Vice City Multiplayer
VC:MP 0.3 => mIRC/pawn Scripting => Topic started by: Fullpagenude on January 27, 2011, 03:46:56 am
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Hi, I'm using pawn/pawno to create a new server, and I was wondering how to set icons, for example the gun shop icon, on the map at co-ordinates I choose, and have the icon appear on command mid game. Also, how do I make pickups spawn mid game, and not just on initialization? For example a checkpoint game where one item appears when another one is picked up?
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??? ??? ???
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yea i also want make icons in radar of server example bank icon in radar can anyone tell us how to do it
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SetPlayerMapIcon isn't in vcmp pawn
pickups cant be spawned mid game, yet.
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Thanks for the replies, on the radar issue, I've seen servers that have the special radar icons (gun shop, bank etc) so could you hazzard a guess to which method they use if not pawn? And is there definately no way to make pickups spawn mid-game? Even a "move pickup" command so you could create them on init and 'hide' them until you need them?
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Thanks for the replies, on the radar issue, I've seen servers that have the special radar icons (gun shop, bank etc) so could you hazzard a guess to which method they use if not pawn?
They use the mIRC server, check here for DL link http://forum.vicecitymultiplayer.com/index.php?topic=2354.0
And is there definately no way to make pickups spawn mid-game? Even a "move pickup" command so you could create them on init and 'hide' them until you need them?
Not at the moment :(
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Not possible in Pawno
only possible in mirc
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hey guys here is the icons thing for pawno!! http://forum.vicecitymultiplayer.com/index.php?topic=2595.0