Vice City Multiplayer
General Discussion => Previous Betas => Public Beta => 0.4 Public Beta #2 => Topic started by: DilsonTB on August 02, 2013, 10:50:03 am
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Hey There!,
Well I am a little retired from VC:MP now i am developing a SAMP RP SERVER, MYSQL based, and there, the point is that I notice that in SA:MP there isn´t a /kill command, we need to script it by ourself.
In VC:MP we can easily evade someone kill us, -_-, simply typing /kill, with /kill in ALL SERVERS you can kill yourself and re-spawn at that location that you want...
I SUGGEST TO REMOVE THE INBUILD COMMAND /KILL is unnecessary, if we wanna have /kill command, WE ARE SCRIPTERS, we can script that simple command.
That´s my opinion, and hope you to share the same.
See you soon.
Regards
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+1 Agree.
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+1 Agree.
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I support this suggestion.
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I'm pretty sure as of the moment there are no hard coded / commands such as /kill. These will have to be scripted in as you wish. ;)
So for example, you will be able to script in the /kill command and perhaps do some other things such as freeze the player and add a delay of 5-10 seconds before the player's health is set to 0 that's all possible I'm pretty sure. :)
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I'm pretty sure as of the moment there are no hard coded / commands such as /kill. These will have to be scripted in as you wish. ;)
So for example, you will be able to script in the /kill command and perhaps do some other things such as freeze the player and add a delay of 5-10 seconds before the player's health is set to 0 that's all possible I'm pretty sure. :)
I still want it removed
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I'm pretty sure as of the moment there are no hard coded / commands such as /kill. These will have to be scripted in as you wish.
Nope, just tested /kill and it's hard-coded.
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well, I'm thinking it the best would be do the same as for example in the messages of (Timeout), (Quit). well when a player died, the server says: " + player.Name + " died and if is drowned, " + player.Name + " drowned. then you guys can put if is /kill
" + player.Name + " died (Kill)
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I still want it removed
Yes.
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Ok, i will evade with scripted one too, what if you are bugged want to change skin and there is no /kill scripted then you gonna rejoin server for change skin, or you will ask player for kill me? ???
I suggest when we do /kill we die in 5-10 sec?
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they fixed that in 0.4 so no more bugs i guess.
if you guys don't want to remove that then please add different msg for that cmd.
if i do /kill, then message will show ingame "Voyboy died (/kill/sucide") like that ?
or "Voyboy died using (/kill)"
then it will be easy for server owners to catch death evaders.
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they fixed that in 0.4 so no more bugs i guess.
if you guys don't want to remove that then please add different msg for that cmd.
if i do /kill, then message will show ingame "Voyboy died (/kill/sucide") like that ?
or "Voyboy died using (/kill)"
then it will be easy for server owners to catch death evaders.
There are still ways to get stuck in the game. What I could do is let the server set the timeout for kill (for example between 0 to 10 seconds).
And it already tells the server that the player has committed suicide.
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There are still ways to get stuck in the game. What I could do is let the server set the timeout for kill (for example between 0 to 10 seconds).
And it already tells the server that the player has committed suicide.
I think a better way is to have an option in the server to enable or disable the hard-coded kill command.
Also it would be much better if we have to script join/quit/kill messages ourselves, it will make servers more unique.
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Also it would be much better if we have to script join/quit/kill messages ourselves, it will make servers more unique.
This is already implemented in 0.4 though.