or something). The repair-script is done and the MIRC is closing himself(i have this only when i use the repair command).


The Server says: Rcon: Admin [127.0.0.1] has lost connection.

12
mIRC/pawn Scripting / Re: How can i show this? + Random Question
« on: February 09, 2009, 07:08:19 pm »
Thank you.
But i was changing a little bit the script (i am learning so i test much) and i have the next script:
Code: [Select]
  elseif (!minigame1* iswm $2) || (!minigame1* iswm $2) {
    if ($vcmp.cmdcheck(!minigame1,%id) == fail) !halt
    else {
      .timer 1 1 vcmp.cmdsay $2 %id Minigame 1 [ARMY-MISSION] is activated by %name . Please wait...
      .timer 1 5 vcmp.cmdsay $2 %id The server will choose soon a random ID.
      .timer 1 8 vcmp.cmdsay $2 %id Your task is to kill that ID and do that so much as possible.
      .timer 1 12 vcmp.cmdsay $2 %id While they are searching for you, you may run away and shoot back too!
      .timer 1 15 vcmp.cmdsay $2 %id You have 120 seconds to kill him so much as you can.
      .timer 1 20 vcmp.cmdsay $2 %id The choosen player is: $vcmp.name($vcmp.randomid)
      .timer 1 21 vcmp.cmdsay $2 %id You have 120 seconds to kill him.
      .timer 1 120 vcmp.cmdsay $2 %id Minigame 1 [ARMY-MISSION] is over. There are no prices in this BETA!
    }
  }

The problem is: The server is choosing always 1 user: "Unknown"  :P .

Thijn was trying to help me, but i didnt work. Can someone tell me what's wrong ??? ?

EDIT2: I have a big problem: I have now a Fix-System, but the scripts are closing himself after 10 seconds. How can i make this?

13
mIRC/pawn Scripting / Re: How can i show this? + Random Question
« on: February 08, 2009, 10:40:32 pm »
Thanks.
But can you answer too my other question, please?:

I want to make a "Army-Job", you have to type a code like !badplayer and the server choose then a random player.

Can you tell me to where i must add that at the scripts? I am a new scripter.

14
mIRC/pawn Scripting / Re: [help]Can some1 give Spidometer code?
« on: February 08, 2009, 06:42:07 pm »
Like Thijn said, their is a much simpler way to accomplish this.

Anyone using Vrockers new DLL (advised) has the ability to use the player.move signal.

Here is a cut down version mine.

Note: I have removed most checks relevant to my server, including, spawn checking, Killed in vehicle checking and a few others.

It is probably best if you add these in, for those wary of timers, all can be accomplished without using one.

Nether the less, here is what people want, a speedometer at the bottom of the display in an announce.

http://www.vcmp-toolz.co.nr/speedo.zip

Kind Regards

Luke Rudge

I want too a speedometer, but where did i have to add that script?

15
mIRC/pawn Scripting / Re: How can i show this?
« on: February 08, 2009, 04:29:02 pm »
And how can i activate that?

I have another question:

I want to make a "Army-Job", you have to type a code like !badplayer and the server choose then a random player.

Can you tell me to where i must add that at the scripts? I am a new scripter.


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