Vice City Multiplayer

VC:MP 0.3 => mIRC/pawn Scripting => Topic started by: chn batista on February 25, 2009, 03:53:51 pm

Title: how to decide car's location (X Y Z) and z_angle
Post by: chn batista on February 25, 2009, 03:53:51 pm
i type !saveloc XXX is (LOCATION) X Y Z?? help plz...
Title: Re: how to decide car's location (X Y Z) and z_angle
Post by: Zack on February 25, 2009, 10:33:15 pm
With !saveloc you can goto to that location.

So when you type: !saveloc test
And you try then !gotoloc test you will go to the test-location.

Title: Re: how to decide car's location (X Y Z) and z_angle
Post by: chn batista on February 26, 2009, 03:55:29 pm
maybe you don't understand my means !saveloc are just decide X Y Z ? this is car's location?? and how to decide z_angle
Title: Re: how to decide car's location (X Y Z) and z_angle
Post by: thijn on February 26, 2009, 08:02:20 pm
Use /s ;)
!saveloc is only for XYZ (so just for an player to teleport)
Title: Re: how to decide car's location (X Y Z) and z_angle
Post by: chn batista on February 27, 2009, 04:19:55 pm
use /s can save z_angle??  i try...
Title: Re: how to decide car's location (X Y Z) and z_angle
Post by: thijn on February 27, 2009, 06:01:30 pm
Yes it can, It will output:
Code: [Select]
Vehicle = [Carmodel] [x] [y] [z] [z_angle] [color_1] [color_2]
Title: Re: how to decide car's location (X Y Z) and z_angle
Post by: [UB]peidei on February 28, 2009, 05:06:53 am
from pick a z_angle go for car and press T and uzing this command /s is save loc of car in you gta vc loc
Title: Re: how to decide car's location (X Y Z) and z_angle
Post by: thijn on February 28, 2009, 01:56:14 pm
lolz, spam I allready told him :P