Please keep off-topic and personal stuff out of this thread.Argument 1
UMS needs more active administrators to keep away cheaters.
I actually agree that it would be good to have more active administrators on UMS. But honestly, we just don't have time to deal with UMS issues. The server is run by bakasan, who has been so busy recently that he hasn't even been online (has like a four-man workload at the moment). Even if he finds some free time, it makes more sense to spend it on developing VC:MP than administrating UMS. Me and Falcon also don't have much free time so VC:MP is our priority. It might not be that difficult to recruit new administrators who would start dealing with recruiting and stuff like that, but so far we haven't gotten around to doing so. People whining about it doesn't make it happen any sooner though, since currently we have other issues to deal with.
Argument 2
UMS is a beta server. All beta testers are UMS administrators.
First of all, I would like to clarify that UMS doesn't use beta server script, beta server used UMS script. Besides, beta testing cannot be done on an official (read: outdated) release. Therefore UMS is not related to beta testing in any way. Also, beta testers aren't instantly given any rights in UMS. But in case beta testers should apply for an administrator, they will be accepted since they have already proven themselves. Applying to be an administrator in UMS doesn't require you to be beta tester however. Beta team in general is not responsible for what goes on in UMS.
Argument 3
Beta team is inactive. More beta testers are needed.
Currently the amount of active testers is quite acceptable (around 15). The percents don't matter since the complete list of testers is huge. Also we are always in the lookout for new testers. For example in the last few weeks we have recruited 4 new testers.
Argument 4
UMS is a serious problem of VC:MP because it has a high concentration of cheaters.
Last time I checked UMS was a server, not a multiplayer mod. The
problems of VC:MP are bugs, lack of features and other similar things. If you don't like UMS, don't go there. Of course we should improve UMS, but like I told you, we haven't had time for that yet. We expect to have new servers due to more stable gameplay and a huge leap in the amount of features.
Argument 5
UMS steals other servers' players because they like to cheat in UMS instead of playing fair in other servers.
Didn't you have the principle that you don't unban cheaters? So basically if the players who play at your servers would cheat if they know the probability of getting banned is low, they are "less cheaters" than those who cheat even if they know they will most likely get banned? So you are saying UMS is stealing cheaters from other servers. To me it seems everyone else wins from this except for UMS itself.
Argument 6
UMS has too much "freedom" as in hunters, rocket launchers and so on. No proper stubby fights.
We are not here to argue about tastes. You obviously don't like this type of "freedom", but some people consider it fun and relaxing instead of having to take the game too seriously. That "1vs1 stubby fight" style is just one of hundreds of styles.
Argument 7
Beta team tests in UMS along with cheaters.
False. Beta team tests in a beta server using the latest beta release.
Argument 8
Developers should search for bugs by waiting for bug reports by UMS players instead of having a beta team.
This is simply absurd. Most of the bugs that are present in R2 are already fixed in current beta releases and the beta team is testing whole new features for bugs on a beta version, where most of the known bugs have been fixed, so we won't have to wonder whether that bug has been reported yet or not, since most of them are fixed and don't occur anymore. Besides, a beta team knows how to test properly, listens to what developers ask them to test and offer much better feedback than normal players would. I've tried asking normal players to test something in UMS. The usual response is a rocket in the face.
Argument 9
Beta testers are not good at my favourite game style (stubby fighting).
What does it have to do with beta testing? VC:MP is not a clan, it's software.
Argument 10
UMS is a testing and breeding ground for cheaters.
This is simply an exaggeration. There wouldn't be less cheaters in other servers if UMS had more active administrators. Probably it would be the opposite since then the cheaters would have to play more on other servers.
VC:MP != UMS. Stop addressing the management of UMS as VC:MP developers and beta testers. And please do not talk about how beta testing should work if you don't know anything about the technical side.