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Messages - sseebbyy

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76
Videos and Screenshots / Re: Seby | Tricks & Discoveries Showroom
« on: September 12, 2014, 02:26:37 pm »
Teleporting to the malibu causes an automatic interior change.

There are other standard teleports that actually doesn't change the interior id of a player.
(like the one I used in my video)

77
Videos and Screenshots / Re: Nylez SENPAI (?)
« on: September 11, 2014, 01:51:59 pm »
I'm actually finding it funny. :)

78
Videos and Screenshots / Re: Seby | Tricks & Discoveries Showroom
« on: September 11, 2014, 01:46:27 pm »
@up no, I think you need first to teleport the player to the place where the fade applies (Malibu entrance) and then immediately to another point.
^ this. :P

79
Resolved Bug Reports / Re: Respawn vehicles at high altitude
« on: September 11, 2014, 01:38:46 pm »
This has been already implemented, with long time ago. Just read the changelogs.

Quote from: Stormeus
Re: Client/Server Update Announcements
« Reply #2 on: July 25, 2014, 12:15:58 pm »



Important Note
The following client/server update bumps the netgame version and thus players and servers must upgrade together. Current clients will not be able to join updated servers, and current servers will refuse connections from updated clients.

Server Update Released
Added ability for plugins to change players' names
Vehicles submerged in water now respawn automatically
Added plugin-adjustable setting for the minimum height at which aggressive vehicle respawning occurs
Fixed plugin callback OnEntityPoolChange being called twice when an object is created

+

Quote from: Stormeus
Re: Official Plugin Update Announcements
« Reply #6 on: July 25, 2014, 12:31:35 pm »


Squirrel Update Released
Note: You MUST install the latest server update to use this version of Squirrel and all future updated versions.

player.Name can now be used to change a player's name
Example: player.Name = "Guest";
Added callback onPlayerNameChange(player, oldName, newName)
Added functions SetVehiclesForcedRespawnHeight and GetVehiclesForcedRespawnHeight to manipulate the minimum height at which aggressive respawning occurs
Added missing RespawnTime and Respawn() members for pickups
Added more PARTREASON aliases for compatibility
Added Explosion to GetWeaponName

80
General Discussion / Re: Interest towards VC:MP
« on: September 10, 2014, 08:00:51 pm »
You are complaining about 0.4's (non)release by years... And now, when it is almost released, you are complaining about it's slow development ?!
What a shitty atitude !
You will never stop to complain about vc:mp, because this is your tipical atitude !

81
ShowRoom (pawn) / Re: [FS] Fishing System v1 [By Me]
« on: September 10, 2014, 12:00:30 am »
Spidey, and you all... stop using pawn platform. It is not continued anymore... VC:MP 0.4 uses Squirrel platform, so go ahead and get used to it :P

82
General Discussion / Re: VC:MP 0.4
« on: September 09, 2014, 11:40:42 pm »
I think that 0.4 should be released because now works well. A list of servers 0.3 should be excluded

I am still waiting for some bug fixes :)

Where are you seeing  lost of servers?I see only 4 servers with no players.

If VC:MP players would have a motto, this would be: "If no players on the server, we will not join ever"

83
Bugs and Crashes / Re: [BUG] Some buildings have no texture, sometimes :/
« on: September 08, 2014, 11:39:40 pm »
If this has happened in 0.3z as well I'm going to say you should blame your computer.

Better say the mods ?! I'm installing a pack of mods on every Vice City. (Vice Enchaments by Hanney)

One time I saw white (not textured) trees and a part of the hud was missing. This happened after I started to play with the function to remove VC map objects.

Well, I'm seeing that when I play on different servers. But as I said, it happens just sometimes, like rarely ?!

84
Bugs and Crashes / Re: [BUG] Some buildings have no texture, sometimes :/
« on: September 08, 2014, 11:27:49 am »
Try GTA Vice City Singleplayer

As I remember, this never happened in single player.

Anyway, I think I found a solution. (just googled a bit, and found some another problems, but I could inspire)
Frame Limiter ON should help.

85
Bugs and Crashes / [BUG] Some buildings have no texture, sometimes :/
« on: September 08, 2014, 01:08:07 am »
Description
When I join sometimes to a server, some buildings have no texture. Buildings are just white.

Reproducible
Sometimes

What you were doing when the bug happened
Playing.

What you think caused the bug
No idea...
This was happening in 0.3z too.

Pictures:
Buildings near the Police Department with interior. (no texture)
Buildings near the Police Department with interior. (with texture)

Buildings from the back of Kaufman Cabs. (no texture)
Buildings from the back of Kaufman Cabs. (with texture)

There is a 3rd object with no texture, but I didn't take a screenshot because I didn't think I will ever post it, so I have a pic only with the texture on. Is the fence.

86
General Discussion / Re: hey t800
« on: September 07, 2014, 11:28:28 am »
Send him a private message  !! :|

88
Just to remind about this bug.



Description
If you are passenger in a vehicle that have high speed, you can't press F to exit from vehicle anymore...

Reproducible
Always

What you were doing when the bug happened
Tried to jump out from a vehicle that was burning actually. :D
(in high speed)

What you think caused the bug
No enabled at all ?!

89
Bugs and Crashes / [BUG] Some objects can't be hidden
« on: September 06, 2014, 03:59:13 pm »
Just to remind about this bug.



Description
Some objects (e.g. 1081 - one army tower, 1085 - army fence interior, 1087 - army fence interior, 1086 - army fence interior) cannot be hidden by "HideMapObject" function.

Reproducible
Always

What you were doing when the bug happened
Tried to remove some objects from the army.

What you think caused the bug
No idea.

If someone else can test it and tell me if it works or not, I would appreciate it.

EDIT: I have found two more objects that cannot be hidden:
1753 - the shop from biker bar
1075 - the second airport (that one without interior)
2023 - buildin from downtown, face to face with the stadium

90
Resolved Bug Reports / [FIXED] 0.3z server online in 0.4 masterlist
« on: September 06, 2014, 03:57:08 pm »
Description
Today, a new server came in the masterlist, but it is a 0.3 server.92.222.25.150:6000

What you think caused the bug
Maybe the announce plugin works for 0.3z servers too ?

IP of server: 92.222.25.150:6000

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