Vice City Multiplayer

General Discussion => Support => Topic started by: olvin122 on January 10, 2010, 08:10:20 pm

Title: server.cfg values (Pawno release)
Post by: olvin122 on January 10, 2010, 08:10:20 pm
Thankyou very much for the Pawno server, i have plans to convert some samp scripts.


Would you list all the possible values for the server.cfg as some differ from samp. (plugins for example)

mapname also wont work, along with password.

Again, thankyou.
Title: Re: server.cfg values (Pawno release)
Post by: [AoD]NC on January 11, 2010, 12:42:45 am
Maybe not only list all possible values but list EVERYTHING about this PAWN :p.

GO ON DEVS!
Title: Re: server.cfg values (Pawno release)
Post by: thijn on January 11, 2010, 12:54:16 am
StriKe said on IRC to me he will post some documentation about the pawno server tomorrow :)
Title: Re: server.cfg values (Pawno release)
Post by: Falcon on January 11, 2010, 01:13:44 pm
No plugin available on current pawn server sorry.

Valves for server config listed below.

Code: [Select]
friendlyfire 0/1 // defines friendly fire
lanmode 0/1 // defines lan or web server
maxplayers 50 // define max players
port 5999 // defines port
hostname VCMP // defines server name
gamemode0 mode 1 // sets gamemode (only one available in this version so far)
rcon_password none // defines rcon password
password none // defines server password
filterscripts script// defines filter scripts for pawn
bind 127.0.0.1 // defines server to bind to this ip
rcon_max_users 9 // defines rcon max users