Vice City Multiplayer
General Discussion => General Discussion => Topic started by: TBS.Milko on April 22, 2013, 04:15:04 pm
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Hello.
Some of you may have noticed that VooDoo doesn't work in a Squirrel script.
I'm asking if it could/would work in VC:MP 0.4.
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I believe Voodoos were tested as working, with disabled hydraulics.
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I believe Voodoos were tested as working, with disabled hydraulics.
In 0.4? That sounds a lot like how LU has the Yardie Lobo set up.
Something about syncing the hydraulics in these games just doesn't go over well. :P
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I believe Voodoos were tested as working, with disabled hydraulics.
In 0.4? That sounds a lot like how LU has the Yardie Lobo set up.
Something about syncing the hydraulics in these games just doesn't go over well. :P
Unfortunately, there is no Ped Function that use hydraulics... so it cannot be synced, maybe just setting some vehicle's angles to look like it is leaning.
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Well... I'm actually asking if the hydraulics can/will be synced for the upcoming 0.4 version.
I'm not good at scripting, just a question.
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Synced hydraulics are not a priority, so I don't believe they will be. This is mainly up to the developers though.
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I think Voodoo's cause clients to crash? Not sure if that was this version or a previous version of vc-mp.
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I think Voodoo's cause clients to crash? Not sure if that was this version or a previous version of vc-mp.
IIRC, same thing happened in LU, and it was caused by the Hydraulics being enabled on the vehicle. I believe VRocker had disabled them temporarily as a workaround, so that might work for VC:MP 0.4 also until someone finds a way to sync them.
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Alright, thanks for the information.
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Lock this.