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Messages - Tomiijaja

Pages: [1] 2
1
0.4 Public Beta #3 / Re: VC:MP 0.4 Public Beta #3
« on: February 02, 2014, 05:20:09 am »
nadeem stop using tz trainer

2
General Discussion / VC:MP on android
« on: January 27, 2014, 02:07:38 am »
Hello.

I got a tablet with 4.2 android and it has vice city installed, and i would like to play it on multiplayer. Is there an android version? Thanks.

3
Support / Ping difference between SA:MP and VC:MP
« on: November 29, 2013, 02:06:31 am »
Hello, well, as i've seen many SA-MP servers as i have got it, i would like to get an answer

Why is there a very high ping difference between SA:MP and VC:MP? My pings in VC:MP are 290-400, while using 800 x 600 resolution (although resolution changes nothing else, i have tried it too)

my pings in SA:MP are 160-200 (using a United-States host for a server that i play), while using 1280 x 1024 resolution


If SA:MP needs more requeriments to be played, why my ping is so low? it would be higher and my ping in VC:MP should be more low.

Why is there a difference?

4
General Discussion / Re: New Develolper?
« on: September 07, 2013, 06:28:16 am »
Congratz storm you deserve it!

5
Support / Re: Stack overflow when i close vcmp
« on: July 26, 2013, 04:55:34 am »
Use VRocker's Improved Server Browser in place of the default browser shipped with VC:MP. The official browser hasn't been updated after Windows Vista shipped, and the incompatibilities haven't been patched.

Direct download link:
http://liberty-unleashed.co.uk/vcmp/VCMPBrowser-new.zip
Done, thanks :)

6
Support / Stack overflow when i close vcmp
« on: July 26, 2013, 04:49:00 am »
I use windows Vista, when i close vcmp, this...

Image uploaded with EA Image hosting

7
i encounter better the vice city life of saint ....
contain more think of the game vice city

example if you crash you car and repair... repair the hp but the car still is crashed...
ans have explosion in the mansion and other thinks.... only need a better multiplayer like vcmp....
show internet list servers and things...

nice you gm saint... i tested always whit my friends...
rip english

By the way, nice gamemode, congratulations ;)

8
General Discussion / Re: maxorator is back
« on: May 13, 2013, 01:21:15 am »
looooooool 8)

9
General Discussion / What the fuck...?
« on: May 12, 2013, 11:51:08 pm »
WTF ¿? This is the 0.4!?, but how it came to be in the hands of this person ._.

Check the video ._.

http://www.youtube.com/watch?v=AaY3MryeJqk

P.D: Video in spanish.

10
General Discussion / Re: A idea for 0.4 :p
« on: May 12, 2013, 11:07:23 pm »
But you can use another method to increase/decrease the cash of a player until the 0.4 stable version is released:

Code: [Select]
new money = GetPlayerMoney(playerid);
SetPlayerMoney(playerid, money +amount); // With this, you can increase the player's cash. Use " - " if you want to decrease.
For the new persons in pawn, is more easy use GivePlayerMoney but fixed.

11
General Discussion / Re: A idea for 0.4 :p
« on: May 12, 2013, 10:41:31 pm »
I think this was already done.
Oh!, Nice!, i love you VC:MP developers :*

12
General Discussion / A idea for 0.4 :p
« on: May 12, 2013, 10:31:29 pm »
i have a idea to the 0.4.

fix "GivePlayerMoney" in pawn, the bug is, when a player use that function, doesnt INCREASE the cash, only GIVE, right? is like a SetPlayerCash...

Sorry my bad english :p

13
Snippet Showroom / Re: Easy Spree System
« on: May 12, 2013, 06:58:32 pm »
LoL spree with dini_set.. nice ._.

14
Snippet Showroom / Re: Easy Spawn Wep Pack
« on: May 07, 2013, 11:34:52 pm »
Nice Work :)

15
Snippet Showroom / Easy Clan-war System By me and aledark24 :)
« on: April 12, 2013, 05:17:13 am »
Hello all, today i bring a Easy clan-war make by aledark24 and me.. XD, Ok First:

Create a public:

[pawn]public LevelClans(Clan)
{
   new clan[256];
    if (Clan == 0) clan = "Clan0";
   if (Clan == 1) clan = "Clan1";
    if (Clan == 2) clan = "Clan2";
   if (Clan == 3) clan = "Clan3";
   if (Clan == 4) clan = "Clan4";
   if (Clan == 5) clan = "Clan5";
   if (Clan == 6) clan = "Clan6";
   if (Clan == 7) clan = "Clan7";
    if (Clan == 8) clan = "Clan8";
    if (Clan == 9) clan = "Clan9";
   if (Clan == 10) clan = "Clan10";
   if (Clan == 11) clan = "Clan11";
   else if (Clan >= 12) clan = "Clan12";
   return clan;
}
[/pawn]
Place this Dini_set in your /c register Command, to modify a clan without stay In-Game (with the Users File):

[pawn]   dini_Set( file, "Clan", "1" );[/pawn]

Create 2 Publics:

[pawn]public GetPlayerClan(playerid)
{
    format(INFO,256, USERS_FILE, gPlayers[playerid]);
   new Clan; Clan = dini_Int(INFO,"Clan");
   return Clan;
}
public SetPlayerClan(playerid,Clan)
{
    format(INFO,256, USERS_FILE, gPlayers[playerid]);
   dini_IntSet(INFO,"Clan",Clan);
}[/pawn]

Create a command for admins, to register a user in a clan:

[pawn]            else if (strcmp(cmd, "setclan", true) == 0)
     {
     new level[256];
     new plr;
      tmp = strtok(cmdtext, idx), plr = FindPlayerIDFromString(tmp), level = strtok(cmdtext, idx);
   if ( !IsLoggedIn( playerid ) ) SendClientMessage( playerid, COLOR_RED, "Please Login your account" );
else  if (!strlen(tmp)) Mensaje(playerid, RED,"[System] - Use: /c setclan <Nick/ID> <IDClan>" );
else if ( !IsAuthorized( playerid, cmd ) ) SendClientMessage( playerid, COLOR_RED, "You need required a admin level to use this command" );
    else if (plr == INACTIVE_PLAYER_ID) Mensaje(playerid, ROJO,"[Error] - Player Not Connected");
           else {
      {
               format( szMsg, sizeof( szMsg ), "Admin %s register %s in the clan [%s]",gPlayers[playerid],gPlayers[plr],LevelClans(strval(level)));
            SendClientMessageToAll( COLOR_GREEN, szMsg);
                SetPlayerClan(plr,strval(level));
              }
      }
      return 1;
    }
[/pawn]

Macro:

[pawn]#define Mensaje SendClientMessage[/pawn]

The Basic commands for users...:

[pawn]            else if (strcmp(cmd, "accepttest", true) == 0)
     {
      tmp = strtok(cmdtext, idx);
if ( !IsLoggedIn( playerid ) ) SendClientMessage( playerid, COLOR_RED, "Please Login." );
           else {
       if(GetPlayerClan(playerid) == 0)
      {
     SetPlayerPos(playerid,-1766.81921,-137.94221,14.86832, 0, 0);
             format( szMsg, sizeof( szMsg ), "%s Accepted the Clanwar [TEST]",gPlayers[playerid]);
            SendClientMessageToAll( AMARILLO, szMsg);
              }
else SendClientMessage(playerid,COLOR_RED,"You no are a member of ClanTest or admin not registered you in a clan");
     }
      return 1;
}[/pawn]

To members using Commands for Only Clan, Create a commands with "GetPlayerClans"... This command is a test.. basic :)

Credits: 52% By Aledark24

And, Sorry for my bad english.

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