VC:MP 0.4 (Beta) > Resolved Bug Reports

[NOT A BUG] Respawn vehicles at high altitude

(1/1)

Mariu22S:
When the vehicle is at a high altitude, for example, the position Z = 221 vehicles themselves respawning at prevents making competition in the arena because it is at the height of 200+

sseebbyy:
This has been already implemented, with long time ago. Just read the changelogs.


--- Quote from: Stormeus ---Re: Client/Server Update Announcements
« Reply #2 on: July 25, 2014, 12:15:58 pm »


Important Note
The following client/server update bumps the netgame version and thus players and servers must upgrade together. Current clients will not be able to join updated servers, and current servers will refuse connections from updated clients.

Server Update Released
Added ability for plugins to change players' names
Vehicles submerged in water now respawn automatically
Added plugin-adjustable setting for the minimum height at which aggressive vehicle respawning occurs
Fixed plugin callback OnEntityPoolChange being called twice when an object is created

--- End quote ---

+


--- Quote from: Stormeus ---Re: Official Plugin Update Announcements
« Reply #6 on: July 25, 2014, 12:31:35 pm »

Squirrel Update Released
Note: You MUST install the latest server update to use this version of Squirrel and all future updated versions.

player.Name can now be used to change a player's name
Example: player.Name = "Guest";
Added callback onPlayerNameChange(player, oldName, newName)
Added functions SetVehiclesForcedRespawnHeight and GetVehiclesForcedRespawnHeight to manipulate the minimum height at which aggressive respawning occurs
Added missing RespawnTime and Respawn() members for pickups
Added more PARTREASON aliases for compatibility
Added Explosion to GetWeaponName

--- End quote ---

Mariu22S:
Ok Thanks :)

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