Vice City Multiplayer

VC:MP 0.3 => mIRC/pawn Scripting => Topic started by: Cristian on August 31, 2008, 03:30:43 pm

Title: help in "config of vehicles "
Post by: Cristian on August 31, 2008, 03:30:43 pm
give me the definition of this " config of vehicles "?
Example this:

Vehicle = 191 338.6310 -237.6571 29.1708 98.9897 0 0

that these numbers mean?       

Please, need the definition, help !

    
greeting,
Cristian Alias: Cristian_08                       
Title: Re: help in "config of vehicles "
Post by: AdTec_224 on August 31, 2008, 04:09:24 pm
there is a definition in the default config.ini (the one that comes with the server)

Code: [Select]
; Vehicle =
; #model_id #spawn_x #spawn_y #spawn_z #z_angle #color1 #color2 (use -1 for auto-color from carcols.dat)

so:

Code: [Select]
Vehicle = 191 338.6310 -237.6571 29.1708 98.9897 0 0
191 = Model ID
338.6310 = Coord X
-237.6571 = Coord Y
29.1708 = Coord Z
98.9897 = Angle
0 = Colour 1
0 = Colour 2

Hope this helps

- AdTec_224
Title: Re: help in "config of vehicles "
Post by: Cristian on August 31, 2008, 06:03:52 pm
thank AdTec_224...
Title: Re: help in "config of vehicles "
Post by: [UB]peidei on February 16, 2009, 11:02:16 pm
man what sorry im noob scripter   need help for z_angle
please help me
[UB]peidei
Title: Re: help in "config of vehicles "
Post by: gta5 on February 16, 2009, 11:10:55 pm
you dont really need to know what they mean  :P. You can just go in your server find a car put it where you want type /s and it will tell you what to put in the config. I think it saves the details in the rockstar folder or wherever your vice city is installed
Title: Re: help in "config of vehicles "
Post by: Mex on February 17, 2009, 06:38:05 am
z_angle is the angle on the Z co ordinate in degrees (0 to 360) might be -180 to 180, cant remember..

basically it's the angle that the vehicle will be facing, eg. you may want it facing north or south etc
Title: Re: help in "config of vehicles "
Post by: [UB]peidei on February 24, 2009, 02:34:59 am
wow thanks for info  ;D