Vice City Multiplayer

VC:MP 0.3 => mIRC/pawn Scripting => Topic started by: A7Xsniper on June 08, 2011, 02:56:31 am

Title: anti-minigun needed [pawn]
Post by: A7Xsniper on June 08, 2011, 02:56:31 am
the tittle says it all i need anti-minigun please help me...
its for pawn
Title: Re: anti-minigun needed [pawn]
Post by: stormeus on June 08, 2011, 03:57:52 am
Kicks the player for using a minigun.
[pawn]
public OnPlayerDeath(playerid, killerid, reason)
{
    if(reason == 33)
    {
        new szMsg[76], name[24];
        GetPlayerName(killerid, name, sizeof(name));

        format(szMsg, sizeof(szMsg), "[Auto-Kick] Kicking %s for using a minigun.", name);
        SendClientMessageToAll(0xFFFF00AA, szMsg);
        Kick(killerid);
        return 1;
    }
}
[/pawn]

You can replace Kick(killerid) with Ban(killerid) to ban them. Then you have to change the format() message so it says Banning instead of Kicking.
Title: Re: anti-minigun needed [pawn]
Post by: A7Xsniper on June 08, 2011, 04:25:51 am
can with a settimer() ??? ???
Title: Re: anti-minigun needed [pawn]
Post by: stormeus on June 08, 2011, 04:45:43 am
There's no way for a server to see if someone has a minigun, at least until 0.4.