Vice City Multiplayer
VC:MP 0.3 => mIRC/pawn Scripting => Topic started by: Rockstarinsh on January 31, 2010, 05:40:00 pm
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Hey, There is possible to use Filterscripts like SanAndreas Multiplayer? Because i wanted to add real time clock from samp.. it's filterscript.. and in gamemode i don't have OnFilterScriptExit.. and some stuff don't works..
AND, i can add some objects(rampts, etc.) in vcmp server? like i added spawned objects in .map with MTA:SA(gta sa) and convertet into script.. it's possible there?
AND, where i can get objects,cars,pickups id's ?
Thanks, Rockstarinsh
p.s. sorry for my english..
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AND[/b], i can add some objects(rampts, etc.) in vcmp server? like i added spawned objects in .map with MTA:SA(gta sa) and convertet into script.. it's possible there?
Unfortunately, it's not possible to add objects yet.
AND, where i can get objects,cars,pickups id's ?
Pickup ids: http://forum.vicecitymultiplayer.com/index.php?topic=194.0
Object ids can be found in MooMaper (google it)
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I don't know about the first question, sorry.
It's not possible to add objects in a VC:MP server, I hope this to be possible though :)
And Pickup ID's, Vehicle ID's, Skin ID's, Weapons ID's -
http://www.fileden.com/files/2008/8/29/2071541/vcmp_doc.zip (http://www.fileden.com/files/2008/8/29/2071541/vcmp_doc.zip)
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Yea.. bad if i can't add objects.. i wanted a roleplay server lika gta sa:multiplayer but there i can't sue some functions.. and now i wanna make like freeroam server with no shooting..
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Well, if you want a RP server, go ahead and do it; there's no reason to stop doing it because of not setting objects :)
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i had a idea.. get sa-mp roleplay server and make it to vcmp.. but my friend - Jancis_LV said it's not possible, because some functions of script can't add to vcmp..