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Topics - VS

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1
General Discussion / Information
« on: January 25, 2014, 01:55:47 pm »
Lmfao i have finally cracked the code i will upload a link to my .exe customized file tomorrow and i just want to post this to see what you all are gonna say before i upload it. I want questions, i want haters, and people that want to really know how i did it.

2
General Discussion / Fairwell to VCMP
« on: March 16, 2013, 09:38:57 pm »
when vcmp gets a crasher blocking system i will be back for now if you need me my is

xDrifting on samp

3
General Discussion / i need help
« on: March 08, 2013, 10:41:03 pm »
How do i make it where my server [ register and my website register are the same ]

4
General Discussion / here are some keys and hints
« on: February 04, 2013, 10:01:37 am »
download

Visual studio 2005 or any other bulid from there i figured it out!

5
General Discussion / Look what i found about 0.4
« on: January 14, 2013, 02:06:33 am »
look here click the link

http://pastebin.com/DjnjeWm9

6
ShowRoom (pawn) / GCS a.2 with VCMD
« on: January 09, 2013, 08:02:52 pm »
GCS

http://www35.zippyshare.com/v/40717977/file.html

Hello VC:MP this is the second part of GCS with couple more scripts explaining VCMD and i have created something new same as this example will show you.

[pawn]
if(strcmp(cmdtext,"", true) == 0)
[/pawn]

but mine is a little more like this

[pawn]
vcmp(cmdtext,"", true)
[/pawn]

when you are scripting and you have to do

[pawn]
if(strcmp(cmdtext,"", true) == 0)

else if(strcmp(cmdtext,"", true) == 0)
[/pawn]

and stuff like that i have made it where ELSE is no longer needed

ether this way
[pawn]
public OnPlayerCommandText(playerid, cmdtext[])
{
vcmd_heal(playerid, cmdtext);
}

vcmd:heal(playerid,params[])
{
   new idx, vStin[128];
   vStin = strtok(params, idx);

   new Float:Health;
   GetPlayerHealth(playerid,Health);
   if(Health > 50)
   {
      SendClientMessage(playerid,0xFFFFFFAA,"Your health isn't past 50%");
   }
   else
   {
       SetPlayerHealth(playerid, 100.0);
       SendClientMessage(playerid,0xFFFFFFAA,"Your health has now been reset to 100%");
   }
   return 1;
}
[/pawn]

or this way

[pawn]
public OnPlayerCommandText(playerid, cmdtext[])
{
   vcmp(vStin,"heal",true)
   {
      new idx, vStin[128];
      vStin = strtok(params, idx);

      new Float:Health;
      GetPlayerHealth(playerid,Health);
      if(Health > 50)
      {
         SendClientMessage(playerid,0xFFFFFFAA,"Your health isn't past 50%");
      }
      else
      {
          SetPlayerHealth(playerid, 100.0);
          SendClientMessage(playerid,0xFFFFFFAA,"Your health has now been reset to 100%");
      }
       return 1;
   }
   vcmp(vStin,"heal2",true)
   {
      new idx, vStin[128];
      vStin = strtok(params, idx);

      new Float:Health;
      GetPlayerHealth(playerid,Health);
      if(Health > 50)
      {
         SendClientMessage(playerid,0xFFFFFFAA,"Your health isn't past 50%");
      }
      else
      {
          SetPlayerHealth(playerid, 100.0);
          SendClientMessage(playerid,0xFFFFFFAA,"Your health has now been reset to 100%");
      }
       return 1;
   }
}
[/pawn]

the GCS script is for any one that likes new ways to script

this script is

Newbie friendly
Pro friendly
legend friendly

doesn't matter at all

7
Support / Is there a crasher defender
« on: November 24, 2012, 01:31:59 pm »
i thought the server had a bulit crash defender but it doesn't is there a link for a crash defender or player reconnect to server after server restarts from crasher b.s

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