Vice City Multiplayer

VC:MP 0.3 => mIRC/pawn Scripting => Topic started by: Rasher on February 26, 2009, 09:50:26 pm

Title: Objects[HELP]
Post by: Rasher on February 26, 2009, 09:50:26 pm
I want to know how can i put a GATE in the game but not a pickup gate....i want a gate that it's texture not a gate that it's spining and i can take it!

PLEASE HELP
Title: Re: Objects[HELP]
Post by: Knucis on February 26, 2009, 10:26:58 pm
not possible :(
Title: Re: Objects[HELP]
Post by: Rasher on February 26, 2009, 10:38:32 pm
But i was on a server that have gates at police parking :(...anyway

How can i make a pickup to teleport somewhere if i pick it?i mean...a pizzabox when i pick it up to tele me on a building roof?
Title: Re: Objects[HELP]
Post by: Knucis on February 27, 2009, 01:20:49 am
Visit this topic  ::)
http://forum.vicecitymultiplayer.com/index.php?topic=851.0
Title: Re: Objects[HELP]
Post by: Rasher on February 28, 2009, 06:07:03 pm
Quote
General Use Scripts [Based]...

on *:SIGNAL:vcmp.pickup:{
var %name = $vcmp.name($1)
var %name2 = $replace($replace($vcmp.name($1),[,~),],~)
var %id = $1

elseif ($2 == <pikup_id>) {
vcmp.msg %id You pickup a teletransport pickup! I will transport you to [place]
vcmp.setlocation %a $vcmp.axis.getloc(<place-name-here>) 
}

Where i should put this script and where should i put the Pickup ID and the X Y Z coordonates?


So nobody wants to help me...:(