Vice City Multiplayer

VC:MP 0.3 => mIRC/pawn Scripting => Topic started by: NIPNIC on April 13, 2011, 11:08:52 am

Title: system of payday.
Post by: NIPNIC on April 13, 2011, 11:08:52 am
very simple.

on top of your gamemode put.

Code: [Select]
forward Payday();
now in OnGameModeInit() Put.

Code: [Select]
SetTimer("Payday",600000,1); // 600000 = 10 Minutes !
Now you need to create a public.

Code: [Select]
public Payday()
{
for(new i=0; i<=MAX_PLAYERS;i++)GivePlayerMoney(i, 1000);
SendClientMessageToAll(COLOR_GREEN,"PayDay: 1000$ :D");
}

if you want to know exactly how many seconds, minutes, hours or even months you can download the SetTimer Converter: http://www.4shared.com/file/AppbWJ30/Converter.html

 :D

Title: Re: system of payday.
Post by: Skirmant on April 13, 2011, 11:46:05 am
Wrong section. You should of posted this in the pawn showroom.

http://forum.vicecitymultiplayer.com/index.php?board=29.0 (http://forum.vicecitymultiplayer.com/index.php?board=29.0)
Title: Re: system of payday.
Post by: yazeen on April 21, 2011, 01:26:52 pm
its Simple Anyway Good Work and Wrong section post this in pawno script realeases lol  :D
Title: Re: system of payday.
Post by: sseebbyy on April 21, 2011, 01:34:51 pm
GivePlayerMoney have bug man...

Use:

SetPlayerMoney(playerid,GetPlayerMoney(playerid) + 1000);

And... Wrong Section ! Agree with you Skirmant and yazeen

Need This Move In Showroom Pawn !