Vice City Multiplayer
VC:MP 0.3 => mIRC/pawn Scripting => Topic started by: VC[88]PD on February 14, 2013, 01:25:36 pm
-
I've written this.But It isn't working.Help me please :-\
[pawn]format( szMsg, sizeof( szMsg ), "%s spawned as [ %s ]", gPlayers[ playerid ],gSkins[ skinid ] );[/pawn]
-
Just add this on your Playerspawn under that line [pawn]SendClientMessageToAll(COLOR_BLUE, szMsg);[/pawn]
You can use whatever color you want.
-
:)
-
Just add this on your Playerspawn under that line [pawn]SendClientMessageToAll(COLOR_BLUE, szMsg);[/pawn]
You can use whatever color you want.
I’ve added it ,just not show that ,ok?
-
:)
Eng:how to solve?
Chn:怎么解决?
-
[pawn]public OnPlayerSpawn(playerid,classid,teamid)/*当一个玩家开此游戏*/
{
new szMsg[256],plname[24];
GetPlayerName(playerid,plname,24);
format(szMsg,256,"%s spawned.",plname);
SendClientMessageToAll(COLOR_YELLOW,szMsg);
return 1;
}[/pawn]
这应该可以
-
[pawn]public OnPlayerSpawn(playerid,classid,teamid)/*当一个玩家开此游戏*/
{
new szMsg[256],plname[24];
GetPlayerName(playerid,plname,24);
format(szMsg,256,"%s spawned.",plname);
SendClientMessageToAll(COLOR_YELLOW,szMsg);
return 1;
}[/pawn]
这应该可以
‘
但是我要SPAWNED AS的。这东西谁不会啊。。。。
-
[pawn]public OnPlayerSpawn(playerid,classid,teamid)/*当一个玩家开此游戏*/
{
new szMsg[256],plname[24];
GetPlayerName(playerid,plname,24);
format(szMsg,256,"%s spawned.",plname);
SendClientMessageToAll(COLOR_YELLOW,szMsg);
return 1;
}[/pawn]
这应该可以
‘
但是我要SPAWNED AS的。这东西谁不会啊。。。。
你这只是最原始的SPAWN。。。
-
[pawn]public OnPlayerSpawn(playerid,classid,teamid)/*当一个玩家开此游戏*/
{
new szMsg[256],plname[24];
GetPlayerName(playerid,plname,24);
format(szMsg,256,"%s spawned.",plname);
SendClientMessageToAll(COLOR_YELLOW,szMsg);
return 1;
}[/pawn]
这应该可以
‘
但是我要SPAWNED AS的。这东西谁不会啊。。。。
你这只是最原始的SPAWN。。。
那没办法,我也同求这个啊